Difference between revisions of "Dagger (Schematic)"

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==Details==
 
==Details==
 
 
 
 
 
{{CraftingSpec
 
{{CraftingSpec
|Dagger
+
|Dagger|A modern dagger, as much style as substance.|9|Requires Generic Crafting Tool|1|40|42|General Crafting|Weapon|1-Handed Melee Weapon|Engineering III: Advanced Concepts}}
|Schematic Description
+
|Schematic Complexity
+
|Schematic Tool Requirement
+
|Schematic DataSize
+
|Schematic Granted XP
+
|Schematic Practiced XP
+
|XP Type
+
|Crafting Tool Tab}}
+
  
 
== Schematic ==
 
== Schematic ==
  
 
{| width="400" align="center"
 
{| width="400" align="center"
|{{CraftingSlot|res_inorganic.png|SlotName|ResourceName|QTY}}
+
|{{CraftingSlot|res_steel.png|Knife Blade-shaft Assembly|Steel|9}}
|{{CraftingSlot|res_inorganic.png|SlotName|ResourceName|QTY}}
+
|{{CraftingSlot|res_metal_ferrous.png|Cutting Edge|Ferrous Metal|4}}
 
|-
 
|-
|{{CraftingSlot|res_inorganic.png|SlotName|ResourceName|QTY}}
+
|{{CraftingSlot|res_petrochem_inert.png|Weapon Grip Assembly|Inert Petrochemical|7}}
|{{CraftingSlot|res_inorganic.png|SlotName|ResourceName|QTY}}
+
|-
+
|{{CraftingSlot|res_inorganic.png|SlotName|ResourceName|QTY}}
+
|{{CraftingSlot|res_inorganic.png|SlotName|ResourceName|QTY}}
+
|-
+
|{{CraftingSlot|res_inorganic.png|SlotName|ResourceName|QTY}}
+
|{{CraftingSlot|res_inorganic.png|SlotName|ResourceName|QTY}}
+
|-
+
|{{CraftingSlot|res_inorganic.png|SlotName|ResourceName|QTY}}
+
|{{CraftingSlot|res_inorganic.png|SlotName|ResourceName|QTY}}
+
 
|}
 
|}
  
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{|align="center"
 
{|align="center"
 
|-
 
|-
||{{D0%}}
+
||{{D75%}}
 
|-
 
|-
||{{ProfessionTagOther|ProfName}}
+
||{{ProfessionTagOther|Artisan}}
 
|-
 
|-
 
||{{Schematic}}
 
||{{Schematic}}
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{{ExperimentalProps
 
