Difference between revisions of "Glop Grenade (Schematic)"

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(Schematic Image 1 (Ingredients))
 
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{{PagesWithMissingImages}}
 
{{PageCleanup}}
 
 
 
{{PageHeader|Schematic|Glop Grenade}}
 
{{PageHeader|Schematic|Glop Grenade}}
  
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==Details==
 
==Details==
 
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{{CraftingSpec|Glop Grenade|*See schematic for description.|25|Requires Specialized Crafting Tool and Crafting Station|3|60|63|Weapon Crafting|Weapon|Thrown Weapon|Advanced Munitions Crafting}}
 
+
 
+
 
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{{CraftingSpec|Schematic Name|Schematic Description|Schematic Complexity|Schematic Tool Requirement|Schematic DataSize|Schematic Granted XP|Schematic Practiced XP|XP Type|Crafting Tool Tab}}
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== Schematic ==
 
== Schematic ==
  
 
{| width="400" align="center"
 
{| width="400" align="center"
|{{CraftingSlot|res_inorganic.png|SlotName|ResourceName|QTY}}
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|{{CraftingSlot|res_metal.png|Weapon Casing Assembly|Metal|12}}
|{{CraftingSlot|res_inorganic.png|SlotName|ResourceName|QTY}}
+
|{{CraftingSlot|res_steel.png|Chemical Spray Jet Assembly|Steel|6}}
 
|-
 
|-
|{{CraftingSlot|res_inorganic.png|SlotName|ResourceName|QTY}}
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|{{CraftingSlot|res_metal_ferrous.png|Payload Shield Doors|Ferrous Metal|8}}
|{{CraftingSlot|res_inorganic.png|SlotName|ResourceName|QTY}}
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|{{CraftingSlot|res_petrochem_inert.png|Chemical Gel Canister|Polymer|5}}
 
|-
 
|-
|{{CraftingSlot|res_inorganic.png|SlotName|ResourceName|QTY}}
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|{{CraftingSlot|res_component.png|Warhead Assembly|Light Warhead Mechanism|1}}
|{{CraftingSlot|res_inorganic.png|SlotName|ResourceName|QTY}}
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|{{CraftingSlot|res_component.png|Chemical Diffusion Assembly|Chemical Dispersion Mechanism|1}}
 
|-
 
|-
|{{CraftingSlot|res_inorganic.png|SlotName|ResourceName|QTY}}
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|{{CraftingSlot|res_component.png|Warhead Fusing|Warhead Fusing Mechanism|1}}
|{{CraftingSlot|res_inorganic.png|SlotName|ResourceName|QTY}}
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|{{CraftingSlot|res_component.png|Warhead Effect Booster (optional)|Enhanced Explosive Charge Composition|1}}
|-
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|{{CraftingSlot|res_inorganic.png|SlotName|ResourceName|QTY}}
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|{{CraftingSlot|res_inorganic.png|SlotName|ResourceName|QTY}}
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|}
 
|}
  
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{|align="center"
 
{|align="center"
 
|-
 
|-
||{{D0%}}
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||{{D100%}}
 
|-
 
|-
||{{ProfessionTagOther|ProfName}}
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||{{ProfessionTagOther|Weaponsmith}}
 
|-
 
|-
 
||{{Schematic}}
 
||{{Schematic}}
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{{ExperimentalProps
 
