Difference between revisions of "Nashal (City)"

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==Characteristics==
 
==Characteristics==
  
The original settlement on Rori, Narmle is nestled in the Narmle Swamp in the southwestern portion of Rori. The expansive Narmle Bog borders the city to the south and east. The city's founders selected this location because they believed the bog would protect the settlement from any dangerous native inhabitants, while the lands to the north and west promised an abundance of natural resources. Unfortunately, life in Narmle proved much more difficult than any of the Naboo colonists expected and the city never became the hub of agriculture that its original founders envisioned.
+
Rising along the banks of the Mephyt River in the northeastern reaches of [[Talus (Planet)|Talus]], [[Nashal (City)|Nashal]] is an incredibly diverse ciry originally founded by Selonian achitects. In its early days, the fledgling settlement served as a neutral ground for meetings between Talus' three native species. As the Drall, Selonian, and humans learned to cooperate and communicate more effectively, [[Nashal (City)|Nashal]] became a focal point for cultural exchange. After the construction of [[Nashal (City)|Nashal]]'s starport, the city's reputation as a diplomatic safe haven grew stronger. The Republic often held peace summits between rival systems in [[Nashal (City)|Nashal]], and the unflux of visitors from around the galaxy only increased the city's diversity.
  
Narmle would have withered away if not for the onset of a devastating Brainworm Rot Plague nearly two hundred years before the Battle of Naboo. Narmle's inhabitants were commissioned to build a second settlement, Restuss, to quarantine infected colonists traveling to Naboo. The influx of credits and new labor helped Narmle expand into a small, thriving city. Medical ressearch conducted in Narmle eventually helped cure the plague, and the Republic officials rewarded the city for its efforts by funding the construction of a Center for Arts and Education. Although the city remains small when compared to Theed or Coronet, it is a far cry from its early days as a simple supply outpost for hard-working farmers.
+
When the Empire abolished the Imperial Senate, [[Nashal (City)|Nashal]]'s prominence faded. However, the inhabitants have retained a great appreciation for high culture and still believe strongly in peace between all sentient species. In recent years, [[Nashal (City)|Nashal]]'s focus has shifted from diplomacy to food and drink. In fact, [[Nashal (City)|Nashal]] is known for producing some of the most successful chefs in the Corellian system.
  
Although technically under the control of Naboo's Queen Kylantha, Narmle is largely self-governed by a handful of elected officials. Like Rori itself, Narmle goes relatively unnoticed by most of the galaxy as the Galactic Civil War intensifies, Governro Ferrox, who is charged with ruling the entire population of Rori, has his home and offices in Narmle.
+
Nashal's emphasis on high culture is not all-inclusive. The city does have its share of slums, industrial areas, and military zones. Like other [[Corellia (Planet)|Corellia]]n cities, [[Nashal (City)|Nashal]] has a small Imperial presence.
 
+
Narmle maintains a friendly rivalry with its sister city Restuss. As the only cities on Rori, Narmle and Restuss typically compete for funds, visitors, and settlers from Naboo. Narmle's inhabitants often exhibit a sense of superiority, stemming from the fact that Narmle natives actually built Restuss. The rivalry has become heated on occasion, although it has only rarely erupted into violence.
+
 
+
In general, the residents of Narmle are a very open and welcoming people, both kind to strangers and hospitable to all visitors. Tourists are often directed to the fabled "Talking Bantha," a large and hairy bantha that apparently speaks with great insight and wisdom. Although scholars insist that the Talking Bantha is a simple hoax the verbose creature continues to attract curiosity seekers from across the galaxy.
+
 
+
===History===
+
Narmle was an ancient King of Naboo whose reign took place around 2,000 BBY. Known as "the Explorer," King Narmle colonized Naboo's swampy moon of Rori. By 1 ABY, there was still a city on Rori named for him.
+
  
 
|valign=top|
 
|valign=top|
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==Nashal River Race==
 
==Nashal River Race==
  
Mostly this track has been used for recreation and youth races; very few professional events have been staged here. The course primarily sticks to major waterways around Nashal and therefore is impractical for mount or foot racing. On a hover vehicle, it is considered a delightful afternoon outing.
+
Mostly this track has been used for recreation and youth races; very few professional events have been staged here. The course primarily sticks to major waterways around [[Nashal (City)|Nashal]] and therefore is impractical for mount or foot racing. On a hover vehicle, it is considered a delightful afternoon outing.
  