{{ExperimentalProps
|ExpProperty01    = Experimental Property
+
|ExpProperty01    = Experimental Damage
|ExpSubProperty01 = Experimental SubProperty
+
|ExpSubProperty01 = Attack Speed
|attribute01a    = Attribute 1
+
|attribute01a    = Shock Resistance
|value01a        = %
+
|value01a        = 100%
|attribute01b    = Attribute 2
+
|ExpSubProperty02 = Maximum Damage
|value01b        = %
+
|attribute02a    = Shock Resistance
|attribute01c    = Attribute 3
+
|value02a        = 100%
|value01c        = %
+
|ExpSubProperty03 = Minimum Damage
|attribute01d    = Attribute 4
+
|attribute03a    = Shock Resistance
|value01d        = %
+
|value03a        = 100%
|ExpProperty02    = Experimental Property
+
|ExpSubProperty04 = Wound Chance
|ExpSubProperty02 = Experimental SubProperty
+
|attribute04a    = Shock Resistance
|attribute02a    = Attribute 1
+
|value04a        = 100%
|value02a        = %
+
|ExpProperty05    = Experimental Durability
|attribute02b    = Attribute 2
+
|ExpSubProperty05 = Unit Integrity
|value02b        = %
+
|attribute05a    = Shock Resistance
|attribute02c    = Attribute 3
+
|value05a        = 100%
|value02c        = %
+
|ExpProperty06    = Experimental Efficiency
|attribute02d    = Attribute 4
+
|ExpSubProperty06 = Attack Action Cost
|value02d        = %
+
|attribute06a    = Shock Resistance
|ExpProperty03    = Experimental Property
+
|value06a        = 100%
|ExpSubProperty03 = Experimental SubProperty
+
|ExpSubProperty07 = Attack Action Cost
|attribute03a    = Attribute 1
+
|attribute07a    = Shock Resistance
|value03a        = %
+
|value07a        = 100%
|attribute03b    = Attribute 2
+
|ExpSubProperty08 = Attack Health Cost
|value03b        = %
+
|attribute08a    = Shock Resistance
|attribute03c    = Attribute 3
+
|value08a        = 100%
|value03c        = %
+
|ExpSubProperty09 = Attack Mind Cost
|attribute03d    = Attribute 4
+
|attribute09a    = Shock Resistance
|value03d        = %
+
|value09a        = 100%
|ExpProperty04    = Experimental Property
+
|ExpProperty10    = Experimental Range
|ExpSubProperty04 = Experimental SubProperty
+
|ExpSubProperty10 = Maximum Range Modifier
|attribute04a    = Attribute 1
+
|attribute10a    = Shock Resistance
|value04a        = %
+
|value10a        = 100%
|attribute04b    = Attribute 2
+
|ExpSubProperty11 = Medium Range Mod
|value04b        = %
+
|attribute11a     = Shock Resistance
|attribute04c    = Attribute 3
+
|value11a         = 100%
|value04c        = %
+
|ExpSubProperty12 = Minimum Range Modifier
|attribute04d    = Attribute 4
+
|attribute12a     = Shock Resistance
|value04d        = %
+
|value12a         = 100%
|ExpProperty05    = Experimental Property
+
|ExpSubProperty05 = Experimental SubProperty
+
|attribute05a    = Attribute 1
+
|value05a        = %
+
|attribute05b    = Attribute 2
+
|value05b        = %
+
|attribute05c    = Attribute 3
+
|value05c        = %
+
|attribute05d    = Attribute 4
+
|value05d        = %
+
|ExpProperty06    = Experimental Property
+
|ExpSubProperty06 = Experimental SubProperty
+
|attribute06a    = Attribute 1
+
|value06a        = %
+
|attribute06b    = Attribute 2
+
|value06b        = %
+
|attribute06c    = Attribute 3
+
|value06c        = %
+
|attribute06d    = Attribute 4
+
|value06d        = %
+
|ExpProperty07    = Experimental Property
+
|ExpSubProperty07 = Experimental SubProperty
+
|attribute07a    = Attribute 1
+
|value07a        = %
+
|attribute07b    = Attribute 2
+
|value07b        = %
+
|attribute07c    = Attribute 3
+
|value07c        = %
+
|attribute07d    = Attribute 4
+
|value07d        = %
+
|ExpProperty08    = Experimental Property
+
|ExpSubProperty08 = Experimental SubProperty
+
|attribute08a    = Attribute 1
+
|value08a        = %
+
|attribute08b    = Attribute 2
+
|value08b        = %
+
|attribute08c    = Attribute 3
+
|value08c        = %
+
|attribute08d    = Attribute 4
+
|value08d        = %
+
|ExpProperty09    = Experimental Property
+
|ExpSubProperty09 = Experimental SubProperty
+
|attribute09a    = Attribute 1
+
|value09a        = %
+
|attribute09b    = Attribute 2
+
|value09b        = %
+
|attribute09c    = Attribute 3
+
|value09c        = %
+
|attribute09d    = Attribute 4
+
|value09d        = %
+
|ExpProperty10    = Experimental Property
+
|ExpSubProperty10 = Experimental SubProperty
+
|attribute10a    = Attribute 1
+
|value10a        = %
+
|attribute10b     = Attribute 2
+
|value10b         = %
+
|attribute10c    = Attribute 3
+
|value10c        = %
+
|attribute10d     = Attribute 4
+
|value10d         = %
+
 
