Difference between revisions of "ServerSysGroup (Ability)"
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== Description == | == Description == | ||
− | + | /sysgroup <Message>: This command sends a system message to your group members, so that they see it immediately and in the center of their screens. | |
− | <br><br>'''Command:''' / | + | <br><br>'''Command:''' /serverSysGroup |
− | <br>'''CommandQueue Entry:''' '''[[ | + | <br>'''CommandQueue Entry:''' '''[[serversysgroup (D6EE77C2)]]''' |
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+ | {| align="center" | ||
+ | |- | ||
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+ | [[image:SquadLeaderSysMessage.jpg|200px|thumb|System Message at Top]] | ||
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+ | [[image:Sysmessage.jpg|200px|thumb|Colored System Message in spatial]] | ||
+ | |} | ||
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{| align="center" | {| align="center" | ||
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− | ||{{ | + | ||{{D50%}} |
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||{{Ability}} | ||{{Ability}} | ||
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− | = Ability Breakdown & Details = | + | == Ability Breakdown & Details == |
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+ | With this ability, a squad leader is able to send messages to their group and they will appear in the middle of the screen like other system messages. To program a message, the player must issue the correct parameters. The /sysgroup command can be used my typing "/sysgroup message". The members of the group will then see the message appear on their screen in the following format\: | ||
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+ | Squad Leader NameHere: message. | ||
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+ | '''Adding Color''' | ||
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+ | As with many other functions in SWG, players can add color to /sysgroup commands. This can be done by adding the color code to the command line. The format for doing so is as follows: | ||
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+ | /sysgroup \#FF0000\ message | ||
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+ | '''Target Functions''' | ||
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+ | Players can also include target functions such as %TT: | ||
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+ | /sysgroup Target is %TT. Everyone open fire! | ||
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+ | (NOTE: %TT is a variable which will add the name of your current target) | ||
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{| border="0" width="100%" cellpadding=6 | {| border="0" width="100%" cellpadding=6 | ||
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|width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message''' | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message''' | ||
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− | || | + | ||squad_leader_command |
− | ||/ | + | ||/string/en/ |
− | || | + | ||squad_leader.stf |
||internal_command_string | ||internal_command_string | ||
− | || | + | ||Squad Leader %TT: %TO. |
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|} | |} | ||
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==SUI Prompt== | ==SUI Prompt== | ||
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==Combat Chat Spam== | ==Combat Chat Spam== |
Latest revision as of 04:56, 8 September 2009
Ability - ServerSysGroup
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Description/sysgroup <Message>: This command sends a system message to your group members, so that they see it immediately and in the center of their screens.
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Related Tags
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Ability Breakdown & Details
With this ability, a squad leader is able to send messages to their group and they will appear in the middle of the screen like other system messages. To program a message, the player must issue the correct parameters. The /sysgroup command can be used my typing "/sysgroup message". The members of the group will then see the message appear on their screen in the following format\:
Squad Leader NameHere: message.
Adding Color
As with many other functions in SWG, players can add color to /sysgroup commands. This can be done by adding the color code to the command line. The format for doing so is as follows:
/sysgroup \#FF0000\ message
Target Functions
Players can also include target functions such as %TT:
/sysgroup Target is %TT. Everyone open fire!
(NOTE: %TT is a variable which will add the name of your current target)
Ability Flow
System Messages
SUI PromptCombat Chat Spam
Fly Text
Formula(s)
Source References
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Ability HAM Costs
Ability Multipliers
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