Difference between revisions of "Tend Wound (Ability)"
(→Formula(s)) |
(→Related Tags) |
||
(19 intermediate revisions by the same user not shown) | |||
Line 7: | Line 7: | ||
<br><br>'''Command:''' /tendWound | <br><br>'''Command:''' /tendWound | ||
<br>'''CommandQueue Entry:''' '''[[tendwound (31DD4C4B)]]''' | <br>'''CommandQueue Entry:''' '''[[tendwound (31DD4C4B)]]''' | ||
+ | |||
+ | |||
|valign=top| | |valign=top| | ||
Line 12: | Line 14: | ||
{| | {| | ||
|- | |- | ||
− | ||{{ | + | ||{{D25%}} |
|- | |- | ||
||{{Ability}} | ||{{Ability}} | ||
Line 21: | Line 23: | ||
|} | |} | ||
− | = Ability Breakdown & Details = | + | == Ability Breakdown & Details == |
− | This basic medic command requires no medicine and heals a wound type (health, action, constitution, strength, stamina, or quickness). This command Causes 5 stat wounds each to your focus and willpower, plus 2 battle fatigue, each time you use it. It is also on the same timer and modifiers as wound treatment.with a possible cap at 1 sec with havla. /tendwound requires either a droid with a Medical Rating or a Med Center ( or Player Structure ). Tend Wound has a random healing factor ranging from 1-20 with no modifiers and 20-50 wounds healed with +125 wound treatment. Tend wound allows for you to select wound ham pools to heal just ilke heal wound skill does | + | This basic medic command requires no medicine and heals a wound type (health, action, constitution, strength, stamina, or quickness). This command Causes 5 stat wounds each to your focus and willpower, plus 2 battle fatigue, each time you use it. It is also on the same timer and modifiers as wound treatment.with a possible cap at 1 sec with havla. /tendwound requires either a droid with a Medical Rating or a Med Center ( or Player Structure ). Tend Wound has a random healing factor ranging from 1-20 with no modifiers and 20-50 wounds healed with +125 wound treatment. Tend wound allows for you to select wound ham pools to heal just ilke heal wound skill does. |
− | + | For example: | |
− | + | Sending the argument /tendwound health will target health wounds | |
− | + | ||
− | + | ||
− | + | Sending the argument /tendwound constitution will target constitution wounds. | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | If an argument is not sent then the command will do nothing. | |
− | + | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | This ability is also on the wound treatment speed timer and has a base time of 10 seconds with a minimum of 1 second with all foods and additional bonuses applied. | |
− | + | You do not gain experience for using this. | |
− | == | + | == System Messages == |
− | + | * [[Tend Wound System Messages(Game Messages)|Tend Wound]]<br> | |
− | + | ||
+ | == Formulas == | ||
+ | * [[Wound Treatment (Game Mechanics)|Wound Treatment]] | ||
+ | * [[Wound Treatment Speed (Game Mechanics)|Wound Treatment Speed]] | ||
− | |||
− | + | {| border="0" width="100%" cellpadding=6 | |
+ | |- | ||
+ | |valign=top| | ||
− | + | ==Source References== | |
+ | {| align="center" | ||
+ | |- | ||
+ | || | ||
+ | {| class="wikitable" | ||
+ | |- align="center" style="background-color:#ffffcc;" | ||
+ | |width="150px"|'''Source'''||width="450px"|'''Source in Context''' | ||
+ | |- align="center" | ||
+ | ||[[Tend Wound 1 (Source)|Source 1]]||[[Tend Wound Context 1 (Source)|Source 1]] | ||
− | + | |- align="center" | |
+ | ||[[Tend Wound 2 (Source)|Source 2]]||[[http://swgforums.swganh.org/viewtopic.php?search_id=353132245&t=231970 Source 2]] | ||
− | + | |- align="center" | |
+ | ||[[Tend Wound 3 (Source)|Source 3]]||[[http://soe.lithium.com/swg/board/message?board.id=medic&message.id=13203&query.id=62129#M13203 Source 3]] | ||
+ | |- align="center" | ||
− | + | ||[[Tend Wound 4 (Source)|Source 4]]||[[http://soe.lithium.com/swg/board/message?board.id=Itemsloot&message.id=3684&query.id=62871#M3684 Source 1]] | |
+ | |- align="center" | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- align="center" | |- align="center" | ||
− | |||
− | |||
− | |||
|} | |} | ||
|} | |} | ||
Line 124: | Line 99: | ||
||Action Cost||align="center" |0 | ||Action Cost||align="center" |0 | ||
|- | |- | ||
− | ||Mind Cost||align="center" | | + | ||Mind Cost||align="center" |500 |
|- | |- | ||
||Force Cost||align="center" |0 | ||Force Cost||align="center" |0 |
Latest revision as of 10:15, 9 September 2009
Ability - Tend Wound
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
Description/tendwound: This ability heals the wounds of a specified physical attribute without the need for medicine. Using this causes minor wounding to your focus and willpower.
|
Related Tags
|
Ability Breakdown & Details
This basic medic command requires no medicine and heals a wound type (health, action, constitution, strength, stamina, or quickness). This command Causes 5 stat wounds each to your focus and willpower, plus 2 battle fatigue, each time you use it. It is also on the same timer and modifiers as wound treatment.with a possible cap at 1 sec with havla. /tendwound requires either a droid with a Medical Rating or a Med Center ( or Player Structure ). Tend Wound has a random healing factor ranging from 1-20 with no modifiers and 20-50 wounds healed with +125 wound treatment. Tend wound allows for you to select wound ham pools to heal just ilke heal wound skill does.
For example:
Sending the argument /tendwound health will target health wounds
Sending the argument /tendwound constitution will target constitution wounds.
If an argument is not sent then the command will do nothing.
This ability is also on the wound treatment speed timer and has a base time of 10 seconds with a minimum of 1 second with all foods and additional bonuses applied.
You do not gain experience for using this.
System Messages
Formulas
Source References
|
Ability HAM Costs
Ability Multipliers
|