Difference between revisions of "Medpack Range (Game Mechanics)"
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+ | '''Q: How far can I throw my meds?''' | ||
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+ | The calculation for CM abilities is: | ||
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+ | range Stat from pack X (1 + ( healingrangemod /100 ) ) = adjusted stat | ||
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+ | *The maximum experimental range on healing/dot medicines is 48 m. The total cap on range (including range modifier) is 64m. | ||
==Source References== | ==Source References== |
Revision as of 17:48, 11 September 2009
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Game Mechanics - Mechanics Category
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Game MechanicsQ: How far can I throw my meds? The calculation for CM abilities is: range Stat from pack X (1 + ( healingrangemod /100 ) ) = adjusted stat
Source References
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