Difference between revisions of "Force Resist States (Ability)"
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== Related Tags == | == Related Tags == | ||
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= Ability Breakdown & Details = | = Ability Breakdown & Details = | ||
+ | '''States Resistance''' | ||
+ | Percentage chance of resisting a status effect. | ||
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+ | Only affects the Stun, Blind, Dizzy, and Intimidated status effects. Posture changes, delays, and DoT’s of any kind are not affected. | ||
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+ | Note: State Resistance do not stack on top of other state defenses (for example, Defense vs. Stun and Jedi State Defenses). Instead it equates to a separate roll when calculating whether a status effect will be inflicted or not. | ||
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+ | The default mod when using Force Resist States is +25. However, this value will increase as you climb through the FRS, being influenced by the Force Control modifier. | ||
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+ | Also note that Resistances SEA's (eg. Posion Resistance) do not stack on top of other resistances, such as the Force Resists or the Doctor Resistance buffs. Same thing for Defense versus SEA's (eg. Defense vs. Dizzy), they are separate checks from Jedi State Defenses and Force Resist States. | ||
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==System Messages== | ==System Messages== | ||
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− | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||''' | + | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''||'''Notes'''||'''Examples''' |
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||/string/en/ | ||/string/en/ | ||
− | || | + | ||jedi_spam.stf |
||internal_command_string | ||internal_command_string | ||
− | || | + | ||Your body's natural resistance to state-afflicting attacks is enhanced by the Force. |
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− | || | + | ||[[Force Resist States 1 (Example)|Example]] |
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− | || | + | ||remove_forceresiststates |
||/string/en/ | ||/string/en/ | ||
− | || | + | ||jedi_spam.stf |
||internal_command_string | ||internal_command_string | ||
− | || | + | ||Your heightened resistance to state attacks fades. |
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− | || | + | ||[[Force Resist States 2 (Example)|Example]] |
+ | |} | ||
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− | + | ==SUI Prompt== | |
− | + | ==Combat Chat Spam== | |
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==Fly Text== | ==Fly Text== | ||
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==Formula(s)== | ==Formula(s)== | ||
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− | + | 1. Needs a formula to show defense vs state roll. | |
==Source References== | ==Source References== | ||
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Latest revision as of 03:16, 7 September 2009
Ability - Force Resist States
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Description/forceResistStates: This ability allows a Jedi to use their Force power to increase their body's natural resistance to various state attacks such as Stun, Blind, and Dizziness.
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Related Tags
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Ability Breakdown & Details
States Resistance
Percentage chance of resisting a status effect.
Only affects the Stun, Blind, Dizzy, and Intimidated status effects. Posture changes, delays, and DoT’s of any kind are not affected.
Note: State Resistance do not stack on top of other state defenses (for example, Defense vs. Stun and Jedi State Defenses). Instead it equates to a separate roll when calculating whether a status effect will be inflicted or not.
The default mod when using Force Resist States is +25. However, this value will increase as you climb through the FRS, being influenced by the Force Control modifier.
Also note that Resistances SEA's (eg. Posion Resistance) do not stack on top of other resistances, such as the Force Resists or the Doctor Resistance buffs. Same thing for Defense versus SEA's (eg. Defense vs. Dizzy), they are separate checks from Jedi State Defenses and Force Resist States.
Ability Flow
System Messages
SUI PromptCombat Chat SpamFly TextFormula(s)1. Needs a formula to show defense vs state roll. Source References
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Ability HAM Costs
Ability Multipliers
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