{{ExperimentalProps
|ExpProperty01    = Experimental Property
+
|ExpProperty01    = Experimental Damage
|ExpSubProperty01 = Experimental SubProperty
+
|ExpSubProperty01 = Attack Speed
|attribute01a    = Attribute 1
+
|attribute01a    = Overall quality
|value01a        = %
+
|value01a        = 50%
|attribute01b    = Attribute 2
+
|attribute01b    = Shock Resistance
|value01b        = %
+
|value01b        = 50%
|attribute01c    = Attribute 3
+
|ExpSubProperty02 = Maximum Damage
|value01c        = %
+
|attribute02a    = Overall quality
|attribute01d    = Attribute 4
+
|value02a        = 50%
|value01d        = %
+
|attribute02b    = Shock Resistance
|ExpProperty02    = Experimental Property
+
|value02b        = 50%
|ExpSubProperty02 = Experimental SubProperty
+
|ExpSubProperty03 = Minimum Damage
|attribute02a    = Attribute 1
+
|attribute03a    = Overall quality
|value02a        = %
+
|value03a        = 50%
|attribute02b    = Attribute 2
+
|attribute03b    = Shock Resistance
|value02b        = %
+
|value03b        = 50%
|attribute02c    = Attribute 3
+
|ExpSubProperty04 = Wound Chance
|value02c        = %
+
|attribute04a    = Overall quality
|attribute02d    = Attribute 4
+
|value04a        = 50%
|value02d        = %
+
|attribute04b    = Shock Resistance
|ExpProperty03    = Experimental Property
+
|value04b        = 50%
|ExpSubProperty03 = Experimental SubProperty
+
|ExpProperty05    = Experimental Efficiency
|attribute03a    = Attribute 1
+
|ExpSubProperty05 = Attack Action Cost
|value03a        = %
+
|attribute05a    = Overall quality
|attribute03b    = Attribute 2
+
|value05a        = 50%
|value03b        = %
+
|attribute05b    = Shock Resistance
|attribute03c    = Attribute 3
+
|value05b        = 50%
|value03c        = %
+
|ExpSubProperty06 = Attack Health Cost
|attribute03d    = Attribute 4
+
|attribute06a    = Overall quality
|value03d        = %
+
|value06a        = 50%
|ExpProperty04    = Experimental Property
+
|attribute06b    = Shock Resistance
|ExpSubProperty04 = Experimental SubProperty
+
|value06b        = 50%
|attribute04a    = Attribute 1
+
|ExpSubProperty07 = Attack Mind Cost
|value04a        = %
+
|attribute07a    = Overall quality
|attribute04b    = Attribute 2
+
|value07a        = 50%
|value04b        = %
+
|attribute07b    = Shock Resistance
|attribute04c    = Attribute 3
+
|value07b        = 50%
|value04c        = %
+
|ExpProperty08    = Experimental Range
|attribute04d    = Attribute 4
+
|ExpSubProperty08 = Maximum Range Modifier
|value04d        = %
+
|attribute08a    = Overall quality
|ExpProperty05    = Experimental Property
+
|value08a        = 50%
|ExpSubProperty05 = Experimental SubProperty
+
|attribute08b    = Shock Resistance
|attribute05a    = Attribute 1
+
|value08b        = 50%
|value05a        = %
+
|ExpSubProperty09 = Medium Range Mod
|attribute05b    = Attribute 2
+
|attribute09a    = Overall quality
|value05b        = %
+
|value09a        = 50%
|attribute05c    = Attribute 3
+
|attribute09b    = Shock Resistance
|value05c        = %
+
|value09b        = 50%
|attribute05d    = Attribute 4
+
|ExpSubProperty10 = Minimum Range Modifier
|value05d        = %
+
|attribute10a    = Overall quality
|ExpProperty06    = Experimental Property
+
|value10a        = 50%
|ExpSubProperty06 = Experimental SubProperty
+
|attribute10b    = Shock Resistance
|attribute06a    = Attribute 1
+
|value10b        = 50%
|value06a        = %
+
|attribute06b    = Attribute 2
+
|value06b        = %
+
|attribute06c    = Attribute 3
+
|value06c        = %
+
|attribute06d    = Attribute 4
+
|value06d        = %
+
|ExpProperty07    = Experimental Property
+
|ExpSubProperty07 = Experimental SubProperty
+
|attribute07a    = Attribute 1
+
|value07a        = %
+
|attribute07b    = Attribute 2
+
|value07b        = %
+
|attribute07c    = Attribute 3
+
|value07c        = %
+
|attribute07d    = Attribute 4
+
|value07d        = %
+
|ExpProperty08    = Experimental Property
+
|ExpSubProperty08 = Experimental SubProperty
+
|attribute08a    = Attribute 1
+
|value08a        = %
+
|attribute08b    = Attribute 2
+
|value08b        = %
+
|attribute08c    = Attribute 3
+
|value08c        = %
+
|attribute08d    = Attribute 4
+
|value08d        = %
+
|ExpProperty09    = Experimental Property
+
|ExpSubProperty09 = Experimental SubProperty
+
|attribute09a    = Attribute 1
+
|value09a        = %
+
|attribute09b    = Attribute 2
+
|value09b        = %
+
|attribute09c    = Attribute 3
+
|value09c        = %
+
|attribute09d    = Attribute 4
+
|value09d        = %
+
|ExpProperty10    = Experimental Property
+
|ExpSubProperty10 = Experimental SubProperty
+
|attribute10a    = Attribute 1
+
|value10a        = %
+
|attribute10b    = Attribute 2
+
|value10b        = %
+
|attribute10c    = Attribute 3
+
|value10c        = %
+
|attribute10d    = Attribute 4
+
|value10d        = %
+
 
}}
 
}}
 
|}
 
|}
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{| align="center"
 
