Difference between revisions of "Dot Damage Absorption (Game Mechanics)"
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− | + | Certain items and abilities work to reduce the amount of damage that a dot can inflict on a target at every tick cycle of the dot. These features reduce the damage per tick by a certain percentage amount. | |
− | + | For example Force Poison Resist will add a 25% absorption of all poison damage ticks. This means that if a player received a poison that did 100 damage per tick, they would now only be taking 75 damage per tick. | |
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== Dot Damage Types == | == Dot Damage Types == |
Revision as of 01:52, 11 September 2009
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Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
Game MechanicsCertain items and abilities work to reduce the amount of damage that a dot can inflict on a target at every tick cycle of the dot. These features reduce the damage per tick by a certain percentage amount. For example Force Poison Resist will add a 25% absorption of all poison damage ticks. This means that if a player received a poison that did 100 damage per tick, they would now only be taking 75 damage per tick. Dot Damage Types
Dot Damage Type Sources
Dot Absorption Sources
Source References
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