Difference between revisions of "Dot Duration Affecting Agents (Game Mechanics)"
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Dot Duration Affecting agents are items or abilities that affect the duration of a dot on a target. These factors offer a percentage reduction in the dot timer that has been selected for the particular dot on a target. Dot reduction agents affect the total remaining time on a dot. For example if a dot timer currently has 100 seconds left before it expires and a 25% reduction is applied to it then the dot will last for a total of 75 seconds. | Dot Duration Affecting agents are items or abilities that affect the duration of a dot on a target. These factors offer a percentage reduction in the dot timer that has been selected for the particular dot on a target. Dot reduction agents affect the total remaining time on a dot. For example if a dot timer currently has 100 seconds left before it expires and a 25% reduction is applied to it then the dot will last for a total of 75 seconds. | ||
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+ | == Items == | ||
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+ | Food | ||
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+ | * Dustcrepe | ||
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+ | == Abilities == | ||
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+ | Force Resist Poison | ||
+ | Force Resist Disease | ||
+ | Force Resist Bleeding | ||
==Source References== | ==Source References== |
Revision as of 10:12, 11 September 2009
This article or section needs proper wiki formatting. |
Game Mechanics - Mechanics Category
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Game MechanicsDot Duration Affecting agents are items or abilities that affect the duration of a dot on a target. These factors offer a percentage reduction in the dot timer that has been selected for the particular dot on a target. Dot reduction agents affect the total remaining time on a dot. For example if a dot timer currently has 100 seconds left before it expires and a 25% reduction is applied to it then the dot will last for a total of 75 seconds.
ItemsFood
AbilitiesForce Resist Poison Force Resist Disease Force Resist Bleeding Source References
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