{| align="center"
 
|-
 
|-
||[[Image:SchematicImageName(pic1).jpg|200px]]
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||[[Image:GlopGrenade-Vidi-NGE.JPG|200px]]
 
|}
 
|}
 
|valign=top|
 
|valign=top|
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{| align="center"
 
{| align="center"
 
|-
 
|-
||[[Image:SchematicImageName(Pic2).jpg|200px]]
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||[[Image:.jpg|200px]]
 
|}
 
|}
 
|valign=top|
 
|valign=top|
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{| align="center"
 
{| align="center"
 
|-
 
|-
||[[Image:SchematicImageName(Pic3).jpg|200px]]
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||[[Image:GlopGrenade-SWGC.jpg|200px]]
 
|}
 
|}
 
|-
 
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{| align="center"
 
{| align="center"
 
|-
 
|-
||[[Image:SchematicImageName(Item1).jpg|200px]]
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||[[Image:GlopGrenade.jpg|200px]]
 
|}
 
|}
 
|valign=top|
 
|valign=top|
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{| align="center"
 
{| align="center"
 
|-
 
|-
||[[Image:SchematicImageName(Item2).jpg|200px]]
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||[[Image:AcklayGlopGrenade.jpg|200px]]
 +
Crafted with Acklay Bones
 
|}
 
|}
 
|valign=top|
 
|valign=top|
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==Source References==
 
==Source References==
 
{{SourceReferences
 
{{SourceReferences
| SourcePage01 =  
+
| SourcePage01 = 1
| OriginalPageLink01 =  
+
| OriginalPageLink01 = http://swg.allakhazam.com/db/abilities.html?swgability=286
 
| SourcePage02 =  
 
| SourcePage02 =  
 
| OriginalPageLink02 =  
 
| OriginalPageLink02 =  

Latest revision as of 02:31, 24 January 2010

Schematic - Glop Grenade

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Details

Name: Glop Grenade
Data: *See schematic for description.
Complexity: 25
Required Tool: Requires Specialized Crafting Tool and Crafting Station
Schematic Data Size: 3
Granted XP: 60
Practice XP: 63
XP Type: Weapon Crafting
Crafting Tool Tab: Weapon
Item Category: Thrown Weapon
Skill Required: Advanced Munitions Crafting


Schematic

Res metal.png
Weapon Casing Assembly
Metal 12
Res steel.png
Chemical Spray Jet Assembly
Steel 6
Res metal ferrous.png
Payload Shield Doors
Ferrous Metal 8
Res petrochem inert.png
Chemical Gel Canister
Polymer 5
Res component.png
Warhead Assembly
Light Warhead Mechanism 1
Res component.png
Chemical Diffusion Assembly
Chemical Dispersion Mechanism 1
Res component.png
Warhead Fusing
Warhead Fusing Mechanism 1
Res component.png
Warhead Effect Booster (optional)
Enhanced Explosive Charge Composition 1

Related Tags

100% This document is complete.

Weaponsmith This document is related to the Weaponsmith Profession.

Schematic This document relates to a schematic.


Completion Key

Mark the completion status based upon the following criteria:

1. 0% if text only or nothing at all.

2. 25% if there is text plus: schematic pic, or 2nd source, or item pic only

3. 50% if any 2 of these are present: Schematic pic, 2nd Source, Item Pic, text.

4. 75% if 1 schematic pic, 1 item pic and text

5. 100% if 1 schematic pic , 2nd Source, Item Pic, and Text.

Experimental Properties



Experimental Damage
Attack Speed
Overall quality 50%
Shock Resistance 50%
Maximum Damage
Overall quality 50%
Shock Resistance 50%
Minimum Damage
Overall quality 50%
Shock Resistance 50%
Wound Chance
Overall quality 50%
Shock Resistance 50%
Experimental Efficiency
Attack Action Cost
Overall quality 50%
Shock Resistance 50%
Attack Health Cost
Overall quality 50%
Shock Resistance 50%
Attack Mind Cost
Overall quality 50%
Shock Resistance 50%
Experimental Range
Maximum Range Modifier
Overall quality 50%
Shock Resistance 50%
Medium Range Mod
Overall quality 50%
Shock Resistance 50%
Minimum Range Modifier
Overall quality 50%
Shock Resistance 50%

Schematic Image 1 (Ingredients)

GlopGrenade-Vidi-NGE.JPG

Schematic Image 2 (Attributes 1)

200px

Schematic Image 3 (Attributes 2)

GlopGrenade-SWGC.jpg

Item Image 1

GlopGrenade.jpg

Item Image 2

AcklayGlopGrenade.jpg

Crafted with Acklay Bones

Source References

Source Source in Context
1 http://swg.allakhazam.com/db/abilities.html?swgability=286