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| {| align="center" | | {| align="center" |
| |- | | |- |
− | ||{{D0%}} | + | ||{{D25%}} |
| |- | | |- |
| ||{{GameMechanics}} | | ||{{GameMechanics}} |
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| | | |
| == Quested Schematic Object Listing == | | == Quested Schematic Object Listing == |
| + | |
| + | These are the objects obtained by the player from various quests. The player uses these objects to obtain a draft schematic which is uploaded into their datapad. |
| | | |
| | | |
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| |- align="center" style="background-color:#ffffcc;" | | |- align="center" style="background-color:#ffffcc;" |
| |Schematic ID | | |Schematic ID |
− | |Schematic Name | + | |Reward Item Name |
− | |Item Created | + | |Schematic Learned |
| |Skill needed to learn Schematic | | |Skill needed to learn Schematic |
| |Can be made Into Schematic? | | |Can be made Into Schematic? |
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| |painting_schematic_blueleaf_temple | | |painting_schematic_blueleaf_temple |
| |[[Blue Leaf Temple Painting Schematic (Quest Reward)|Blue Leaf Temple Painting Schematic]] | | |[[Blue Leaf Temple Painting Schematic (Quest Reward)|Blue Leaf Temple Painting Schematic]] |
− | |Painting of the Blue Leaf Temple | + | |[[Painting of the Blue Leaf Temple (Schematic)|Painting of the Blue Leaf Temple]] |
| |Furniture III: Advanced | | |Furniture III: Advanced |
| |Yes | | |Yes |
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| |painting_schematic_blumbush | | |painting_schematic_blumbush |
| |[[Blumbush Painting Schematic (Quest Reward)|Blumbush Painting Schematic]] | | |[[Blumbush Painting Schematic (Quest Reward)|Blumbush Painting Schematic]] |
− | |Painting of a Blumbush | + | |[[Painting of a Blumbush (Schematic)|Painting of a Blumbush]] |
| |Furniture III: Advanced | | |Furniture III: Advanced |
| |Yes | | |Yes |
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| |painting_schematic_boffa | | |painting_schematic_boffa |
| |[[Boffa Plant Painting Schematic (Quest Reward)|Boffa Plant Painting Schematic]] | | |[[Boffa Plant Painting Schematic (Quest Reward)|Boffa Plant Painting Schematic]] |
− | |Painting of a Boffa Plant | + | |[[Painting of a Boffa Plant (Schematic)|Painting of a Boffa Plant]] |
| |Furniture III: Advanced | | |Furniture III: Advanced |
| |Yes | | |Yes |
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| | | | | |
| |[[Dead Eye Decoder (Schematic)|Dead Eye Decoder]] | | |[[Dead Eye Decoder (Schematic)|Dead Eye Decoder]] |
− | |Dead Eye Decoder | + | |[[Dead Eye Decoder (Schematic)|Dead Eye Decoder]] |
| |None required | | |None required |
| |No | | |No |
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| | | | | |
| |[[Dead Eye Prototype (Schematic)|Dead Eye Prototype]] | | |[[Dead Eye Prototype (Schematic)|Dead Eye Prototype]] |
− | |Dead Eye Prototype | + | |[[Dead Eye Prototype (Schematic)|Dead Eye Prototype]] |
| |None required | | |None required |
| |No | | |No |
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| |droid_head | | |droid_head |
| |[[Droid Head Draft Schematic (Quest Reward)|Droid Head Draft Schematic]] | | |[[Droid Head Draft Schematic (Quest Reward)|Droid Head Draft Schematic]] |
− | |A Droid Head | + | |[[A Droid Head (Schematic)|A Droid Head]] |
| |Intermediate Droid Construction Techniques | | |Intermediate Droid Construction Techniques |
| |No | | |No |
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| |geonosian_tenloss_dxr6_schematic | | |geonosian_tenloss_dxr6_schematic |
| |[[Geonosian Tenloss DXR-6 Schematic (Quest Reward)|Geonosian Tenloss DXR-6 Schematic]] | | |[[Geonosian Tenloss DXR-6 Schematic (Quest Reward)|Geonosian Tenloss DXR-6 Schematic]] |
− | |Tenloss DXR-6 Disruptor Rifle | + | |[[Tenloss DXR-6 Disruptor Rifle (Schematic)|Tenloss DXR-6 Disruptor Rifle]] |
| |Master Weaponsmith | | |Master Weaponsmith |
| |Yes | | |Yes |
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| |painting_schematic_golden_flower_01 | | |painting_schematic_golden_flower_01 |
| |[[Golden Petals 1 Painting Schematic (Quest Reward)|Golden Petals 1 Painting Schematic]] | | |[[Golden Petals 1 Painting Schematic (Quest Reward)|Golden Petals 1 Painting Schematic]] |
− | |Abstract Painting of Golden Petals 1 | + | |[[Abstract Painting of Golden Petals 1 (Schematic)|Abstract Painting of Golden Petals 1]] |
| |Furniture III: Advanced | | |Furniture III: Advanced |
| |Yes | | |Yes |
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| |painting_schematic_golden_flower_02 | | |painting_schematic_golden_flower_02 |
| |[[Golden Petals 2 Painting Schematic (Quest Reward)|Golden Petals 2 Painting Schematic]] | | |[[Golden Petals 2 Painting Schematic (Quest Reward)|Golden Petals 2 Painting Schematic]] |
− | |Abstract Painting of Golden Petals 2 | + | |[[Abstract Painting of Golden Petals 2 (Schematic)|Abstract Painting of Golden Petals 2]] |
| |Furniture III: Advanced | | |Furniture III: Advanced |
| |Yes | | |Yes |
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| |painting_schematic_golden_flower_03 | | |painting_schematic_golden_flower_03 |
| |[[Golden Petals 3 Painting Schematic (Quest Reward)|Golden Petals 3 Painting Schematic]] | | |[[Golden Petals 3 Painting Schematic (Quest Reward)|Golden Petals 3 Painting Schematic]] |
− | |Abstract Painting of Golden Petals 3 | + | |[[Abstract Painting of Golden Petals 3 (Schematic)|Abstract Painting of Golden Petals 3]] |
| |Furniture III: Advanced | | |Furniture III: Advanced |
| |Yes | | |Yes |
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| |shield_generator_personal_imperial_test_schematic | | |shield_generator_personal_imperial_test_schematic |
| |[[Imperial Prototype Shield Generator Schematic (Quest Reward)|Imperial Prototype Shield Generator Schematic]] | | |[[Imperial Prototype Shield Generator Schematic (Quest Reward)|Imperial Prototype Shield Generator Schematic]] |
− | |Personal Shield Generator Imperial Test Prototype | + | |[[Personal Shield Generator Imperial Test Prototype (Schematic)|Personal Shield Generator Imperial Test Prototype]] |
| |Master Armorsmith | | |Master Armorsmith |
| |Yes | | |Yes |
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| |---- | | |---- |
| |painting_schematic_krayt_skeleton | | |painting_schematic_krayt_skeleton |
− | |[[Krayt Dragon SKeleton Painting Schematic (Quest Reward)|Krayt Dragon SKeleton Painting Schematic]] | + | |[[Krayt Dragon Skeleton Painting Schematic (Quest Reward)|Krayt Dragon Skeleton Painting Schematic]] |
− | |Painting of a Krayt Dragon Skeleton | + | |[[Painting of a Krayt Dragon Skeleton (Schematic)|Painting of a Krayt Dragon Skeleton]] |
| |Furniture III: Advanced | | |Furniture III: Advanced |
| |Yes | | |Yes |
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| |landspeeder_av21_schematic | | |landspeeder_av21_schematic |
| |[[Landspeeder schematic AV-21 (Quest Reward)|Landspeeder schematic (AV-21)]] | | |[[Landspeeder schematic AV-21 (Quest Reward)|Landspeeder schematic (AV-21)]] |
− | |AV-21 Landspeeder | + | |[[AV-21 Landspeeder (Schematic)|AV-21 Landspeeder]] |
| |Master Artisan | | |Master Artisan |
| |No | | |No |
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| |painting_schematic_lucky_despot | | |painting_schematic_lucky_despot |
| |[[Lucky Despot Wreckage Painting Schematic (Quest Reward)|Lucky Despot Wreckage Painting Schematic]] | | |[[Lucky Despot Wreckage Painting Schematic (Quest Reward)|Lucky Despot Wreckage Painting Schematic]] |
− | |Painting of the Lucky Despot Wreckage | + | |[[Painting of the Lucky Despot Wreckage (Schematic)|Painting of the Lucky Despot Wreckage]] |
| |Furniture III: Advanced | | |Furniture III: Advanced |
| |Yes | | |Yes |
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| |painting_schematic_mattberry | | |painting_schematic_mattberry |
| |[[Mattberry Plant Painting Schematic (Quest Reward)|Mattberry Plant Painting Schematic]] | | |[[Mattberry Plant Painting Schematic (Quest Reward)|Mattberry Plant Painting Schematic]] |
− | |Painting of a Mattberry Plant | + | |[[Painting of a Mattberry Plant (Schematic)|Painting of a Mattberry Plant]] |
| |Furniture III: Advanced | | |Furniture III: Advanced |
| |Yes | | |Yes |
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| |painting_schematic_moncal_eye_01 | | |painting_schematic_moncal_eye_01 |
| |[[Mon Calamari Eye Painting 1 Schematic (Quest Reward)|Mon Calamari Eye Painting 1 Schematic]] | | |[[Mon Calamari Eye Painting 1 Schematic (Quest Reward)|Mon Calamari Eye Painting 1 Schematic]] |
− | |Painting of a Mon Calamari Eye 1 | + | |[[Painting of a Mon Calamari Eye 1 (Schematic)|Painting of a Mon Calamari Eye 1]] |
