Difference between revisions of "Image Design Experience (Game Mechanics)"
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− | A (non-Master) ID gains experience by making a change to a character, giving holo-emote(s), or migrating stats. The exp does not stack, meaning that each modification done within one session only count towards the first modification done. Players do not get experience for all modifications done in that session, just the first one attempted. Experience can be acquired by image designing ones self or by image designing another player. The activities that generate experience along with the amount of experience gained after committing the image design change are as follows: | + | A (non-Master) ID gains experience by making a change to a character, giving holo-emote(s), or migrating stats. The exp does not stack, meaning that each modification done within one session only count towards the first modification done. Players do not get experience for all modifications done in that session, just the first one attempted. Experience can be acquired by image designing ones self or by image designing another player. Experience is granted when the image design session successfully completes. The activities that generate experience along with the amount of experience gained after committing the image design change are as follows: |
Latest revision as of 01:10, 5 September 2009
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Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
Game MechanicsA (non-Master) ID gains experience by making a change to a character, giving holo-emote(s), or migrating stats. The exp does not stack, meaning that each modification done within one session only count towards the first modification done. Players do not get experience for all modifications done in that session, just the first one attempted. Experience can be acquired by image designing ones self or by image designing another player. Experience is granted when the image design session successfully completes. The activities that generate experience along with the amount of experience gained after committing the image design change are as follows:
IMAGE DESIGN I
IMAGE DESIGN II
IMAGE DESIGN III
IMAGE DESIGN IV
NOVICE IMAGE DESIGNER
HAIRSTYLING I
HAIRSTYLING II
HAIRSTYLING III
HAIRSTYLING IV
FACIAL I
FACIAL II
FACIAL III
FACIAL IV
BODY I
BODY II
BODY III
BODY IV
MARKINGS I
MARKINGS II
MARKINGS III
MARKINGS IV
MASTER IMAGE DESIGNER
Source References
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