Difference between revisions of "Prone (Game Mechanics)"
(→Related Tags) |
(→Game Mechanics) |
||
(2 intermediate revisions by the same user not shown) | |||
Line 59: | Line 59: | ||
== Game Mechanics == | == Game Mechanics == | ||
− | The prone posture has a number of effects on combat. Like other posture changes, prone offers a number of modifiers for the player such as bonuses to accuracy. Prone posture also adds certain penalties in the forms of not being able to use melee weapons, and in the case of certain ranged weapons | + | The prone posture has a number of effects on combat. Like other posture changes, prone offers a number of modifiers for the player such as bonuses to accuracy and defense against attacks. Prone posture also adds certain penalties in the forms of not being able to use melee weapons, and in the case of certain ranged weapons, being unable to fire that weapon at point blank range. Another penalty gained by going prone is that a damage bonus is applied against a player while they are in that position. Proned players receive 1.5 times the damage they would normally receive if they were standing if they are attacked by a melee opponent. Certain actions such as concealed shot and take cover can only be performed while in a proned posture. |
==Source References== | ==Source References== |
Latest revision as of 01:18, 20 September 2009
This article or section needs proper wiki formatting. |
Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
|
Game MechanicsThe prone posture has a number of effects on combat. Like other posture changes, prone offers a number of modifiers for the player such as bonuses to accuracy and defense against attacks. Prone posture also adds certain penalties in the forms of not being able to use melee weapons, and in the case of certain ranged weapons, being unable to fire that weapon at point blank range. Another penalty gained by going prone is that a damage bonus is applied against a player while they are in that position. Proned players receive 1.5 times the damage they would normally receive if they were standing if they are attacked by a melee opponent. Certain actions such as concealed shot and take cover can only be performed while in a proned posture. Source References
|