| |Furniture III: Advanced | | |Furniture III: Advanced |
| |Yes | | |Yes |
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| |painting_schematic_moncal_eye_02 | | |painting_schematic_moncal_eye_02 |
| |[[Mon Calamari Eye Painting 2 Schematic (Quest Reward)|Mon Calamari Eye Painting 2 Schematic]] | | |[[Mon Calamari Eye Painting 2 Schematic (Quest Reward)|Mon Calamari Eye Painting 2 Schematic]] |
− | |Painting of a Mon Calamari Eye 2 | + | |[[Painting of a Mon Calamari Eye 2 (Schematic)|Painting of a Mon Calamari Eye 2]] |
| |Furniture III: Advanced | | |Furniture III: Advanced |
| |Yes | | |Yes |
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| |painting_schematic_rainbow_berry_bush | | |painting_schematic_rainbow_berry_bush |
| |[[Rainbow Berry Bush Schematic (Quest Reward)|Rainbow Berry Bush Schematic]] | | |[[Rainbow Berry Bush Schematic (Quest Reward)|Rainbow Berry Bush Schematic]] |
− | |Painting of a Rainbow Berry Bush | + | |[[Painting of a Rainbow Berry Bush (Schematic)|Painting of a Rainbow Berry Bush]] |
| |Furniture III: Advanced | | |Furniture III: Advanced |
| |Yes | | |Yes |
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| |painting_schematic_raventhorn | | |painting_schematic_raventhorn |
| |[[Raventhorn Plant Painting Schematic (Quest Reward)|Raventhorn Plant Painting Schematic]] | | |[[Raventhorn Plant Painting Schematic (Quest Reward)|Raventhorn Plant Painting Schematic]] |
− | |Painting of a Raventhorn Plant | + | |[[Painting of a Raventhorn Plant (Schematic)|Painting of a Raventhorn Plant]] |
| |Furniture III: Advanced | | |Furniture III: Advanced |
| |Yes | | |Yes |
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| |painting_schematic_house | | |painting_schematic_house |
| |[[Residential House Painting Schematic (Quest Reward)|Residential House Painting Schematic]] | | |[[Residential House Painting Schematic (Quest Reward)|Residential House Painting Schematic]] |
− | |Painting of a Residential House | + | |[[Painting of a Residential House (Schematic)|Painting of a Residential House]] |
| |Furniture III: Advanced | | |Furniture III: Advanced |
| |Yes | | |Yes |
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| |painting_schematic_ronka | | |painting_schematic_ronka |
| |[[Ronka Plant Painting Schematic (Quest Reward)|Ronka Plant Painting Schematic]] | | |[[Ronka Plant Painting Schematic (Quest Reward)|Ronka Plant Painting Schematic]] |
− | |Painting of a Ronka Plant | + | |[[Painting of a Ronka Plant (Schematic)|Painting of a Ronka Plant]] |
| |Furniture III: Advanced | | |Furniture III: Advanced |
| |Yes | | |Yes |
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| |schematic_apron_s01_quest | | |schematic_apron_s01_quest |
| |[[Schematic: Crafter's Apron Chef (Quest Reward)|Schematic: Crafter's Apron]] | | |[[Schematic: Crafter's Apron Chef (Quest Reward)|Schematic: Crafter's Apron]] |
− | |Crafter's Apron | + | |[[Crafter's Apron Chef (Schematic)|Crafter's Apron Chef]] |
| |Master Tailor | | |Master Tailor |
| |Yes | | |Yes |
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| |schematic_apron_s01_quest | | |schematic_apron_s01_quest |
| |[[Schematic: Crafter's Apron Tailor (Quest Reward)|Schematic: Crafter's Apron]] | | |[[Schematic: Crafter's Apron Tailor (Quest Reward)|Schematic: Crafter's Apron]] |
− | |Crafter's Apron | + | |[[Crafter's Apron Tailor (Schematic)|Crafter's Apron Tailor]] |
| |Master Tailor | | |Master Tailor |
| |Yes | | |Yes |
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| |schematic_apron_s01_quest | | |schematic_apron_s01_quest |
| |[[Schematic: Crafter's Apron Architect (Quest Reward)|Schematic: Crafter's Apron]] | | |[[Schematic: Crafter's Apron Architect (Quest Reward)|Schematic: Crafter's Apron]] |
− | |Crafter's Apron | + | |[[Crafter's Apron Architect (Schematic)|Crafter's Apron Architect]] |
| |Master Tailor | | |Master Tailor |
| |Yes | | |Yes |
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| |schematic_apron_s01_quest | | |schematic_apron_s01_quest |
| |[[Schematic: Crafter's Apron Medic (Quest Reward)|Schematic: Crafter's Apron]] | | |[[Schematic: Crafter's Apron Medic (Quest Reward)|Schematic: Crafter's Apron]] |
− | |Crafter's Apron | + | |[[Crafter's Apron Medic (Schematic)|Crafter's Apron Medic]] |
| |Master Tailor | | |Master Tailor |
| |Yes | | |Yes |
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| |schematic_belt_s05_quest | | |schematic_belt_s05_quest |
| |[[Schematic: Demolitionist's Belt (Quest Reward)|Schematic: Demolitionist's Belt]] | | |[[Schematic: Demolitionist's Belt (Quest Reward)|Schematic: Demolitionist's Belt]] |
− | |Demolitionist's Belt | + | |[[Demolitionist's Belt (Schematic)|Demolitionist's Belt]] |
| |Novice Tailor | | |Novice Tailor |
| |Yes | | |Yes |
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| |schematic_bandolier_s02_quest | | |schematic_bandolier_s02_quest |
| |[[Schematic: Droidsmith's Tool Set (Quest Reward)|Schematic: Droidsmith's Tool Set]] | | |[[Schematic: Droidsmith's Tool Set (Quest Reward)|Schematic: Droidsmith's Tool Set]] |
− | |Droidsmith's Tool Set | + | |[[Droidsmith's Tool Set (Schematic)|Droidsmith's Tool Set]] |
| |Novice Tailor | | |Novice Tailor |
| |Yes | | |Yes |
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| |schematic_carbine_e11_quest | | |schematic_carbine_e11_quest |
| |[[Schematic: Enhanced E11 Carbine (Quest Reward)|Schematic: Enhanced E11 Carbine]] | | |[[Schematic: Enhanced E11 Carbine (Quest Reward)|Schematic: Enhanced E11 Carbine]] |
− | |Enhanced E11 Carbine | + | |[[Enhanced E11 Carbine (Schematic)|Enhanced E11 Carbine]] |
| |Expert Firearms Crafting | | |Expert Firearms Crafting |
| |Yes | | |Yes |
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| |schematic_dress_s08_quest | | |schematic_dress_s08_quest |
| |[[Schematic: Exquisite Dancer's Leotard (Quest Reward)|Schematic: Exquisite Dancer's Leotard]] | | |[[Schematic: Exquisite Dancer's Leotard (Quest Reward)|Schematic: Exquisite Dancer's Leotard]] |
− | |Exquisite Dancer's Leotard | + | |[[Exquisite Dancer's Leotard (Schematic)|Exquisite Dancer's Leotard]] |
| |Master Tailor | | |Master Tailor |
| |Yes | | |Yes |
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| |schematic_pistol_fwg5_quest | | |schematic_pistol_fwg5_quest |
| |[[Schematic: Featherweight FWG5 Pistol (Quest Reward)|Schematic: Featherweight FWG5 Pistol]] | | |[[Schematic: Featherweight FWG5 Pistol (Quest Reward)|Schematic: Featherweight FWG5 Pistol]] |
− | |Featherweight FWG5 Pistol | + | |[[Featherweight FWG5 Pistol (Schematic)|Featherweight FWG5 Pistol]] |
| |Advanced Firearms Crafting | | |Advanced Firearms Crafting |
| |Yes | | |Yes |
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| |schematic_backpack_s03_quest | | |schematic_backpack_s03_quest |
| |[[Schematic: Lightweight Military Pack (Quest Reward)|Schematic: Lightweight Military Pack]] | | |[[Schematic: Lightweight Military Pack (Quest Reward)|Schematic: Lightweight Military Pack]] |
− | |Lightweight Military Pack | + | |[[Lightweight Military Pack (Schematic)|Lightweight Military Pack]] |
| |Novice Tailor | | |Novice Tailor |
| |Yes | | |Yes |
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| |schematic_republic_blaster_quest | | |schematic_republic_blaster_quest |
| |[[Schematic: Modified Republic Blaster (Quest Reward)|Schematic: Modified Republic Blaster]] | | |[[Schematic: Modified Republic Blaster (Quest Reward)|Schematic: Modified Republic Blaster]] |
− | |Modified Republic Blaster | + | |[[Modified Republic Blaster (Schematic)|Modified Republic Blaster]] |
| |Master Weaponsmith | | |Master Weaponsmith |
| |Yes | | |Yes |
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| |shared_schematic_republic_blaster_quest.iff | | |shared_schematic_republic_blaster_quest.iff |
| |/string/en/craft_weapon_ingredients_n.stf | | |/string/en/craft_weapon_ingredients_n.stf |
− | |----
| |
− | |
| |
− | |[[R.I.S Armor Helmet (Schematic)|R.I.S Armor Helmet]]
| |
− | |R.I.S Armor Helmet
| |
− | |Master Armorsmith
| |
− | |Yes
| |
− | |Unlimited
| |
− | |Mol Ni'mai
| |
− | |This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
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− | |Quest Reward
| |
− | |
| |
− | |
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− | |
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− | |
| |
− | |----
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− | |
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− | |[[R.I.S Armor Leggings (Schematic)|R.I.S Armor Leggings]]
| |
− | |R.I.S Armor Leggings
| |
− | |Master Armorsmith
| |
− | |Yes
| |
− | |Unlimited
| |
− | |Mol Ni'mai
| |
− | |This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
| |
− | |Quest Reward
| |
− | |
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− | |
