Difference between revisions of "Heal Mind Wound Other 2 (Ability)"

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==System Messages==
 
==System Messages==
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{| align="center"
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|-
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||
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{| class="wikitable"
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|- align="center" style="background-color:#ffffcc;"
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|width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''||'''Notes'''||'''Examples'''
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|- align="center"
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||no_damage_heal_other
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||/string/en/
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||jedi_spam.stf
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||internal_command_string
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||Your target has no damage of that type to heal.
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||
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||[[Force Healing 2 (Example)|Example]]
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|- align="center"
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||heal_other_self
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||/string/en/
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||jedi_spam.stf
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||internal_command_string
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||You heal %TT for %DI points of %TO.
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||
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||[[Force Healing 3 (Example)|Example]]
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|- align="center"
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||heal_other_other
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||/string/en/
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||jedi_spam.stf
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||internal_command_string
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||You are healed for %DI points of %TO by %TT.
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||
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||[[Force Healing 4 (Example)|Example]]
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|- align="center"
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||mind_wounds
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||/string/en/
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||jedi_spam.stf
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||internal_command_string
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||Mind wounds
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||
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||[[Force Healing 16 (Example)|Example]]
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|- align="center"
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||willpower_wounds
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||/string/en/
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||jedi_spam.stf
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||internal_command_string
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||Willpower wounds
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||
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||[[Force Healing 17 (Example)|Example]]
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|- align="center"
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||focus_wounds
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||/string/en/
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||jedi_spam.stf
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||internal_command_string
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||Focus wounds
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||
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||[[Force Healing 18 (Example)|Example]]
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|- align="center"
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|}
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==SUI Prompt==
 
==SUI Prompt==

Latest revision as of 06:49, 7 September 2009

Ability - Heal Mind Wound Other 2

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.

Description

/healMindWoundOther2 <player>: Heals a large amount of the target player's Mind wounds.

Command: /healMindWoundOther2
CommandQueue Entry: healmindwoundother2 (2CF85C03)

Related Tags

0% This document has not been started.

Ability This document relates to Player Abilities.

Force Healing This document is related to the Force Healing Profession.

Ability Breakdown & Details

Heals 200 mind wounds on target. This cannot be used on self. This force cost of this ability increases based on the number of wounds healed.


Ability Flow

<graphviz> digraph G {

       rankdir = LR;
       node [shape=record, width=.2, height=.2];
       node [width=1];
       node1 [color="#929292", label = "Step 01", style="bold", fontname="arial", 

fontcolor="#929292", URL="Test101"];

       node2 [color="orange", label = "Step 02", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test102"];

       node3 [color="orange", label = "Step 03", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test101"];

       node1 -> node2:w [color="#929292"];
       node2:w -> node3:e [color="#515FCA", constraint=false];

} </graphviz>

System Messages

ID Path Filename Trigger Message Notes Examples
no_damage_heal_other /string/en/ jedi_spam.stf internal_command_string Your target has no damage of that type to heal. Example
heal_other_self /string/en/ jedi_spam.stf internal_command_string You heal %TT for %DI points of %TO. Example
heal_other_other /string/en/ jedi_spam.stf internal_command_string You are healed for %DI points of %TO by %TT. Example


mind_wounds /string/en/ jedi_spam.stf internal_command_string Mind wounds Example
willpower_wounds /string/en/ jedi_spam.stf internal_command_string Willpower wounds Example
focus_wounds /string/en/ jedi_spam.stf internal_command_string Focus wounds Example

SUI Prompt

Combat Chat Spam

Fly Text

Formula(s)

  • 1 + 1 = 3
  • 2 - 2 + 2 = 3

Source References

Source Source in Context
Prima Guide somelink1 Source1

Ability HAM Costs

Modifier Value
Health Cost 0
Action Cost 0
Mind Cost 0
Force Cost 75

Ability Multipliers

Modifier Value
Health cost 0
Action cost 0
Mind cost 0
Force cost 0
Damage 0
Delay Time 4