Difference between revisions of "Slicing: Armor (Ability)"
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== Game Mechanics == | == Game Mechanics == | ||
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+ | * Slicing armor increases the effectiveness 5-35% OR it decreases the encumbrance by 5-45%. The more skilled the Slicer, the better return you'll see. (See the average results below) | ||
+ | * Each piece is sliced separately. | ||
+ | * Sliced armor is repairable as normal. | ||
+ | * A sliced weapon is less likely to be repaired successfully (Note: it's condition's rate of decay is not affected). | ||
+ | * If you slice an insured piece of armor, it will need re-insuring. | ||
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+ | '''What happens if you slice a Shield Generator?''' | ||
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+ | It's considered armor, it can lower the HAM cost or increase the effectiveness. This is of arguable value though since a shield generator can get to 0 condition in one fight alone. Also, you can get a HAM reduction slice on a shield generator that has 0 HAM cost to begin with. | ||
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Revision as of 05:00, 12 September 2009
Ability - Slicing: Armor
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DescriptionWith "Slicing: Armor" the smuggler gains the ability to make modifications to the stats of armor from the "Slice" radial menu option on the armor piece.
System MessagesSUI PromptsRadial MenusGame Mechanics
It's considered armor, it can lower the HAM cost or increase the effectiveness. This is of arguable value though since a shield generator can get to 0 condition in one fight alone. Also, you can get a HAM reduction slice on a shield generator that has 0 HAM cost to begin with.
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