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− | |
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− | |
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− | |----
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− | |
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− | |[[R.I.S. Armor Boots (Schematic)|R.I.S. Armor Boots]]
| |
− | |R.I.S. Armor Boots
| |
− | |Master Armorsmith
| |
− | |Yes
| |
− | |Unlimited
| |
− | |Mol Ni'mai
| |
− | |This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
| |
− | |Quest Reward
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− | |
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− | |
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− | |
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− | |
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− | |----
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− | |
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− | |[[R.I.S. Armor Chest Plate (Schematic)|R.I.S. Armor Chest Plate]]
| |
− | |R.I.S. Armor Chest Plate
| |
− | |Master Armorsmith
| |
− | |Yes
| |
− | |Unlimited
| |
− | |Mol Ni'mai
| |
− | |This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
| |
− | |Quest Reward
| |
− | |
| |
− | |
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− | |
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− | |
| |
− | |----
| |
− | |
| |
− | |[[R.I.S. Armor Gloves (Schematic)|R.I.S. Armor Gloves]]
| |
− | |R.I.S. Armor Gloves
| |
− | |Master Armorsmith
| |
− | |Yes
| |
− | |Unlimited
| |
− | |Mol Ni'mai
| |
− | |This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
| |
− | |Quest Reward
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |----
| |
− | |
| |
− | |[[R.I.S. Armor Left Bicep (Schematic)|R.I.S. Armor Left Bicep]]
| |
− | |R.I.S. Armor Left Bicep
| |
− | |Master Armorsmith
| |
− | |Yes
| |
− | |Unlimited
| |
− | |Mol Ni'mai
| |
− | |This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
| |
− | |Quest Reward
| |
− | |
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− | |
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− | |
| |
− | |
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− | |----
| |
− | |
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− | |[[R.I.S. Armor Left Bracer (Schematic)|R.I.S. Armor Left Bracer]]
| |
− | |R.I.S. Armor Left Bracer
| |
− | |Master Armorsmith
| |
− | |Yes
| |
− | |Unlimited
| |
− | |Mol Ni'mai
| |
− | |This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
| |
− | |Quest Reward
| |
− | |
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− | |
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− | |
| |
− | |
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− | |----
| |
− | |
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− | |[[R.I.S. Armor Right Bicep (Schematic)|R.I.S. Armor Right Bicep]]
| |
− | |R.I.S. Armor Right Bicep
| |
− | |Master Armorsmith
| |
− | |Yes
| |
− | |Unlimited
| |
− | |Mol Ni'mai
| |
− | |This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
| |
− | |Quest Reward
| |
− | |
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− | |
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− | |
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− | |
| |
− | |----
| |
− | |
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− | |[[R.I.S. Armor Right Bracer (Schematic)|R.I.S. Armor Right Bracer]]
| |
− | |R.I.S. Armor Right Bracer
| |
− | |Master Armorsmith
| |
− | |Yes
| |
− | |Unlimited
| |
− | |Mol Ni'mai
| |
− | |This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
| |
− | |Quest Reward
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− | |
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− | |
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− | |
| |
− | |
| |
− | |----
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− | |
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− | |[[R.I.S. Armor Layer (Schematic)|R.I.S. Armor Layer]]
| |
− | |R.I.S. Armor Layer
| |
− | |Master Armorsmith
| |
− | |Yes
| |
− | |Unlimited
| |
− | |Mol Ni'mai
| |
− | |This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
| |
− | |Quest Reward
| |
− | |
| |
− | |
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− | |
| |
− | |
| |
− | |----
| |
− | |
| |
− | |[[R.I.S. Armor Segment (Schematic)|R.I.S. Armor Segment]]
| |
− | |R.I.S. Armor Segment
| |
− | |Master Armorsmith
| |
− | |Yes
| |
− | |Unlimited
| |
− | |Mol Ni'mai
| |
− | |This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
| |
− | |Quest Reward
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
| |---- | | |---- |
| |schematic_backpack_s06_quest | | |schematic_backpack_s06_quest |
| |[[Schematic: Spec-Ops Field Agent Pack (Quest Reward)|Schematic: Spec-Ops Field Agent Pack]] | | |[[Schematic: Spec-Ops Field Agent Pack (Quest Reward)|Schematic: Spec-Ops Field Agent Pack]] |
− | |Spec-Ops Field Agent Pack | + | |[[Spec-Ops Field Agent Pack (Schematic)|Spec-Ops Field Agent Pack]] |
| |Novice Tailor | | |Novice Tailor |
| |Yes | | |Yes |
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| |schematic_bandolier_s04_quest | | |schematic_bandolier_s04_quest |
| |[[Schematic: Weaponsmith's Tool Set (Quest Reward)|Schematic: Weaponsmith's Tool Set]] | | |[[Schematic: Weaponsmith's Tool Set (Quest Reward)|Schematic: Weaponsmith's Tool Set]] |
− | |Weaponsmith's Tool Set | + | |[[Weaponsmith's Tool Set (Schematic)|Weaponsmith's Tool Set]] |
| |Novice Tailor | | |Novice Tailor |
| |Yes | | |Yes |
Line 712: |
Line 560: |
| |sword_scythe_schematic | | |sword_scythe_schematic |
| |[[Scythe Blade Schematic (Quest Reward)|Scythe Blade Schematic]] | | |[[Scythe Blade Schematic (Quest Reward)|Scythe Blade Schematic]] |
− | |Scythe Blade | + | |[[Scythe Blade (Schematic)|Scythe Blade]] |
| |Master Weaponsmith | | |Master Weaponsmith |
| |Yes | | |Yes |
Line 726: |
Line 574: |
| |shellfish_harvester_schematic | | |shellfish_harvester_schematic |
| |[[Shellfish Harvesting Tool (Quest Reward)|Shellfish Harvesting Tool]] | | |[[Shellfish Harvesting Tool (Quest Reward)|Shellfish Harvesting Tool]] |
− | |Shellfish Harvesting Tool | + | |[[Shellfish Harvesting Tool (Schematic)|Shellfish Harvesting Tool]] |
| |Engineering III: Advanced Concepts | | |Engineering III: Advanced Concepts |
| |Yes | | |Yes |
Line 740: |
Line 588: |
| |shisa | | |shisa |
| |[[Shisa Draft Schematic (Quest Reward)|Shisa Draft Schematic]] | | |[[Shisa Draft Schematic (Quest Reward)|Shisa Draft Schematic]] |
− | |Shisa | + | |[[Shisa (Schematic)|Shisa]] |
| |Spices IV: Chems | | |Spices IV: Chems |
| |No | | |No |
Line 754: |
Line 602: |
| |quest_stimpack_a_schematic | | |quest_stimpack_a_schematic |
| |[[Small Stimpack A+ Schematic (Quest Reward)|Small Stimpack A+ Schematic]] | | |[[Small Stimpack A+ Schematic (Quest Reward)|Small Stimpack A+ Schematic]] |
− | |Small Stimpack A+ | + | |[[Small Stimpack A+ (Schematic)|Small Stimpack A+]] |
| |Novice Medic | | |Novice Medic |
| |Yes | | |Yes |
Line 766: |
Line 614: |
| |/string/en/craft_clothing_ingredients_n.stf | | |/string/en/craft_clothing_ingredients_n.stf |
| |---- | | |---- |
| + | | |
| | | | | |
| |[[Attunement Grid (Schematic)|Attunement Grid]] | | |[[Attunement Grid (Schematic)|Attunement Grid]] |
− | |Attunement Grid
| |
| |No skills needed | | |No skills needed |
| |No | | |No |
Line 780: |
Line 628: |
| | | | | |
| |---- | | |---- |
| + | | |
| | | | | |
| |[[Current Alternator (Schematic)|Current Alternator]] | | |[[Current Alternator (Schematic)|Current Alternator]] |
− | |Current Alternator
| |
| |No skills needed | | |No skills needed |
| |No | | |No |
Line 794: |
Line 642: |
| | | | | |
| |---- | | |---- |
| + | | |
| | | | | |
| |[[Feedback Controller (Schematic)|Feedback Controller]] | | |[[Feedback Controller (Schematic)|Feedback Controller]] |
− | |Feedback Controller
| |
| |No skills needed | | |No skills needed |
| |No | | |No |
Line 808: |
Line 656: |
| | | | | |
| |---- | | |---- |
| + | | |
| | | | | |
| |[[Output Governor (Schematic)|Output Governor]] | | |[[Output Governor (Schematic)|Output Governor]] |
− | |Output Governor
| |
| |No skills needed | | |No skills needed |
| |No | | |No |
Line 822: |
Line 670: |
| | | | | |
| |---- | | |---- |
| + | | |
| | | | | |
| |[[Output Regulator (Schematic)|Output Regulator]] | | |[[Output Regulator (Schematic)|Output Regulator]] |
− | |Output Regulator
| |
| |No skills needed | | |No skills needed |
| |No | | |No |
Line 836: |
Line 684: |
| | | | | |
| |---- | | |---- |
| + | | |
| | | | | |
| |[[Experimental Biological Counteragent (Schematic)|Experimental Biological Counteragent]] | | |[[Experimental Biological Counteragent (Schematic)|Experimental Biological Counteragent]] |
− | |Experimental Biological Counteragent
