Difference between revisions of "Heal Action Wound Other 1 (Ability)"
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= Ability Breakdown & Details = | = Ability Breakdown & Details = | ||
− | Heals 100 action wounds on the target. This cannot be used on self. | + | Heals 100 action wounds on the target. This cannot be used on self. This force cost of this ability increases based on the number of wounds healed. |
{| border="0" width="100%" cellpadding=6 | {| border="0" width="100%" cellpadding=6 | ||
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==System Messages== | ==System Messages== | ||
+ | |||
+ | |||
+ | |||
+ | {| align="center" | ||
+ | |- | ||
+ | || | ||
+ | {| class="wikitable" | ||
+ | |- align="center" style="background-color:#ffffcc;" | ||
+ | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''||'''Notes'''||'''Examples''' | ||
+ | |||
+ | |- align="center" | ||
+ | |||
+ | ||no_damage_heal_other | ||
+ | ||/string/en/ | ||
+ | ||jedi_spam.stf | ||
+ | ||internal_command_string | ||
+ | ||Your target has no damage of that type to heal. | ||
+ | || | ||
+ | ||[[Force Healing 2 (Example)|Example]] | ||
+ | |- align="center" | ||
+ | |||
+ | ||heal_other_self | ||
+ | ||/string/en/ | ||
+ | ||jedi_spam.stf | ||
+ | ||internal_command_string | ||
+ | ||You heal %TT for %DI points of %TO. | ||
+ | || | ||
+ | ||[[Force Healing 3 (Example)|Example]] | ||
+ | |- align="center" | ||
+ | |||
+ | ||heal_other_other | ||
+ | ||/string/en/ | ||
+ | ||jedi_spam.stf | ||
+ | ||internal_command_string | ||
+ | ||You are healed for %DI points of %TO by %TT. | ||
+ | || | ||
+ | ||[[Force Healing 4 (Example)|Example]] | ||
+ | |||
+ | |- align="center" | ||
+ | |||
+ | |||
+ | ||action_wounds | ||
+ | ||/string/en/ | ||
+ | ||jedi_spam.stf | ||
+ | ||internal_command_string | ||
+ | ||Action wounds | ||
+ | || | ||
+ | ||[[Force Healing 13 (Example)|Example]] | ||
+ | |- align="center" | ||
+ | |||
+ | ||quickness_wounds | ||
+ | ||/string/en/ | ||
+ | ||jedi_spam.stf | ||
+ | ||internal_command_string | ||
+ | ||Quickness wounds | ||
+ | || | ||
+ | ||[[Force Healing 14 (Example)|Example]] | ||
+ | |- align="center" | ||
+ | |||
+ | ||stamina_wounds | ||
+ | ||/string/en/ | ||
+ | ||jedi_spam.stf | ||
+ | ||internal_command_string | ||
+ | ||Stamina wounds | ||
+ | || | ||
+ | ||[[Force Healing 15 (Example)|Example]] | ||
+ | |||
+ | |||
+ | |} | ||
+ | |} | ||
==SUI Prompt== | ==SUI Prompt== | ||
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||Damage||align="center" |0 | ||Damage||align="center" |0 | ||
|- | |- | ||
− | ||Delay Time||align="center" | | + | ||Delay Time||align="center" |4 |
|- | |- | ||
|} | |} | ||
|} | |} | ||
|} | |} |
Latest revision as of 06:37, 7 September 2009
Ability - Heal Action Wound Other 1
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Description/healActionWoundOther1 <player>: Heals a moderate amount of the target player's Action wounds.
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Related Tags
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Ability Breakdown & Details
Heals 100 action wounds on the target. This cannot be used on self. This force cost of this ability increases based on the number of wounds healed.
Ability Flow
System Messages
SUI PromptCombat Chat SpamFly TextFormula(s)
Source References
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Ability HAM Costs
Ability Multipliers
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