 
==Race Waypoints==
 
==Race Waypoints==
Line 55: Line 48:
 
||
 
||
 
{| class="wikitable"
 
{| class="wikitable"
||Leg 0||Start / Finish||-4975 -2227
+
||Leg 0||Start / Finish||4199 5286
 
|- style="background-color:#F1F1F1;"
 
|- style="background-color:#F1F1F1;"
||Leg 1||Southern Archway||-4987 -2417
+
||Leg 1||The Narrows||3787 4764
 
|-
 
|-
||Leg 2||Crafter's Alley||-5031 -2425
+
||Leg 2||Krisa River||3485 4556
 
|- style="background-color:#F1F1F1;"
 
|- style="background-color:#F1F1F1;"
||Leg 3||Hotel Square||-5081 -2393
+
||Leg 3||Xahn's Crossing||3042 4565
 
|-
 
|-
||Leg 4||Academy Row||-5172 -2398
+
||Leg 4||Virrago Bend||2248 5169
 
|- style="background-color:#F1F1F1;"
 
|- style="background-color:#F1F1F1;"
||Leg 5||The Back Alley||-5222 -2317
+
||Leg 5||Garva's Turn||1839 4966
 
|-
 
|-
||Leg 6||Overlook Entrance||-5149 -2286
+
||Leg 6||Quid Embankment||1583 5062
 
|- style="background-color:#F1F1F1;"
 
|- style="background-color:#F1F1F1;"
||Leg 7||Overlook||-5114 -2254
+
||Leg 7||Snaykinn Pass||1499 4802
 
|-
 
|-
||Leg 8||Overlook Egress||-5148 -2274
+
||Leg 8||Jeassa River||1485 4366
 
|- style="background-color:#F1F1F1;"
 
|- style="background-color:#F1F1F1;"
||Leg 9||Vendor's Alley||-5186 -2216
+
||Leg 9||Kyuu's Twist||2248 3905
 
|-
 
|-
||Leg 10||Rorgungan Ruins||-5328 -2093
+
||Leg 10||The TH Causeway||1886 3211
 
|- style="background-color:#F1F1F1;"
 
|- style="background-color:#F1F1F1;"
||Leg 11||The Forgotten Heroes||-5441 -2098
+
||Leg 11||Lake Thorn||2448 2457
 
|-
 
|-
||Leg 12||Garyn's Lookout||-5529 -2137
+
||Leg 12||Aximia River||2841 2923
 
|- style="background-color:#F1F1F1;"
 
|- style="background-color:#F1F1F1;"
||Leg 13||Squall Patch||-5475 -2348
+
||Leg 13||The Overlook||3670 3475
 
|-
 
|-
||Leg 14||Chuba Grove||-4995 -2484
+
||Leg 14||Kima Way||4129 3652
 
|- style="background-color:#F1F1F1;"
 
|- style="background-color:#F1F1F1;"
||Leg 15||Cloning Facility||-5205 -2614
+
||Leg 15||Deep Run||4511 4054
 +
|-
 +
||Leg 16||Fed-Dub Stretch||4529 4831
 
|}
 
|}
 
|}
 
|}
Line 100: Line 95:
 
|width="250"|'''Type'''||width="100"|'''Waypoint'''
 
|width="250"|'''Type'''||width="100"|'''Waypoint'''
 
|-
 
|-
||Bounty Hunter Trainer||-5231, -2241
+
||Architect Trainer||4299, 5119
 
|- style="background-color:#F1F1F1;"
 
|- style="background-color:#F1F1F1;"
||Medic Trainer||-5153, -2239
+
||Architect Trainer||4221, 5126
 
|-
 
|-
||Medic Trainer||-5140, -2216
+
||Armorsmith Trainer||4275, 5102
 
|- style="background-color:#F1F1F1;"
 
|- style="background-color:#F1F1F1;"
||Medic Trainer||-5154, -2238
+
||Artisan Trainer||4410, 5309
 
|-
 
|-
||Pikeman Trainer||-5277, -2325
+
||Artisan Trainer||4518, 5230
 
|- style="background-color:#F1F1F1;"
 
|- style="background-color:#F1F1F1;"
||Rifleman Trainer||-5215, -2372
+
||Bio-Engineer Trainer||4341, 5114
 
|-
 
|-
||Scout Trainer||-4952, 2374
+
||Brawler Trainer||4286, 5395
 
|- style="background-color:#F1F1F1;"
 
|- style="background-color:#F1F1F1;"
||Weaponsmith Trainer||-5275, -2424
+
||Brawler Trainer||4409, 5287
|}
+
 