| |
| |Master Doctor's Medicine Crafting | | |Master Doctor's Medicine Crafting |
| |Yes | | |Yes |
Line 850: |
Line 698: |
| | | | | |
| |---- | | |---- |
| + | | |
| | | | | |
| |[[Configuration Processor (Schematic)|Configuration Processor]] | | |[[Configuration Processor (Schematic)|Configuration Processor]] |
− | |Configuration Processor
| |
| |No skills needed | | |No skills needed |
| |No | | |No |
Line 864: |
Line 712: |
| | | | | |
| |---- | | |---- |
| + | | |
| | | | | |
| |[[Gyroscopic Receiver (Schematic)|Gyroscopic Receiver]] | | |[[Gyroscopic Receiver (Schematic)|Gyroscopic Receiver]] |
− | |Gyroscopic Receiver
| |
| |No skills needed | | |No skills needed |
| |No | | |No |
Line 878: |
Line 726: |
| | | | | |
| |---- | | |---- |
| + | | |
| | | | | |
| |[[Signal Amplifier (Schematic)|Signal Amplifier]] | | |[[Signal Amplifier (Schematic)|Signal Amplifier]] |
− | |Signal Amplifier
| |
| |No skills needed | | |No skills needed |
| |No | | |No |
Line 892: |
Line 740: |
| | | | | |
| |---- | | |---- |
| + | | |
| | | | | |
| |[[Solid State Array (Schematic)|Solid State Array]] | | |[[Solid State Array (Schematic)|Solid State Array]] |
− | |Solid State Array
| |
| |No skills needed | | |No skills needed |
| |No | | |No |
Line 906: |
Line 754: |
| | | | | |
| |---- | | |---- |
| + | | |
| | | | | |
| |[[Small Turret (Schematic)|Small Turret]] | | |[[Small Turret (Schematic)|Small Turret]] |
− | |Small Turret
| |
| |Novice Artisan | | |Novice Artisan |
| |No | | |No |
Line 920: |
Line 768: |
| | | | | |
| |---- | | |---- |
| + | | |
| | | | | |
| |[[Turret Electronics (Schematic)|Turret Electronics]] | | |[[Turret Electronics (Schematic)|Turret Electronics]] |
− | |Turret Electronics
| |
| |Novice Artisan | | |Novice Artisan |
| |No | | |No |
Line 934: |
Line 782: |
| | | | | |
| |---- | | |---- |
| + | | |
| | | | | |
| |[[Turret Hardware (Schematic)|Turret Hardware]] | | |[[Turret Hardware (Schematic)|Turret Hardware]] |
− | |Turret Hardware
| |
| |Novice Artisan | | |Novice Artisan |
| |No | | |No |
Line 948: |
Line 796: |
| | | | | |
| |---- | | |---- |
| + | | |
| | | | | |
| |[[Reinforced Wall Module (Schematic)|Reinforced Wall Module]] | | |[[Reinforced Wall Module (Schematic)|Reinforced Wall Module]] |
− | |Reinforced Wall Module
| |
| |Novice Artisan | | |Novice Artisan |
| |No | | |No |
Line 962: |
Line 810: |
| | | | | |
| |---- | | |---- |
| + | | |
| | | | | |
| |[[Refined Ardanium II (Schematic)|Refined Ardanium II]] | | |[[Refined Ardanium II (Schematic)|Refined Ardanium II]] |
− | |Refined Ardanium II
| |
| |Novice Artisan | | |Novice Artisan |
| |No | | |No |
Line 976: |
Line 824: |
| | | | | |
| |---- | | |---- |
| + | | |
| | | | | |
| |[[Refined Endrine (Schematic)|Refined Endrine]] | | |[[Refined Endrine (Schematic)|Refined Endrine]] |
− | |Refined Endrine
| |
| |Novice Artisan | | |Novice Artisan |
| |No | | |No |
Line 990: |
Line 838: |
| | | | | |
| |---- | | |---- |
| + | | |
| | | | | |
| |[[Refined Rudic (Schematic)|Refined Rudic]] | | |[[Refined Rudic (Schematic)|Refined Rudic]] |
− | |Refined Rudic
| |
| |Novice Artisan | | |Novice Artisan |
| |No | | |No |
Line 1,005: |
Line 853: |
| |---- | | |---- |
| | | | | |
− | |[[Village Defenses (Schematic)|Village Defenses]]
| |
− | |Village Defenses
| |
− | |Novice Artisan
| |
− | |No
| |
− | |Until Mission Completion
| |
− | |QT-QC
| |
− | |
| |
− | |Quest Item
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |----
| |
| | | | | |
| |[[Shield Connections (Schematic)|Shield Connections]] | | |[[Shield Connections (Schematic)|Shield Connections]] |
− | |Shield Connections
| |
| |Novice Artisan | | |Novice Artisan |
| |No | | |No |
Line 1,032: |
Line 866: |
| | | | | |
| |---- | | |---- |
| + | | |
| | | | | |
| |[[Endrost Alloy (Schematic)|Endrost Alloy]] | | |[[Endrost Alloy (Schematic)|Endrost Alloy]] |
− | |Endrost Alloy
| |
| |Novice Artisan | | |Novice Artisan |
| |No | | |No |
Line 1,046: |
Line 880: |
| | | | | |
| |---- | | |---- |
| + | | |
| | | | | |
| |[[Power Supply (Schematic)|Power Supply]] | | |[[Power Supply (Schematic)|Power Supply]] |
− | |Power Supply
| |
| |Novice Artisan | | |Novice Artisan |
| |No | | |No |
Line 1,060: |
Line 894: |
| | | | | |
| |---- | | |---- |
| + | | |
| | | | | |
| |[[Primary Computer (Schematic)|Primary Computer]] | | |[[Primary Computer (Schematic)|Primary Computer]] |
− | |Primary Computer
| |
| |Novice Artisan | | |Novice Artisan |
| |No | | |No |
Line 1,074: |
Line 908: |
| | | | | |
| |---- | | |---- |
| + | | |
| | | | | |
| |[[Regulator (Schematic)|Regulator]] | | |[[Regulator (Schematic)|Regulator]] |
− | |Regulator
| |
| |Novice Artisan | | |Novice Artisan |
| |No | | |No |
Line 1,088: |
Line 922: |
| | | | | |
| |---- | | |---- |
| + | | |
| | | | | |
| |[[Shield Housing (Schematic)|Shield Housing]] | | |[[Shield Housing (Schematic)|Shield Housing]] |
− | |Shield Housing
| |
| |Novice Artisan | | |Novice Artisan |
| |No | | |No |
Line 1,102: |
Line 936: |
| | | | | |
| |---- | | |---- |
| + | | |
| | | | | |
| |[[Unit Computer (Schematic)|Unit Computer]] | | |[[Unit Computer (Schematic)|Unit Computer]] |
− | |Unit Computer
| |
| |Novice Artisan | | |Novice Artisan |
| |No | | |No |
Line 1,116: |
Line 950: |
| | | | | |
| |---- | | |---- |
− | |}
| |
− | |}
| |
− |
| |
− | == Quest Schematic Listing ==
| |
− |
| |
− |
| |
− | {| align="center"
| |
− | |-
| |
− | ||
| |
− | {|class="anhsmalltable sortable"
| |
− | |- align="center" style="background-color:#ffffcc;"
| |
− | |Item ID
| |
− | |Item Created
| |
− | |Obtained From
| |
− | |Notes
| |
− | |Method Obtained
| |
− | |Crafting Tool Tab
| |
− | |Category
| |
− | |Schematic File Path
| |
− | |Object File Path
| |
− | |Object File
| |
− | |Object ID Path
| |
− | |----
| |
− | |painting_blueleaf_temple
| |
− | |[[Painting of the Blue Leaf Temple (Schematic)|Painting of the Blue Leaf Temple]]
| |
− | |[[Blue Leaf Temple Painting Schematic (Quest Reward)|Blue Leaf Temple Painting Schematic]]
| |
| | | | | |
− | |Crafted
| |
− | |Furniture
| |
− | |Furniture
| |
− | |furniture@bestine@shared_painting_bestine_blueleaf_temple.iff
| |
− | |\object\tangible\painting
| |
− | |shared_painting_bestine_blueleaf_temple.iff
| |
− | |/string/en/frn_n.stf
| |
− | |----
| |
− | |painting_blumbush
| |
− | |[[Painting of a Blumbush (Schematic)|Painting of a Blumbush]]
| |
− | |[[Blumbush Painting Schematic (Quest Reward)|Blumbush Painting Schematic]]
| |
| | | | | |
− | |Crafted | + | |[[R.I.S Armor Helmet (Schematic)|R.I.S Armor Helmet]] |
− | |Furniture | + | |Master Armorsmith |
− | |Furniture | + | |Yes |
− | |furniture@bestine@shared_painting_bestine_blumbush.iff | + | |Unlimited |
− | |\object\tangible\painting | + | |Mol Ni'mai |
− | |shared_painting_bestine_blumbush.iff | + | |This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc. |
− | |/string/en/frn_n.stf | + | |Quest Reward |
− | |---- | + | |
− | |painting_boffa
| + | |
− | |[[Painting of a Boffa Plant (Schematic)|Painting of a Boffa Plant]]
| + | |
− | |[[Boffa Plant Painting Schematic (Quest Reward)|Boffa Plant Painting Schematic]]
| + | |
| | | | | |
− | |Crafted
| |
− | |Furniture
| |
− | |Furniture
| |
− | |furniture@bestine@shared_painting_bestine_boffa.iff
| |
− | |\object\tangible\painting
| |
− | |shared_painting_bestine_boffa.iff
| |
− | |/string/en/frn_n.stf
| |
− | |----
| |
− | |dead_eye_decoder
| |
− | |[[Dead Eye Decoder (Schematic)|Dead Eye Decoder]]
| |
− | |[[Dead Eye Decoder (Schematic)|Dead Eye Decoder]]
| |
| | | | | |
− | |Crafted
| |
− | |Misc
| |
− | |Generic Item
| |
− | |item@theme_park@alderaan@act2@shared_dead_eye_decoder.iff
| |
− | |\object\tangible\encoded_disk
| |
− | |shared_dead_eye_decoder.iff
| |
− | |/string/en/item_n.stf
| |
− | |----
| |
− | |dead_eye_prototype
| |
− | |[[Dead Eye Prototype (Schematic)|Dead Eye Prototype]]
| |
− | |[[Dead Eye Prototype (Schematic)|Dead Eye Prototype]]
| |
− | |Having medic skills and experimentation points allows a player to experiment on this item. Furthermore, the player only has the option of obtaining this item from the recruiter if they have finished the 3rd part of the quest and their side has won the contest.
| |
− | |Crafted
| |
− | |Chemical
| |
− | |Item
| |
− | |item@theme_park@alderaan@act3@shared_dead_eye_prototype.iff
| |
− | |\object\tangible\theme_park\alderaan\act3
| |
− | |shared_dead_eye_prototype.iff
| |
− | |/string/en/item_n.stf
| |
− | |----
| |
− | |poi_droid_head
| |
− | |[[A Droid Head (Schematic)|A Droid Head]]
| |
− | |[[Droid Head Draft Schematic (Quest Reward)|Droid Head Draft Schematic]]
| |
− | |Despite pictures showing this item had contents like a container, it actually held no items. This schematic is obtainable from the droid quest in moenia to rescue valence serth.
