Difference between revisions of "Tend Wound (Ability)"
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<br><br>'''Command:''' /tendWound | <br><br>'''Command:''' /tendWound | ||
<br>'''CommandQueue Entry:''' '''[[tendwound (31DD4C4B)]]''' | <br>'''CommandQueue Entry:''' '''[[tendwound (31DD4C4B)]]''' | ||
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− | = Ability Breakdown & Details = | + | == Ability Breakdown & Details == |
This basic medic command requires no medicine and heals a wound type (health, action, constitution, strength, stamina, or quickness). This command Causes 5 stat wounds each to your focus and willpower, plus 2 battle fatigue, each time you use it. It is also on the same timer and modifiers as wound treatment.with a possible cap at 1 sec with havla. /tendwound requires either a droid with a Medical Rating or a Med Center ( or Player Structure ). Tend Wound has a random healing factor ranging from 1-20 with no modifiers and 20-50 wounds healed with +125 wound treatment. Tend wound allows for you to select wound ham pools to heal just ilke heal wound skill does. | This basic medic command requires no medicine and heals a wound type (health, action, constitution, strength, stamina, or quickness). This command Causes 5 stat wounds each to your focus and willpower, plus 2 battle fatigue, each time you use it. It is also on the same timer and modifiers as wound treatment.with a possible cap at 1 sec with havla. /tendwound requires either a droid with a Medical Rating or a Med Center ( or Player Structure ). Tend Wound has a random healing factor ranging from 1-20 with no modifiers and 20-50 wounds healed with +125 wound treatment. Tend wound allows for you to select wound ham pools to heal just ilke heal wound skill does. | ||
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Sending the argument /tendwound constitution will target constitution wounds. | Sending the argument /tendwound constitution will target constitution wounds. | ||
− | If an argument is not sent then the | + | If an argument is not sent then the command will do nothing. |
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This ability is also on the wound treatment speed timer and has a base time of 10 seconds with a minimum of 1 second with all foods and additional bonuses applied. | This ability is also on the wound treatment speed timer and has a base time of 10 seconds with a minimum of 1 second with all foods and additional bonuses applied. | ||
− | You do not gain experience for using this. | + | You do not gain experience for using this. |
− | + | == System Messages == | |
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− | + | * [[Tend Wound System Messages(Game Messages)|Tend Wound]]<br> | |
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− | + | == Formulas == | |
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− | + | * [[Wound Treatment (Game Mechanics)|Wound Treatment]] | |
− | + | * [[Wound Treatment Speed (Game Mechanics)|Wound Treatment Speed]] | |
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==Source References== | ==Source References== |
Latest revision as of 10:15, 9 September 2009
Ability - Tend Wound
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Description/tendwound: This ability heals the wounds of a specified physical attribute without the need for medicine. Using this causes minor wounding to your focus and willpower.
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Related Tags
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Ability Breakdown & Details
This basic medic command requires no medicine and heals a wound type (health, action, constitution, strength, stamina, or quickness). This command Causes 5 stat wounds each to your focus and willpower, plus 2 battle fatigue, each time you use it. It is also on the same timer and modifiers as wound treatment.with a possible cap at 1 sec with havla. /tendwound requires either a droid with a Medical Rating or a Med Center ( or Player Structure ). Tend Wound has a random healing factor ranging from 1-20 with no modifiers and 20-50 wounds healed with +125 wound treatment. Tend wound allows for you to select wound ham pools to heal just ilke heal wound skill does.
For example:
Sending the argument /tendwound health will target health wounds
Sending the argument /tendwound constitution will target constitution wounds.
If an argument is not sent then the command will do nothing.
This ability is also on the wound treatment speed timer and has a base time of 10 seconds with a minimum of 1 second with all foods and additional bonuses applied.
You do not gain experience for using this.
System Messages
Formulas
Source References
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Ability HAM Costs
Ability Multipliers
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