+
|valign=top|
+
 
+
== Facilities ==
+
{| class="wikitable"
+
|- style="background-color:#ffffcc;" align="center"
+
|width="250"|'''Type'''||width="100"|'''Waypoint'''
+
 
|-
 
|-
||Bank||-5110, -2474
+
||Chef Trainer||4283, 5172
 
|- style="background-color:#F1F1F1;"
 
|- style="background-color:#F1F1F1;"
||Bazaar Terminal||-5279, -2170
+
||Combat Medic Trainer||4389, 5364
 
|-
 
|-
||Bazaar Terminal|| -5435, -2113 (behind Gungan guards)
+
||Combat Medic Trainer||4505, 5169
 
|- style="background-color:#F1F1F1;"
 
|- style="background-color:#F1F1F1;"
||Bounty Hunter Droid Vendor||-5227, -2236
+
||Creature Handler Trainer||4467, 5482
 
|-
 
|-
||Bounty Hunter Mission Terminal||-5230, -2237
+
||Dancer Trainer||4338, 5339
 
|- style="background-color:#F1F1F1;"
 
|- style="background-color:#F1F1F1;"
||Cloning Center||-5311, -2220
+
||Doctor Trainer||4490, 5182
 
|-
 
|-
||Clothing and Armor Crafting Station||-5270, -2367
+
||Doctor Trainer||4503, 5163
 
|- style="background-color:#F1F1F1;"
 
|- style="background-color:#F1F1F1;"
||Food and Chemical Crafting Station||-5170, -2334
+
||Droid Engineer Trainer||4290, 5451
 
|-
 
|-
||Guild Hall: Combat -5200, -2409
+
||Droid Engineer Trainer||4290, 5100
 
|- style="background-color:#F1F1F1;"
 
|- style="background-color:#F1F1F1;"
||Guild Hall: Commerce -5200, -2358
+
||Entertainer Trainer||4309, 5327
 
|-
 
|-
||Guild Hall: Theater -5029, -2353
+
||Entertainer Trainer||4366, 5320
 
|- style="background-color:#F1F1F1;"
 
|- style="background-color:#F1F1F1;"
||Guild Hall: University -5011, -2397
+
||Image Designer Trainer||4346, 5054
 
|-
 
|-
||Hotel||-5286, -2266
+
||Marksman Trainer||4366, 5384
 
|- style="background-color:#F1F1F1;"
 
|- style="background-color:#F1F1F1;"
||Hotel||-5129, -2336
+
||Marksman Trainer||4366, 5324
 
|-
 
|-
||Medical Center||-5109, -2237
+
||Medic Trainer||4389, 5281
 
|- style="background-color:#F1F1F1;"
 
|- style="background-color:#F1F1F1;"
||Mission Terminal||-5331, -2111
+
||Merchant Trainer||4281, 5129
 
|-
 
|-
||Mission Terminal||-5333, -2109
+
||Musician Trainer||4335, 5326
 
|- style="background-color:#F1F1F1;"
 
|- style="background-color:#F1F1F1;"
||Mission Terminal||-5303, -2280
+
||One-handed Sword Trainer||4509, 5159
 
|-
 
|-
||Mission Terminal||-5268, -2280
+
||Ranger Trainer||4234, 5262
 
|- style="background-color:#F1F1F1;"
 
|- style="background-color:#F1F1F1;"
||Shuttleport||-5241, -2147
+
||Scout Trainer||4304, 5396
 
|-
 
|-
||Starport||-5399, -2200
+
||Scout Trainer||4377, 5302
 
|- style="background-color:#F1F1F1;"
 
|- style="background-color:#F1F1F1;"
||Structure and Furniture Crafting Station ||-5343, -2104
+
||Weaponsmith Trainer||4288, 5109
 +
|}
 +
 