| |
− | |Crafted
| |
− | |Droid
| |
− | |Generic Item
| |
− | |furniture@shared_furniture_droid_head.iff
| |
− | |\object\tangible\poi\object
| |
− | |shared_droid_head.iff
| |
− | |/string/en/item_n.stf
| |
− | |----
| |
− | |rifle_tenloss_dxr6_disruptor
| |
− | |[[Tenloss DXR-6 Disruptor Rifle (Schematic)|Tenloss DXR-6 Disruptor Rifle]]
| |
− | |[[Geonosian Tenloss DXR-6 Schematic (Quest Reward)|Geonosian Tenloss DXR-6 Schematic]]
| |
| | | | | |
− | |Crafted
| |
− | |Weapon
| |
− | |Rifle
| |
− | |weapon@shared_rifle_tenloss_disrupter.iff
| |
− | |\object\weapon\ranged\rifle
| |
− | |shared_rifle_tenloss_dxr6_disruptor_loot.iff
| |
− | |/string/en/weapon_name.stf
| |
− | |----
| |
− | |painting_golden_flower_01
| |
− | |[[Abstract Painting of Golden Petals 1 (Schematic)|Abstract Painting of Golden Petals 1]]
| |
− | |[[Golden Petals 1 Painting Schematic (Quest Reward)|Golden Petals 1 Painting Schematic]]
| |
| | | | | |
− | |Crafted
| |
− | |Furniture
| |
− | |Furniture
| |
− | |furniture@bestine@shared_painting_bestine_golden_flower_01.iff
| |
− | |\object\tangible\painting
| |
− | |shared_painting_bestine_golden_flower_01.iff
| |
− | |/string/en/frn_n.stf
| |
| |---- | | |---- |
− | |painting_golden_flower_02
| |
− | |[[Abstract Painting of Golden Petals 2 (Schematic)|Abstract Painting of Golden Petals 2]]
| |
− | |[[Golden Petals 2 Painting Schematic (Quest Reward)|Golden Petals 2 Painting Schematic]]
| |
| | | | | |
− | |Crafted
| |
− | |Furniture
| |
− | |Furniture
| |
− | |furniture@bestine@shared_painting_bestine_golden_flower_02.iff
| |
− | |\object\tangible\painting
| |
− | |shared_painting_bestine_golden_flower_02.iff
| |
− | |/string/en/frn_n.stf
| |
− | |----
| |
− | |painting_golden_flower_03
| |
− | |[[Abstract Painting of Golden Petals 3 (Schematic)|Abstract Painting of Golden Petals 3]]
| |
− | |[[Golden Petals 3 Painting Schematic (Quest Reward)|Golden Petals 3 Painting Schematic]]
| |
| | | | | |
− | |Crafted | + | |[[R.I.S Armor Leggings (Schematic)|R.I.S Armor Leggings]] |
− | |Furniture | + | |Master Armorsmith |
− | |Furniture | + | |Yes |
− | |furniture@bestine@shared_painting_bestine_golden_flower_03.iff | + | |Unlimited |
− | |\object\tangible\painting | + | |Mol Ni'mai |
− | |shared_painting_bestine_golden_flower_03.iff | + | |This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc. |
− | |/string/en/frn_n.stf | + | |Quest Reward |
− | |---- | + | |
− | |shield_generator_personal_imperial_test
| + | |
− | |[[Personal Shield Generator Imperial Test Prototype (Schematic)|Personal Shield Generator Imperial Test Prototype]]
| + | |
− | |[[Imperial Prototype Shield Generator Schematic (Quest Reward)|Imperial Prototype Shield Generator Schematic]]
| + | |
| | | | | |
− | |Crafted
| |
− | |Armor
| |
− | |Shield Generator
| |
− | |armor@shared_shield_generator_personal_imperial_test.iff
| |
− | |\object\tangible\component\armor
| |
− | |shared_shield_generator_personal_imperial_test.iff
| |
− | |/string/en/craft_clothing_ingredients_n.stf
| |
− | |----
| |
− | |painting_krayt_skeleton
| |
− | |[[Painting of a Krayt Dragon Skeleton (Schematic)|Painting of a Krayt Dragon Skeleton]]
| |
− | |[[Krayt Dragon SKeleton Painting Schematic (Quest Reward)|Krayt Dragon SKeleton Painting Schematic]]
| |
| | | | | |
− | |Crafted
| |
− | |Furniture
| |
− | |Furniture
| |
− | |furniture@bestine@shared_painting_bestine_krayt_skeleton.iff
| |
− | |\object\tangible\painting
| |
− | |shared_painting_bestine_krayt_skeleton.iff
| |
− | |/string/en/frn_n.stf
| |
− | |----
| |
− | |landspeeder_av21
| |
− | |[[AV-21 Landspeeder (Schematic)|AV-21 Landspeeder]]
| |
− | |[[Landspeeder schematic AV-21 (Quest Reward)|Landspeeder schematic (AV-21)]]
| |
| | | | | |
− | |Crafted
| |
− | |Vehicle
| |
− | |Vehicle Deed
| |
− | |vehicle@civilian@shared_landspeeder_av21.iff
| |
− | |\object\tangible\deed\vehicle_deed
| |
− | |shared_landspeeder_av21_deed.iff
| |
− | |/string/en/pet_deed.stf
| |
− | |----
| |
− | |painting_lucky_despot
| |
− | |[[Painting of the Lucky Despot Wreckage (Schematic)|Painting of the Lucky Despot Wreckage]]
| |
− | |[[Lucky Despot Wreckage Painting Schematic (Quest Reward)|Lucky Despot Wreckage Painting Schematic]]
| |
| | | | | |
− | |Crafted
| |
− | |Furniture
| |
− | |Furniture
| |
− | |furniture@bestine@shared_painting_bestine_lucky_despot.iff
| |
− | |\object\tangible\painting
| |
− | |shared_painting_bestine_lucky_despot.iff
| |
− | |/string/en/frn_n.stf
| |
| |---- | | |---- |
− | |painting_mattberry
| |
− | |[[Painting of a Mattberry Plant (Schematic)|Painting of a Mattberry Plant]]
| |
− | |[[Mattberry Plant Painting Schematic (Quest Reward)|Mattberry Plant Painting Schematic]]
| |
| | | | | |
− | |Crafted
| |
− | |Furniture
| |
− | |Furniture
| |
− | |furniture@bestine@shared_painting_bestine_mattberry.iff
| |
− | |\object\tangible\painting
| |
− | |shared_painting_bestine_mattberry.iff
| |
− | |/string/en/frn_n.stf
| |
− | |----
| |
− | |painting_moncal_eye_01
| |
− | |[[Painting of a Mon Calamari Eye 1 (Schematic)|Painting of a Mon Calamari Eye 1]]
| |
− | |[[Mon Calamari Eye Painting 1 Schematic (Quest Reward)|Mon Calamari Eye Painting 1 Schematic]]
| |
| | | | | |
− | |Crafted | + | |[[R.I.S. Armor Boots (Schematic)|R.I.S. Armor Boots]] |
− | |Furniture | + | |Master Armorsmith |
− | |Furniture | + | |Yes |
− | |furniture@bestine@shared_painting_bestine_moncal_eye_01.iff | + | |Unlimited |
− | |\object\tangible\painting | + | |Mol Ni'mai |
− | |shared_painting_bestine_moncal_eye_01.iff | + | |This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc. |
− | |/string/en/frn_n.stf | + | |Quest Reward |
− | |---- | + | |
− | |painting_moncal_eye_02
| + | |
− | |[[Painting of a Mon Calamari Eye 2 (Schematic)|Painting of a Mon Calamari Eye 2]]
| + | |
− | |[[Mon Calamari Eye Painting 2 Schematic (Quest Reward)|Mon Calamari Eye Painting 2 Schematic]]
| + | |
| | | | | |
− | |Crafted
| |
− | |Furniture
| |
− | |Furniture
| |
− | |furniture@bestine@shared_painting_bestine_moncal_eye_01.iff
| |
− | |\object\tangible\painting
| |
− | |shared_painting_bestine_moncal_eye_02.iff
| |
− | |/string/en/frn_n.stf
| |
− | |----
| |
− | |painting_rainbow_berry_bush
| |
− | |[[Painting of a Rainbow Berry Bush (Schematic)|Painting of a Rainbow Berry Bush]]
| |
− | |[[Rainbow Berry Bush Schematic (Quest Reward)|Rainbow Berry Bush Schematic]]
| |
| | | | | |
− | |Crafted
| |
− | |Furniture
| |
− | |Furniture
| |
− | |furniture@bestine@shared_painting_bestine_rainbow_berry_bush.iff
| |
− | |\object\tangible\painting
| |
− | |shared_painting_bestine_rainbow_berry_bush.iff
| |
− | |/string/en/frn_n.stf
| |
− | |----
| |
− | |painting_raventhorn
| |
− | |[[Painting of a Raventhorn Plant (Schematic)|Painting of a Raventhorn Plant]]
| |
− | |[[Raventhorn Plant Painting Schematic (Quest Reward)|Raventhorn Plant Painting Schematic]]
| |
| | | | | |
− | |Crafted
| |
− | |Furniture
| |
− | |Furniture
| |
− | |furniture@bestine@shared_painting_bestine_raventhorn.iff
| |
− | |\object\tangible\painting
| |
− | |shared_painting_bestine_raventhorn.iff
| |
− | |/string/en/frn_n.stf
| |
− | |----
| |
− | |painting_house
| |
− | |[[Painting of a Residential House (Schematic)|Painting of a Residential House]]
| |
− | |[[Residential House Painting Schematic (Quest Reward)|Residential House Painting Schematic]]
| |
| | | | | |
− | |Crafted
| |
− | |Furniture
| |
− | |Furniture
| |
− | |furniture@bestine@shared_painting_bestine_house.iff
| |
− | |\object\tangible\painting
| |
− | |shared_painting_bestine_house.iff
| |
− | |/string/en/frn_n.stf
| |
| |---- | | |---- |
− | |painting_ronka
| |
− | |[[Painting of a Ronka Plant (Schematic)|Painting of a Ronka Plant]]
| |
− | |[[Ronka Plant Painting Schematic (Quest Reward)|Ronka Plant Painting Schematic]]
| |
| | | | | |
− | |Crafted
| |
− | |Furniture
| |
− | |Furniture
| |
− | |furniture@bestine@shared_painting_bestine_ronka.iff
| |
− | |\object\tangible\painting
| |
− | |shared_painting_bestine_ronka.iff
| |
− | |/string/en/frn_n.stf
| |
− | |----
| |
− | |apron_s01_quest
| |
− | |[[Crafter's Apron (Schematic)|Crafter's Apron]]
| |
− | |[[Schematic: Crafter's Apron Chef (Quest Reward)|Schematic: Crafter's Apron]]
| |
− | |This is the Chef Version of the apron. This schematic comes in 4 types. The schematic given on the quest is actually random, however it keeps the same name and title for each item. The only way to tell the difference was after learning the schematic and seeing the material requirements. The styles available are for Architect, Medicical, Chef, and Tailor.
| |
− | |Crafted
| |
− | |Clothing
| |
− | |Vest
| |
− | |clothing@shared_clothing_apron_field_01_quest_01.iff
| |
− | |\object\tangible\wearables\apron
| |
− | |shared_apron_s01_quest.iff
| |
− | |/string/en/wearables_name.stf
| |
− | |----
| |
− | |apron_s01_quest
| |
− | |[[Crafter's Apron (Schematic)|Crafter's Apron]]
| |
− | |[[Schematic: Crafter's Apron Tailor (Quest Reward)|Schematic: Crafter's Apron]]
| |
− | |This is the Tailor version of the apron. This schematic comes in 4 types. The schematic given on the quest is actually random, however it keeps the same name and title for each item. The only way to tell the difference was after learning the schematic and seeing the material requirements. The styles available are for Architect, Medicical, Chef, and Tailor.
| |
− | |Crafted
| |
− | |Clothing
| |
− | |Vest
| |
− | |clothing@shared_clothing_apron_field_01_quest_02.iff
| |
− | |\object\tangible\wearables\apron
| |
− | |shared_apron_s01_quest.iff
| |
− | |/string/en/wearables_name.stf
| |
− | |----
| |
− | |apron_s01_quest
| |
− | |[[Crafter's Apron (Schematic)|Crafter's Apron]]
| |
− | |[[Schematic: Crafter's Apron Architect (Quest Reward)|Schematic: Crafter's Apron]]
| |
− | |This is the Architect version of the apron. This schematic comes in 4 types. The schematic given on the quest is actually random, however it keeps the same name and title for each item. The only way to tell the difference was after learning the schematic and seeing the material requirements. The styles available are for Architect, Medicical, Chef, and Tailor.
