Difference between revisions of "Vehicle Deed Crafting (Game Mechanics)"

From SWGANH Wiki
Jump to: navigation, search
(Description)
 
(One intermediate revision by the same user not shown)
Line 82: Line 82:
  
 
The Experimental Durability line depends on 100% SR. Experimentation on this line will increase the hitpoints on these items. (Note. There is no visible display of the hitpoint growth during the experimentation process. Crafters had to go by the experimentation percentage value in order to judge hitpoint growth of crafted vehicles.)
 
The Experimental Durability line depends on 100% SR. Experimentation on this line will increase the hitpoints on these items. (Note. There is no visible display of the hitpoint growth during the experimentation process. Crafters had to go by the experimentation percentage value in order to judge hitpoint growth of crafted vehicles.)
 +
 +
[[Image:AV21Experiment.jpg|200px]]
 +
  
 
== Item Attributes ==
 
== Item Attributes ==

Latest revision as of 13:44, 1 January 2010




Game Mechanics - Mechanics Category

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Navigation

Description

Vehicle Deed Crafting (Game Messages)

Related Tags

25% This document has been partially completed.

Mechanics This document is about game mechanics.

Vehicle Deed Experimentation Mechanics

Items Affected

1. X34 Landspeeder
2. Swoop
3. Speederbike
4. AV-21 Landspeeder

Experimentation Lines

These items have 1 experimental line available.


1. Experimental Durability



The Experimental Durability line depends on 100% SR. Experimentation on this line will increase the hitpoints on these items. (Note. There is no visible display of the hitpoint growth during the experimentation process. Crafters had to go by the experimentation percentage value in order to judge hitpoint growth of crafted vehicles.)

AV21Experiment.jpg


Item Attributes

Variation Of:


This attribute spawns on any item that has had its base type name changed. For player crafted items this type change occurs when the player renames the item from the default given one. The name change can occur automatically as the player chooses a particular style for the item during the customization process or by manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originated as.


For more information about the Variation Of attribute, see General Item Mechanics


Volumn:

Represents the current container contents of the Item.

For more information about volumn counts, see Inventory Mechanics



Object Creator:

This attribute appears only on crafted items or looted components. The crafter's name is listed here.

General Item Mechanics, and General Crafting Mechanics for more information about Serial numbers


Serial Number:

This attribute only appears on crafted items. This represents the alphanumeric code given to the item.


See General Item Mechanics, Using Schematics and General Crafting Mechanics for more information about Serial numbers

Source References

Source Source in Context