 +
|valign=top|
 +
 
 +
== Facilities ==
 +
{| class="wikitable"
 +
|- style="background-color:#ffffcc;" align="center"
 +
|width="250"|'''Type'''||width="100"|'''Waypoint'''
 +
|-
 +
||--||--
 +
|- style="background-color:#F1F1F1;"
 +
||--||--
 
|-
 
|-
||Weapon, Droid, and General Item Crafting Station||-5270, -2402
 
 
|}
 
|}
 
|}
 
|}
 
  
 
=Screenshots=
 
=Screenshots=

Latest revision as of 23:56, 21 May 2007

Characteristics

Rising along the banks of the Mephyt River in the northeastern reaches of Talus, Nashal is an incredibly diverse ciry originally founded by Selonian achitects. In its early days, the fledgling settlement served as a neutral ground for meetings between Talus' three native species. As the Drall, Selonian, and humans learned to cooperate and communicate more effectively, Nashal became a focal point for cultural exchange. After the construction of Nashal's starport, the city's reputation as a diplomatic safe haven grew stronger. The Republic often held peace summits between rival systems in Nashal, and the unflux of visitors from around the galaxy only increased the city's diversity.

When the Empire abolished the Imperial Senate, Nashal's prominence faded. However, the inhabitants have retained a great appreciation for high culture and still believe strongly in peace between all sentient species. In recent years, Nashal's focus has shifted from diplomacy to food and drink. In fact, Nashal is known for producing some of the most successful chefs in the Corellian system.

Nashal's emphasis on high culture is not all-inclusive. The city does have its share of slums, industrial areas, and military zones. Like other Corellian cities, Nashal has a small Imperial presence.

City Info

Nashal
City Data
CityName: Nashal
Region:
Waypoint: -5270, -2367

Related Tags

100% This document is complete.

City This document refers to a City.

Talus This document relates to the Talus planet.

Narmle Memorial Rally

Nashal River Race Map

Nashal River Race

Mostly this track has been used for recreation and youth races; very few professional events have been staged here. The course primarily sticks to major waterways around Nashal and therefore is impractical for mount or foot racing. On a hover vehicle, it is considered a delightful afternoon outing.

Race Waypoints

Leg 0 Start / Finish 4199 5286
Leg 1 The Narrows 3787 4764
Leg 2 Krisa River 3485 4556
Leg 3 Xahn's Crossing 3042 4565
Leg 4 Virrago Bend 2248 5169
Leg 5 Garva's Turn 1839 4966
Leg 6 Quid Embankment 1583 5062
Leg 7 Snaykinn Pass 1499 4802
Leg 8 Jeassa River 1485 4366
Leg 9 Kyuu's Twist 2248 3905
Leg 10 The TH Causeway 1886 3211
Leg 11 Lake Thorn 2448 2457
Leg 12 Aximia River 2841 2923
Leg 13 The Overlook 3670 3475
Leg 14 Kima Way 4129 3652
Leg 15 Deep Run 4511 4054
Leg 16 Fed-Dub Stretch 4529 4831

NPC & Facilities Lists

Trainers

Type Waypoint
Architect Trainer 4299, 5119
Architect Trainer 4221, 5126
Armorsmith Trainer 4275, 5102
Artisan Trainer 4410, 5309
Artisan Trainer 4518, 5230
Bio-Engineer Trainer 4341, 5114
Brawler Trainer 4286, 5395
Brawler Trainer 4409, 5287
Chef Trainer 4283, 5172
Combat Medic Trainer 4389, 5364
Combat Medic Trainer 4505, 5169
Creature Handler Trainer 4467, 5482
Dancer Trainer 4338, 5339
Doctor Trainer 4490, 5182
Doctor Trainer 4503, 5163
Droid Engineer Trainer 4290, 5451
Droid Engineer Trainer 4290, 5100
Entertainer Trainer 4309, 5327
Entertainer Trainer 4366, 5320
Image Designer Trainer 4346, 5054
Marksman Trainer 4366, 5384
Marksman Trainer 4366, 5324
Medic Trainer 4389, 5281
Merchant Trainer 4281, 5129
Musician Trainer 4335, 5326
One-handed Sword Trainer 4509, 5159
Ranger Trainer 4234, 5262
Scout Trainer 4304, 5396
Scout Trainer 4377, 5302
Weaponsmith Trainer 4288, 5109

Facilities

Type Waypoint
-- --
-- --

Screenshots

Screenshot1 Screenshot1 Screenshot1 Screenshot1
Screenshot1 Screenshot1 Screenshot1 Screenshot1