| |
− | |Crafted
| |
− | |Clothing
| |
− | |Vest
| |
− | |clothing@shared_clothing_apron_field_01_quest_03.iff
| |
− | |\object\tangible\wearables\apron
| |
− | |shared_apron_s01_quest.iff
| |
− | |/string/en/wearables_name.stf
| |
− | |----
| |
− | |apron_s01_quest
| |
− | |[[Crafter's Apron (Schematic)|Crafter's Apron]]
| |
− | |[[Schematic: Crafter's Apron Medic (Quest Reward)|Schematic: Crafter's Apron]]
| |
− | |This is the Medic version of the apron. This schematic comes in 4 types. The schematic given on the quest is actually random, however it keeps the same name and title for each item. The only way to tell the difference was after learning the schematic and seeing the material requirements. The styles available are for Architect, Medicical, Chef, and Tailor.
| |
− | |Crafted
| |
− | |Clothing
| |
− | |Vest
| |
− | |clothing@shared_clothing_apron_field_01_quest_04.iff
| |
− | |\object\tangible\wearables\apron
| |
− | |shared_apron_s01_quest.iff
| |
− | |/string/en/wearables_name.stf
| |
− | |----
| |
− | |belt_s05_quest
| |
− | |[[Demolitionist's Belt (Schematic)|Demolitionist's Belt]]
| |
− | |[[Schematic: Demolitionist's Belt (Quest Reward)|Schematic: Demolitionist's Belt]]
| |
| | | | | |
− | |Crafted | + | |[[R.I.S. Armor Chest Plate (Schematic)|R.I.S. Armor Chest Plate]] |
− | |Clothing
| + | |Master Armorsmith |
− | |Belt
| + | |Yes |
− | |clothing@shared_clothing_belt_field_05_quest.iff
| + | |Unlimited |
− | |\object\tangible\wearables\belt | + | |Mol Ni'mai |
− | |shared_belt_s05_quest.iff
| + | |This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc. |
− | |/string/en/wearables_name.stf | + | |Quest Reward |
− | |---- | + | |
− | |bandolier_s02_quest | + | |
− | |[[Droidsmith's Tool Set (Schematic)|Droidsmith's Tool Set]] | + | |
− | |[[Schematic: Droidsmith's Tool Set (Quest Reward)|Schematic: Droidsmith's Tool Set]] | + | |
| | | | | |
− | |Crafted
| |
− | |Clothing
| |
− | |Bandolier
| |
− | |clothing@shared_clothing_bandolier_field_02_quest.iff
| |
− | |\object\tangible\wearables\bandolier
| |
− | |shared_bandolier_s02_quest.iff
| |
− | |/string/en/wearables_name.stf
| |
− | |----
| |
− | |carbine_e11_quest
| |
− | |[[Enhanced E11 Carbine (Schematic)|Enhanced E11 Carbine]]
| |
− | |[[Schematic: Enhanced E11 Carbine (Quest Reward)|Schematic: Enhanced E11 Carbine]]
| |
| | | | | |
− | |Crafted
| |
− | |Weapon
| |
− | |Carbine
| |
− | |weapon@shared_rifle_light_blaster_e11_carbine_quest.iff
| |
− | |\object\weapon\ranged\carbine
| |
− | |shared_carbine_e11_quest.iff
| |
− | |/string/en/weapon_name.stf
| |
− | |----
| |
− | |dress_s08_quest
| |
− | |[[Exquisite Dancer's Leotard (Schematic)|Exquisite Dancer's Leotard]]
| |
− | |[[Schematic: Exquisite Dancer's Leotard (Quest Reward)|Schematic: Exquisite Dancer's Leotard]]
| |
| | | | | |
− | |Crafted
| |
− | |Clothing
| |
− | |Dress
| |
− | |clothing@shared_clothing_dress_formal_08_quest.iff
| |
− | |\object\tangible\wearables\dress
| |
− | |shared_dress_s08_quest.iff
| |
− | |/string/en/wearables_name.stf
| |
− | |----
| |
− | |pistol_fwg5_quest
| |
− | |[[Featherweight FWG5 Pistol (Schematic)|Featherweight FWG5 Pistol]]
| |
− | |[[Schematic: Featherweight FWG5 Pistol (Quest Reward)|Schematic: Featherweight FWG5 Pistol]]
| |
| | | | | |
− | |Crafted
| |
− | |Weapon
| |
− | |Pistol
| |
− | |weapon@shared_pistol_flechette_fwg5_quest.iff
| |
− | |\object\weapon\ranged\pistol
| |
− | |shared_pistol_fwg5_quest.iff
| |
− | |/string/en/weapon_name.stf
| |
| |---- | | |---- |
− | |backpack_s03_quest
| |
− | |[[Lightweight Military Pack (Schematic)|Lightweight Military Pack]]
| |
− | |[[Schematic: Lightweight Military Pack (Quest Reward)|Schematic: Lightweight Military Pack]]
| |
| | | | | |
− | |Crafted
| |
− | |Clothing
| |
− | |Wearable Container
| |
− | |clothing@shared_clothing_backpack_field_03_quest.iff
| |
− | |\object\tangible\wearables\backpack
| |
− | |shared_backpack_s03_quest.iff
| |
− | |/string/en/wearables_name.stf
| |
− | |----
| |
− | |pistol_republic_blaster_quest
| |
− | |[[Modified Republic Blaster (Schematic)|Modified Republic Blaster]]
| |
− | |[[Schematic: Modified Republic Blaster (Quest Reward)|Schematic: Modified Republic Blaster]]
| |
| | | | | |
− | |Crafted
| |
− | |Weapon
| |
− | |Pistol
| |
− | |weapon@shared_pistol_republic_blaster_quest.iff
| |
− | |\object\weapon\ranged\pistol
| |
− | |shared_pistol_republic_blaster_quest.iff
| |
− | |/string/en/weapon_name.stf
| |
− | |----
| |
− | |armor_ris_helmet
| |
− | |[[R.I.S Armor Helmet (Schematic)|R.I.S Armor Helmet]]
| |
− | |[[R.I.S Armor Helmet (Schematic)|R.I.S Armor Helmet]]
| |
− | |This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
| |
− | |Crafted
| |
− | |Armor
| |
− | |Head Armor
| |
− | |clothing@shared_clothing_armor_ris_helmet.iff
| |
− | |\object\tangible\wearables\armor\ris
| |
− | |shared_armor_ris_helmet.iff
| |
− | |/string/en/wearables_name.stf
| |
− | |----
| |
− | |armor_ris_leggings
| |
− | |[[R.I.S Armor Leggings (Schematic)|R.I.S Armor Leggings]]
| |
− | |[[R.I.S Armor Leggings (Schematic)|R.I.S Armor Leggings]]
| |
− | |This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
| |
− | |Crafted
| |
− | |Armor
| |
− | |Leg Armor
| |
− | |clothing@shared_clothing_armor_ris_leggings.iff
| |
− | |\object\tangible\wearables\armor\ris
| |
− | |shared_armor_ris_leggings.iff
| |
− | |/string/en/wearables_name.stf
| |
− | |----
| |
− | |armor_ris_boots
| |
− | |[[R.I.S. Armor Boots (Schematic)|R.I.S. Armor Boots]]
| |
− | |[[R.I.S. Armor Boots (Schematic)|R.I.S. Armor Boots]]
| |
− | |This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
| |
− | |Crafted
| |
− | |Armor
| |
− | |Foot Armor
| |
− | |clothing@shared_clothing_armor_ris_boots.iff
| |
− | |\object\tangible\wearables\armor\ris
| |
− | |shared_armor_ris_boots.iff
| |
− | |/string/en/wearables_name.stf
| |
− | |----
| |
− | |armor_ris_chest_plate
| |
− | |[[R.I.S. Armor Chest Plate (Schematic)|R.I.S. Armor Chest Plate]]
| |
− | |[[R.I.S. Armor Chest Plate (Schematic)|R.I.S. Armor Chest Plate]]
| |
− | |This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
| |
− | |Crafted
| |
− | |Armor
| |
− | |Body Armor
| |
− | |clothing@shared_clothing_armor_ris_chest_plate.iff
| |
− | |\object\tangible\wearables\armor\ris
| |
− | |shared_armor_ris_chest_plate.iff
| |
− | |/string/en/wearables_name.stf
| |
− | |----
| |
− | |armor_ris_gloves
| |
− | |[[R.I.S. Armor Gloves (Schematic)|R.I.S. Armor Gloves]]
| |
| |[[R.I.S. Armor Gloves (Schematic)|R.I.S. Armor Gloves]] | | |[[R.I.S. Armor Gloves (Schematic)|R.I.S. Armor Gloves]] |
| + | |Master Armorsmith |
| + | |Yes |
| + | |Unlimited |
| + | |Mol Ni'mai |
| |This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc. | | |This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc. |
− | |Crafted | + | |Quest Reward |
− | |Armor | + | | |
− | |Hand Armor | + | | |
− | |clothing@shared_clothing_armor_ris_gloves.iff | + | | |
− | |\object\tangible\wearables\armor\ris | + | | |
− | |shared_armor_ris_gloves.iff
| + | |
− | |/string/en/wearables_name.stf
| + | |
| |---- | | |---- |
− | |armor_ris_bicep_l | + | | |
− | |[[R.I.S. Armor Left Bicep (Schematic)|R.I.S. Armor Left Bicep]] | + | | |
| |[[R.I.S. Armor Left Bicep (Schematic)|R.I.S. Armor Left Bicep]] | | |[[R.I.S. Armor Left Bicep (Schematic)|R.I.S. Armor Left Bicep]] |
| + | |Master Armorsmith |
| + | |Yes |
| + | |Unlimited |
| + | |Mol Ni'mai |
| |This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc. | | |This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc. |
− | |Crafted | + | |Quest Reward |
− | |Armor | + | | |
− | |Arm Armor | + | | |
− | |clothing@shared_clothing_armor_ris_bicep_l.iff | + | | |
− | |\object\tangible\wearables\armor\ris | + | | |
− | |shared_armor_ris_bicep_l.iff
| + | |
− | |/string/en/wearables_name.stf
| + | |
| |---- | | |---- |
− | |armor_ris_bracer_l | + | | |
− | |[[R.I.S. Armor Left Bracer (Schematic)|R.I.S. Armor Left Bracer]] | + | | |
