Difference between revisions of "Medpack Range (Game Mechanics)"

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Contains the actual details for how the game feature works - can make this into sub categories as necessary.
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'''Q: How far can I throw my meds?'''
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The calculation for CM abilities is:
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range Stat from pack X (1 + ( healingrangemod /100 ) ) = adjusted stat
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*The maximum experimental range on healing/dot medicines is 48 m. The total cap on range (including range modifier) is 64m.
  
 
==Source References==
 
==Source References==

Revision as of 17:48, 11 September 2009




Game Mechanics - Mechanics Category

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Game Mechanics

Q: How far can I throw my meds?

The calculation for CM abilities is:

range Stat from pack X (1 + ( healingrangemod /100 ) ) = adjusted stat

  • The maximum experimental range on healing/dot medicines is 48 m. The total cap on range (including range modifier) is 64m.

Source References

Source Source in Context