}}
 
}}
 
|}
 
|}
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== Schematic Image 1 (Ingredients) ==
 
== Schematic Image 1 (Ingredients) ==
 +
 +
 +
Note: Post 2003 the Decay Rate attribute on weapons was changed to Unit Integrity and the weight attribute stat is based off of Shock Resistance.
 +
 
{| align="center"
 
{| align="center"
 
|-
 
|-
||[[Image:SchematicImageName(Pic1).jpg|200px]]
+
||[[Image:Dagger-Schematic-2003.jpg|200px]]
 
|}
 
|}
 
|valign=top|
 
|valign=top|
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{| align="center"
 
{| align="center"
 
|-
 
|-
||[[Image:SchematicImageName(Pic3).jpg|200px]]
+
||[[Image:DaggerSWGC.jpg|200px]]
 
|}
 
|}
 
|-
 
|-
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==Source References==
 
==Source References==
 
{{SourceReferences
 
{{SourceReferences
| SourcePage01 =  
+
| SourcePage01 = 1
| OriginalPageLink01 =  
+
| OriginalPageLink01 = http://swg.allakhazam.com/db/abilities.html?swgability=11
| SourcePage02 =  
+
| SourcePage02 = 2
| OriginalPageLink02 =  
+
| OriginalPageLink02 = http://web.archive.org/web/20041107040337/swg.warcry.com/data/weapons/view.php?weapons=7
 
| SourcePage03 =  
 
| SourcePage03 =  
 
| OriginalPageLink03 =  
 
| OriginalPageLink03 =  

Latest revision as of 08:40, 3 May 2010





Schematic - Dagger

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Details

Name: Dagger
Data: A modern dagger, as much style as substance.
Complexity: 9
Required Tool: Requires Generic Crafting Tool
Schematic Data Size: 1
Granted XP: 40
Practice XP: 42
XP Type: General Crafting
Crafting Tool Tab: Weapon
Item Category: 1-Handed Melee Weapon
Skill Required: Engineering III: Advanced Concepts


Schematic

Res steel.png
Knife Blade-shaft Assembly
Steel 9
Res metal ferrous.png
Cutting Edge
Ferrous Metal 4
Res petrochem inert.png
Weapon Grip Assembly
Inert Petrochemical 7

Related Tags

75% This document is nearing completion.

Artisan This document is related to the Artisan Profession.

Schematic This document relates to a schematic.

Experimental Properties



Experimental Damage
Attack Speed
Shock Resistance 100%
Maximum Damage
Shock Resistance 100%
Minimum Damage
Shock Resistance 100%
Wound Chance
Shock Resistance 100%
Experimental Durability
Unit Integrity
Shock Resistance 100%
Experimental Efficiency
Attack Action Cost
Shock Resistance 100%
Attack Action Cost
Shock Resistance 100%
Attack Health Cost
Shock Resistance 100%
Attack Mind Cost
Shock Resistance 100%
Experimental Range
Maximum Range Modifier
Shock Resistance 100%
Medium Range Mod
Shock Resistance 100%
Minimum Range Modifier
Shock Resistance 100%

Schematic Image 1 (Ingredients)

Note: Post 2003 the Decay Rate attribute on weapons was changed to Unit Integrity and the weight attribute stat is based off of Shock Resistance.

Dagger-Schematic-2003.jpg

Schematic Image 2 (Attributes 1)

200px

Schematic Image 3 (Attributes 2)

DaggerSWGC.jpg

Item Image 1

200px

Item Image 2

200px

Source References

Source Source in Context
1 http://swg.allakhazam.com/db/abilities.html?swgability=11
2 http://web.archive.org/web/20041107040337/swg.warcry.com/data/weapons/view.php?weapons=7