| |[[R.I.S. Armor Left Bracer (Schematic)|R.I.S. Armor Left Bracer]] | | |[[R.I.S. Armor Left Bracer (Schematic)|R.I.S. Armor Left Bracer]] |
| + | |Master Armorsmith |
| + | |Yes |
| + | |Unlimited |
| + | |Mol Ni'mai |
| |This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc. | | |This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc. |
− | |Crafted | + | |Quest Reward |
− | |Armor | + | | |
− | |Arm Armor | + | | |
− | |clothing@shared_clothing_armor_ris_bracer_l.iff | + | | |
− | |\object\tangible\wearables\armor\ris | + | | |
− | |shared_armor_ris_bracer_l.iff
| + | |
− | |/string/en/wearables_name.stf
| + | |
| |---- | | |---- |
− | |armor_ris_bicep_r | + | | |
− | |[[R.I.S. Armor Right Bicep (Schematic)|R.I.S. Armor Right Bicep]] | + | | |
| |[[R.I.S. Armor Right Bicep (Schematic)|R.I.S. Armor Right Bicep]] | | |[[R.I.S. Armor Right Bicep (Schematic)|R.I.S. Armor Right Bicep]] |
| + | |Master Armorsmith |
| + | |Yes |
| + | |Unlimited |
| + | |Mol Ni'mai |
| |This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc. | | |This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc. |
− | |Crafted | + | |Quest Reward |
− | |Armor
| + | |
− | |Arm Armor
| + | |
− | |clothing@shared_clothing_armor_ris_bicep_r.iff
| + | |
− | |\object\tangible\wearables\armor\ris
| + | |
− | |shared_armor_ris_bicep_r.iff
| + | |
− | |/string/en/wearables_name.stf
| + | |
− | |----
| + | |
− | |armor_ris_bracer_r
| + | |
− | |[[R.I.S. Armor Right Bracer (Schematic)|R.I.S. Armor Right Bracer]]
| + | |
− | |[[R.I.S. Armor Right Bracer (Schematic)|R.I.S. Armor Right Bracer]]
| + | |
− | |This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
| + | |
− | |Crafted
| + | |
− | |Armor
| + | |
− | |Arm Armor
| + | |
− | |clothing@shared_clothing_armor_ris_bracer_r.iff
| + | |
− | |\object\tangible\wearables\armor\ris
| + | |
− | |shared_armor_ris_bracer_r.iff
| + | |
− | |/string/en/wearables_name.stf
| + | |
− | |----
| + | |
− | |armor_layer_ris
| + | |
− | |[[R.I.S. Armor Layer (Schematic)|R.I.S. Armor Layer]]
| + | |
− | |[[R.I.S. Armor Layer (Schematic)|R.I.S. Armor Layer]]
| + | |
− | |This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
| + | |
− | |Crafted
| + | |
− | |Armor
| + | |
− | |Armor Layer
| + | |
− | |armor@component@shared_armor_layer_ris.iff
| + | |
− | |\object\tangible\component\armor
| + | |
− | |shared_armor_layer_ris.iff
| + | |
− | |/string/en/craft_clothing_ingredients_n.stf
| + | |
− | |----
| + | |
− | |armor_segment_ris
| + | |
− | |[[R.I.S. Armor Segment (Schematic)|R.I.S. Armor Segment]]
| + | |
− | |[[R.I.S. Armor Segment (Schematic)|R.I.S. Armor Segment]]
| + | |
− | |This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
| + | |
− | |Crafted
| + | |
− | |Armor
| + | |
− | |Armor Segment
| + | |
− | |armor@shared_armor_segment_ris.iff
| + | |
− | |\object\tangible\component\armor
| + | |
− | |shared_armor_segment_ris.iff
| + | |
− | |/string/en/craft_clothing_ingredients_n.stf
| + | |
− | |----
| + | |
− | |backpack_s06_quest
| + | |
− | |[[Spec-Ops Field Agent Pack (Schematic)|Spec-Ops Field Agent Pack]]
| + | |
− | |[[Schematic: Spec-Ops Field Agent Pack (Quest Reward)|Schematic: Spec-Ops Field Agent Pack]]
| + | |
| | | | | |
− | |Crafted
| |
− | |Clothing
| |
− | |Wearable Container
| |
− | |clothing@shared_clothing_backpack_field_06_quest.iff
| |
− | |\object\tangible\wearables\backpack
| |
− | |shared_backpack_s06_quest.iff
| |
− | |/string/en/wearables_name.stf
| |
− | |----
| |
− | |bandolier_s04_quest
| |
− | |[[Weaponsmith's Tool Set (Schematic)|Weaponsmith's Tool Set]]
| |
− | |[[Schematic: Weaponsmith's Tool Set (Quest Reward)|Schematic: Weaponsmith's Tool Set]]
| |
| | | | | |
− | |Crafted
| |
− | |Clothing
| |
− | |Bandolier
| |
− | |clothing@shared_clothing_bandolier_field_04_quest.iff
| |
− | |\object\tangible\wearables\bandolier
| |
− | |shared_bandolier_s04_quest.iff
| |
− | |/string/en/wearables_name.stf
| |
− | |----
| |
− | |sword_2h_scythe
| |
− | |[[Scythe Blade (Schematic)|Scythe Blade]]
| |
− | |[[Scythe Blade Schematic (Quest Reward)|Scythe Blade Schematic]]
| |
| | | | | |
− | |Crafted
| |
− | |Weapon
| |
− | |2-Handed Melee Weapon
| |
− | |weapon@shared_2h_sword_scythe.iff
| |
− | |\object\weapon\melee\2h_sword
| |
− | |shared_2h_sword_scythe.iff
| |
− | |/string/en/weapon_name.stf
| |
− | |----
| |
− | |shellfish_harvester
| |
− | |[[Shellfish Harvesting Tool (Schematic)|Shellfish Harvesting Tool]]
| |
− | |[[Shellfish Harvesting Tool (Quest Reward)|Shellfish Harvesting Tool]]
| |
| | | | | |
− | |Crafted
| |
− | |Misc
| |
− | |Tool
| |
− | |item@shared_item_shellfish_harvester.iff
| |
− | |\object\tangible\harvesting
| |
− | |shared_shellfish_harvester.iff
| |
− | |/string/en/item_n.stf
| |
| |---- | | |---- |
− | |shisa
| |
− | |[[Shisa (Schematic)|Shisa]]
| |
− | |[[Shisa Draft Schematic (Quest Reward)|Shisa Draft Schematic]]
| |
− | |Schematic is given at the end of secret of the syren part 2.
| |
− | |Crafted
| |
− | |Furniture
| |
− | |Furniture
| |
− | |furniture@shared_furniture_shisa.iff
| |
− | |\object\tangible\furniture\decorative
| |
− | |shared_shisa.iff
| |
− | |/string/en/frn_n.stf
| |
− | |----
| |
− | |quest_stimpack_a
| |
− | |[[Small Stimpack A+ (Schematic)|Small Stimpack A+]]
| |
− | |[[Small Stimpack A+ Schematic (Quest Reward)|Small Stimpack A+ Schematic]]
| |
| | | | | |
− | |Crafted
| |
− | |Chemical
| |
− | |Pharmacuetical
| |
− | |chemistry@shared_quest_stimpack_a.iff
| |
− | |\object\tangible\component\chemistry
| |
− | |shared_quest_stimpack_a.iff
| |
− | |/string/en/craft_clothing_ingredients_n.stf
| |
− | |----
| |
− | |attunement_grid
| |
− | |[[Attunement Grid (Schematic)|Attunement Grid]]
| |
− | |[[Attunement Grid (Schematic)|Attunement Grid]]
| |
− | |The schematic is uploaded to the player's datapad by the pickup npc. The player keeps the schematic until they complete or delete the mission.
| |
− | |Crafted
| |
− | |Mission
| |
− | |Generic Item
| |
− | |item@quest_item@shared_attunement_grid.iff
| |
− | |\object\tangible\mission\quest_item
| |
− | |shared_attunement_grid.iff
| |
− | |/string/en/item_n.stf
| |
− | |----
| |
− | |current_alternator
| |
− | |[[Current Alternator (Schematic)|Current Alternator]]
| |
− | |[[Current Alternator (Schematic)|Current Alternator]]
| |
− | |The schematic is uploaded to the player's datapad by the pickup npc. The player keeps the schematic until they complete or delete the mission.
| |
− | |Crafted
| |
− | |Mission
| |
− | |Generic Item
| |
− | |item@quest_item@shared_current_alternator.iff
| |
− | |\object\tangible\mission\quest_item
| |
− | |shared_current_alternator.iff
| |
− | |/string/en/item_n.stf
| |
− | |----
| |
− | |feedback_controller
| |
− | |[[Feedback Controller (Schematic)|Feedback Controller]]
| |
− | |[[Feedback Controller (Schematic)|Feedback Controller]]
| |
− | |The schematic is uploaded to the player's datapad by the pickup npc. The player keeps the schematic until they complete or delete the mission.
| |
− | |Crafted
| |
− | |Mission
| |
− | |Generic Item
| |
− | |item@quest_item@shared_feedback_controller.iff
| |
− | |\object\tangible\mission\quest_item
| |
− | |shared_feedback_controller.iff
| |
− | |/string/en/item_n.stf
| |
− | |----
| |
− | |output_governor
| |
− | |[[Output Governor (Schematic)|Output Governor]]
| |
− | |[[Output Governor (Schematic)|Output Governor]]
| |
− | |The schematic is uploaded to the player's datapad by the pickup npc. The player keeps the schematic until they complete or delete the mission.
| |
− | |Crafted
| |
− | |Mission
| |
− | |Generic Item
| |
− | |item@quest_item@shared_output_governor.iff
| |
− | |\object\tangible\mission\quest_item
| |
− | |shared_output_governor.iff
| |
− | |/string/en/item_n.stf
| |
− | |----
| |
− | |output_regulator
| |
− | |[[Output Regulator (Schematic)|Output Regulator]]
| |
− | |[[Output Regulator (Schematic)|Output Regulator]]
| |
− | |The schematic is uploaded to the player's datapad by the pickup npc. The player keeps the schematic until they complete or delete the mission.
