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Line 48: |
Line 48: |
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| {| class="wikitable" | | {| class="wikitable" |
− | ||Leg 0||Start / Finish||-4975 -2227 | + | ||Leg 0||Start / Finish||4199 5286 |
| |- style="background-color:#F1F1F1;" | | |- style="background-color:#F1F1F1;" |
− | ||Leg 1||Southern Archway||-4987 -2417 | + | ||Leg 1||The Narrows||3787 4764 |
| |- | | |- |
− | ||Leg 2||Crafter's Alley||-5031 -2425 | + | ||Leg 2||Krisa River||3485 4556 |
| |- style="background-color:#F1F1F1;" | | |- style="background-color:#F1F1F1;" |
− | ||Leg 3||Hotel Square||-5081 -2393 | + | ||Leg 3||Xahn's Crossing||3042 4565 |
| |- | | |- |
− | ||Leg 4||Academy Row||-5172 -2398 | + | ||Leg 4||Virrago Bend||2248 5169 |
| |- style="background-color:#F1F1F1;" | | |- style="background-color:#F1F1F1;" |
− | ||Leg 5||The Back Alley||-5222 -2317 | + | ||Leg 5||Garva's Turn||1839 4966 |
| |- | | |- |
− | ||Leg 6||Overlook Entrance||-5149 -2286 | + | ||Leg 6||Quid Embankment||1583 5062 |
| |- style="background-color:#F1F1F1;" | | |- style="background-color:#F1F1F1;" |
| ||Leg 7||Overlook||-5114 -2254 | | ||Leg 7||Overlook||-5114 -2254 |
Characteristics
Rising along the banks of the Mephyt River in the northeastern reaches of Talus, Nashal is an incredibly diverse ciry originally founded by Selonian achitects. In its early days, the fledgling settlement served as a neutral ground for meetings between Talus' three native species. As the Drall, Selonian, and humans learned to cooperate and communicate more effectively, Nashal became a focal point for cultural exchange. After the construction of Nashal's starport, the city's reputation as a diplomatic safe haven grew stronger. The Republic often held peace summits between rival systems in Nashal, and the unflux of visitors from around the galaxy only increased the city's diversity.
When the Empire abolished the Imperial Senate, Nashal's prominence faded. However, the inhabitants have retained a great appreciation for high culture and still believe strongly in peace between all sentient species. In recent years, Nashal's focus has shifted from diplomacy to food and drink. In fact, Nashal is known for producing some of the most successful chefs in the Corellian system.
Nashal's emphasis on high culture is not all-inclusive. The city does have its share of slums, industrial areas, and military zones. Like other Corellian cities, Nashal has a small Imperial presence.
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City Info
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City Data
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CityName: |
Nashal
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Region: |
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Waypoint: |
-5270, -2367
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Related Tags
100%
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This document is complete.
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City
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This document refers to a City.
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Talus
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This document relates to the Talus planet.
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Trainers
Type |
Waypoint
|
Architect Trainer |
4299, 5119
|
Architect Trainer |
4221, 5126
|
Armorsmith Trainer |
4275, 5102
|
Artisan Trainer |
4410, 5309
|
Artisan Trainer |
4518, 5230
|
Bio-Engineer Trainer |
4341, 5114
|
Brawler Trainer |
4286, 5395
|
Brawler Trainer |
4409, 5287
|
Chef Trainer |
4283, 5172
|
Combat Medic Trainer |
4389, 5364
|
Combat Medic Trainer |
4505, 5169
|
Creature Handler Trainer |
4467, 5482
|
Dancer Trainer |
4338, 5339
|
Doctor Trainer |
4490, 5182
|
Doctor Trainer |
4503, 5163
|
Droid Engineer Trainer |
4290, 5451
|
Droid Engineer Trainer |
4290, 5100
|
Entertainer Trainer |
4309, 5327
|
Entertainer Trainer |
4366, 5320
|
Image Designer Trainer |
4346, 5054
|
Marksman Trainer |
4366, 5384
|
Marksman Trainer |
4366, 5324
|
Medic Trainer |
4389, 5281
|
Merchant Trainer |
4281, 5129
|
Musician Trainer |
4335, 5326
|
One-handed Sword Trainer |
4509, 5159
|
Ranger Trainer |
4234, 5262
|
Scout Trainer |
4304, 5396
|
Scout Trainer |
4377, 5302
|
Weaponsmith Trainer |
4288, 5109
|
|
Facilities
Type |
Waypoint
|
-- |
--
|
-- |
--
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