Difference between revisions of "Tend Wound (Ability)"
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<br><br>'''Command:''' /tendWound | <br><br>'''Command:''' /tendWound | ||
<br>'''CommandQueue Entry:''' '''[[tendwound (31DD4C4B)]]''' | <br>'''CommandQueue Entry:''' '''[[tendwound (31DD4C4B)]]''' | ||
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− | = Ability Breakdown & Details = | + | == Ability Breakdown & Details == |
− | This basic medic command requires no medicine and heals a wound type (health, action, constitution, strength, stamina, or quickness). This command Causes 5 stat wounds each to your focus and willpower, plus 2 battle fatigue, each time you use it. It is also on the same timer and modifiers as wound treatment.with a possible cap at 1 sec with havla. /tendwound requires either a droid with a Medical Rating or a Med Center ( or Player Structure ). Tend Wound has a random healing factor ranging from 1-20 with no modifiers and 20-50 wounds healed with +125 wound treatment. Tend wound allows for you to select wound ham pools to heal just ilke heal wound skill does | + | This basic medic command requires no medicine and heals a wound type (health, action, constitution, strength, stamina, or quickness). This command Causes 5 stat wounds each to your focus and willpower, plus 2 battle fatigue, each time you use it. It is also on the same timer and modifiers as wound treatment.with a possible cap at 1 sec with havla. /tendwound requires either a droid with a Medical Rating or a Med Center ( or Player Structure ). Tend Wound has a random healing factor ranging from 1-20 with no modifiers and 20-50 wounds healed with +125 wound treatment. Tend wound allows for you to select wound ham pools to heal just ilke heal wound skill does. |
− | + | For example: | |
− | + | Sending the argument /tendwound health will target health wounds | |
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− | + | Sending the argument /tendwound constitution will target constitution wounds. | |
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− | + | If an argument is not sent then the command will do nothing. | |
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− | + | This ability is also on the wound treatment speed timer and has a base time of 10 seconds with a minimum of 1 second with all foods and additional bonuses applied. | |
− | + | You do not gain experience for using this. | |
− | == | + | == System Messages == |
− | + | * [[Tend Wound System Messages(Game Messages)|Tend Wound]]<br> | |
− | + | == Formulas == | |
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+ | * [[Wound Treatment (Game Mechanics)|Wound Treatment]] | ||
+ | * [[Wound Treatment Speed (Game Mechanics)|Wound Treatment Speed]] | ||
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+ | {| border="0" width="100%" cellpadding=6 | ||
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==Source References== | ==Source References== | ||
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|width="150px"|'''Source'''||width="450px"|'''Source in Context''' | |width="150px"|'''Source'''||width="450px"|'''Source in Context''' | ||
|- align="center" | |- align="center" | ||
− | ||[[ | + | ||[[Tend Wound 1 (Source)|Source 1]]||[[Tend Wound Context 1 (Source)|Source 1]] |
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+ | ||[[Tend Wound 2 (Source)|Source 2]]||[[http://swgforums.swganh.org/viewtopic.php?search_id=353132245&t=231970 Source 2]] | ||
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+ | ||[[Tend Wound 3 (Source)|Source 3]]||[[http://soe.lithium.com/swg/board/message?board.id=medic&message.id=13203&query.id=62129#M13203 Source 3]] | ||
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+ | ||[[Tend Wound 4 (Source)|Source 4]]||[[http://soe.lithium.com/swg/board/message?board.id=Itemsloot&message.id=3684&query.id=62871#M3684 Source 1]] | ||
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||Action Cost||align="center" |0 | ||Action Cost||align="center" |0 | ||
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− | ||Mind Cost||align="center" | | + | ||Mind Cost||align="center" |500 |
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||Force Cost||align="center" |0 | ||Force Cost||align="center" |0 | ||
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||Damage||align="center" |0 | ||Damage||align="center" |0 | ||
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− | ||Delay Time||align="center" | | + | ||Delay Time||align="center" |10 |
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Latest revision as of 10:15, 9 September 2009
Ability - Tend Wound
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Description/tendwound: This ability heals the wounds of a specified physical attribute without the need for medicine. Using this causes minor wounding to your focus and willpower.
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Related Tags
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Ability Breakdown & Details
This basic medic command requires no medicine and heals a wound type (health, action, constitution, strength, stamina, or quickness). This command Causes 5 stat wounds each to your focus and willpower, plus 2 battle fatigue, each time you use it. It is also on the same timer and modifiers as wound treatment.with a possible cap at 1 sec with havla. /tendwound requires either a droid with a Medical Rating or a Med Center ( or Player Structure ). Tend Wound has a random healing factor ranging from 1-20 with no modifiers and 20-50 wounds healed with +125 wound treatment. Tend wound allows for you to select wound ham pools to heal just ilke heal wound skill does.
For example:
Sending the argument /tendwound health will target health wounds
Sending the argument /tendwound constitution will target constitution wounds.
If an argument is not sent then the command will do nothing.
This ability is also on the wound treatment speed timer and has a base time of 10 seconds with a minimum of 1 second with all foods and additional bonuses applied.
You do not gain experience for using this.
System Messages
Formulas
Source References
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Ability HAM Costs
Ability Multipliers
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