| |
− | |Crafted
| |
− | |Mission
| |
− | |Generic Item
| |
− | |item@quest_item@shared_power_regulator.iff
| |
− | |\object\tangible\mission\quest_item
| |
− | |shared_power_regulator.iff
| |
− | |/string/en/item_n.stf
| |
− | |----
| |
− | |fs_medic_puzzle_heal_pack
| |
− | |[[Experimental Biological Counteragent (Schematic)|Experimental Biological Counteragent]]
| |
− | |[[Experimental Biological Counteragent (Schematic)|Experimental Biological Counteragent]]
| |
| | | | | |
− | |Crafted | + | |[[R.I.S. Armor Right Bracer (Schematic)|R.I.S. Armor Right Bracer]] |
− | |Mission | + | |Master Armorsmith |
− | |Generic Item | + | |Yes |
− | |item@quest_item@shared_fs_medic_puzzle_heal_pack.iff | + | |Unlimited |
− | |\object\tangible\item\quest\force_sensitive | + | |Mol Ni'mai |
− | |shared_fs_medic_puzzle_heal_pack.iff | + | |This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc. |
− | |/string/en/medicine_name.stf | + | |Quest Reward |
− | |---- | + | |
− | |fs_craft_puzzle_config_processor
| + | |
− | |[[Configuration Processor (Schematic)|Configuration Processor]]
| + | |
− | |[[Configuration Processor (Schematic)|Configuration Processor]]
| + | |
| | | | | |
− | |Crafted
| |
− | |Mission
| |
− | |Generic Item
| |
− | |item@quest_item@shared_fs_craft_puzzle_config_processor.iff
| |
− | |\object\tangible\item\quest\force_sensitive
| |
− | |shared_fs_craft_puzzle_config_processor.iff
| |
− | |/string/en/quest_item_n.stf
| |
− | |----
| |
− | |fs_craft_puzzle_gyro_receiver
| |
− | |[[Gyroscopic Receiver (Schematic)|Gyroscopic Receiver]]
| |
− | |[[Gyroscopic Receiver (Schematic)|Gyroscopic Receiver]]
| |
| | | | | |
− | |Crafted
| |
− | |Mission
| |
− | |Generic Item
| |
− | |item@quest_item@shared_fs_craft_puzzle_gyro_receiver.iff
| |
− | |\object\tangible\item\quest\force_sensitive
| |
− | |shared_fs_craft_puzzle_gyro_receiver.iff
| |
− | |/string/en/quest_item_n.stf
| |
− | |----
| |
− | |fs_craft_puzzle_signal_amp
| |
− | |[[Signal Amplifier (Schematic)|Signal Amplifier]]
| |
− | |[[Signal Amplifier (Schematic)|Signal Amplifier]]
| |
| | | | | |
− | |Crafted
| |
− | |Mission
| |
− | |Generic Item
| |
− | |item@quest_item@shared_fs_craft_puzzle_signal_amp.iff
| |
− | |\object\tangible\item\quest\force_sensitive
| |
− | |shared_fs_craft_puzzle_signal_amp.iff
| |
− | |/string/en/quest_item_n.stf
| |
− | |----
| |
− | |fs_craft_puzzle_solid_state_array
| |
− | |[[Solid State Array (Schematic)|Solid State Array]]
| |
− | |[[Solid State Array (Schematic)|Solid State Array]]
| |
| | | | | |
− | |Crafted
| |
− | |Mission
| |
− | |Generic Item
| |
− | |item@quest_item@shared_fs_craft_puzzle_solid_state_array.iff
| |
− | |\object\tangible\item\quest\force_sensitive
| |
− | |shared_fs_craft_puzzle_solid_state_array.iff
| |
− | |/string/en/quest_item_n.stf
| |
| |---- | | |---- |
− | |lightweight_turret
| |
− | |[[Small Turret (Schematic)|Small Turret]]
| |
− | |[[Small Turret (Schematic)|Small Turret]]
| |
| | | | | |
− | |Crafted
| |
− | |Mission
| |
− | |Community Crafting Component
| |
− | |community_crafting@component@shared_lightweight_turret.iff
| |
− | |\object\tangible\component\structure
| |
− | |shared_lightweight_turret.iff
| |
− | |/string/en/community_crafting_n.stf
| |
− | |----
| |
− | |lightweight_turret_electronics
| |
− | |[[Turret Electronics (Schematic)|Turret Electronics]]
| |
− | |[[Turret Electronics (Schematic)|Turret Electronics]]
| |
| | | | | |
− | |Crafted | + | |[[R.I.S. Armor Layer (Schematic)|R.I.S. Armor Layer]] |
− | |Mission | + | |Master Armorsmith |
− | |Community Crafting Component | + | |Yes |
− | |community_crafting@component@shared_lightweight_turret_electronics.iff | + | |Unlimited |
− | |\object\tangible\component\structure | + | |Mol Ni'mai |
− | |shared_lightweight_turret_electronics.iff | + | |This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc. |
− | |/string/en/community_crafting_n.stf | + | |Quest Reward |
− | |---- | + | |
− | |lightweight_turret_hardware
| + | |
− | |[[Turret Hardware (Schematic)|Turret Hardware]]
| + | |
− | |[[Turret Hardware (Schematic)|Turret Hardware]]
| + | |
| | | | | |
− | |Crafted
| |
− | |Mission
| |
− | |Community Crafting Component
| |
− | |community_crafting@component@shared_lightweight_turret_hardware.iff
| |
− | |\object\tangible\component\structure
| |
− | |shared_lightweight_turret_hardware.iff
| |
− | |/string/en/community_crafting_n.stf
| |
− | |----
| |
− | |reinforced_wall_module
| |
− | |[[Reinforced Wall Module (Schematic)|Reinforced Wall Module]]
| |
− | |[[Reinforced Wall Module (Schematic)|Reinforced Wall Module]]
| |
| | | | | |
− | |Crafted
| |
− | |Mission
| |
− | |Community Crafting Component
| |
− | |community_crafting@component@shared_reinforced_wall_module.iff
| |
− | |\object\tangible\component\structure
| |
− | |shared_reinforced_wall_module.iff
| |
− | |/string/en/community_crafting_n.stf
| |
− | |----
| |
− | |refined_ardanium_ii
| |
− | |[[Refined Ardanium II (Schematic)|Refined Ardanium II]]
| |
− | |[[Refined Ardanium II (Schematic)|Refined Ardanium II]]
| |
| | | | | |
− | |Crafted
| |
− | |Mission
| |
− | |Resource Container
| |
− | |community_crafting@component@shared_refined_ardanium_ii.iff
| |
− | |\object\tangible\component\structure
| |
− | |shared_refined_ardanium_ii.iff
| |
− | |/string/en/community_crafting_n.stf
| |
− | |----
| |
− | |refined_endrine
| |
− | |[[Refined Endrine (Schematic)|Refined Endrine]]
| |
− | |[[Refined Endrine (Schematic)|Refined Endrine]]
| |
| | | | | |
− | |Crafted
| |
− | |Mission
| |
− | |Resource Container
| |
− | |community_crafting@component@shared_refined_endrine.iff
| |
− | |\object\tangible\component\structure
| |
− | |shared_refined_endrine.iff
| |
− | |/string/en/community_crafting_n.stf
| |
| |---- | | |---- |
− | |refined_rudic
| |
− | |[[Refined Rudic (Schematic)|Refined Rudic]]
| |
− | |[[Refined Rudic (Schematic)|Refined Rudic]]
| |
| | | | | |
− | |Crafted
| |
− | |Mission
| |
− | |Resource Container
| |
− | |community_crafting@component@shared_refined_rudic.iff
| |
− | |\object\tangible\component\structure
| |
− | |shared_refined_rudic.iff
| |
− | |/string/en/community_crafting_n.stf
| |
− | |----
| |
− | |connections
| |
− | |[[Shield Connections (Schematic)|Shield Connections]]
| |
− | |[[Shield Connections (Schematic)|Shield Connections]]
| |
| | | | | |
− | |Crafted | + | |[[R.I.S. Armor Segment (Schematic)|R.I.S. Armor Segment]] |
− | |Mission | + | |Master Armorsmith |
− | |Community Crafting Component | + | |Yes |
− | |community_crafting@component@shared_connections.iff | + | |Unlimited |
− | |\object\tangible\component\structure | + | |Mol Ni'mai |
− | |shared_connections.iff | + | |This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc. |
− | |/string/en/community_crafting_n.stf | + | |Quest Reward |
− | |---- | + | |
− | |endrost
| + | |
− | |[[Endrost Alloy (Schematic)|Endrost Alloy]]
| + | |
− | |[[Endrost Alloy (Schematic)|Endrost Alloy]]
| + | |
| | | | | |
− | |Crafted
| |
− | |Mission
| |
− | |Resource Container
| |
− | |community_crafting@component@shared_endrost.iff
| |
− | |\object\tangible\component\chemistry
| |
− | |shared_endrost.iff
| |
− | |/string/en/community_crafting_n.stf
| |
− | |----
| |
− | |power_supply
| |
− | |[[Power Supply (Schematic)|Power Supply]]
| |
− | |[[Power Supply (Schematic)|Power Supply]]
| |
| | | | | |
− | |Crafted
| |
− | |Mission
| |
− | |Community Crafting Component
| |
− | |community_crafting@component@shared_power_supply.iff
| |
− | |\object\tangible\component\structure
| |
− | |shared_power_supply.iff
| |
− | |/string/en/community_crafting_n.stf
| |
− | |----
| |
− | |primary_computer
| |
− | |[[Primary Computer (Schematic)|Primary Computer]]
| |
− | |[[Primary Computer (Schematic)|Primary Computer]]
| |
| | | | | |
− | |Crafted
| |
− | |Mission
| |
− | |Community Crafting Component
| |
− | |community_crafting@component@shared_primary_computer.iff
| |
− | |\object\tangible\component\structure
| |
− | |shared_primary_computer.iff
| |
− | |/string/en/community_crafting_n.stf
| |
− | |----
| |
− | |regulator
| |
− | |[[Regulator (Schematic)|Regulator]]
| |
− | |[[Regulator (Schematic)|Regulator]]
| |
− | |
| |
− | |Crafted
| |
− | |Mission
| |
− | |Community Crafting Component
| |
− | |community_crafting@component@shared_regulator.iff
| |
− | |\object\tangible\component\structure
| |
− | |shared_regulator.iff
| |
− | |/string/en/community_crafting_n.stf
| |
− | |----
| |
− | |shield_housing
| |
− | |[[Shield Housing (Schematic)|Shield Housing]]
| |
− | |[[Shield Housing (Schematic)|Shield Housing]]
| |
− | |
| |
− | |Crafted
| |
− | |Mission
| |
− | |Community Crafting Component
| |
− | |community_crafting@component@shared_shield_housing.iff
| |
− | |\object\tangible\component\structure
| |
− | |shared_shield_housing.iff
| |
− | |/string/en/community_crafting_n.stf
| |
− | |----
| |
− | |unit_computer
| |
− | |[[Unit Computer (Schematic)|Unit Computer]]
| |
− | |[[Unit Computer (Schematic)|Unit Computer]]
| |
| | | | | |
− | |Crafted
| |
− | |Mission
| |
− | |Community Crafting Component
| |
− | |community_crafting@component@shared_unit_computer.iff
| |
− | |\object\tangible\component\structure
| |
− | |shared_unit_computer.iff
| |
− | |/string/en/community_crafting_n.stf
| |
| |---- | | |---- |
| |} | | |} |