ID |
Path |
Filename |
Trigger |
Message |
Notes |
Examples
|
error_camp_disband
|
/string/en/
|
camp.stf
|
internal_command_string
|
Your camp has been disbanded.
|
Message received when a player chooses the disband radial option on their camp status terminal to remove the camp from the game world.
|
Example
|
error_camp_exists
|
/string/en/
|
camp.stf
|
internal_command_string
|
You are unable to setup camp here. A campsite already exists at this location.
|
|
Example
|
error_muni_true
|
/string/en/
|
camp.stf
|
internal_command_string
|
You cannot setup camp in a municipal zone. Please try elsewhere.
|
Message a player receives if they attempt to setup camp within a player city's limits
|
Example
|
error_nobuild
|
/string/en/
|
camp.stf
|
internal_command_string
|
You cannot setup camp in a no-build zone. Please try elsewhere.
|
Message a player receives if they attempt to setup camp within a npc city or poi no build radius
|
Example
|
sys_already_camping
|
/string/en/
|
camp.stf
|
internal_command_string
|
But you already have a camp established elsewhere!
|
Message received if the player attempts to setup another camp and they have already placed a camp some place else and where it has not been disbanded.
|
Example
|
error_battlefield
|
/string/en/
|
camp.stf
|
internal_command_string
|
You cannot setup camp in a battlefield. Please try elsewhere.
|
|
Example
|
error_inside
|
/string/en/
|
camp.stf
|
internal_command_string
|
You cannot setup camp in an interior. Please try elsewhere.
|
Notification sent if a player attempts to use a camp while inside of a building or dungeon cell
|
Example
|
error_in_water
|
/string/en/
|
camp.stf
|
internal_command_string
|
You cannot setup camp in water. Please try elsewhere.
|
|
Example
|
prose_camp_enter
|
/string/en/
|
camp.stf
|
internal_command_string
|
You have entered %TO.
|
Notification sent when a player enter's another player's camp.
|
Example
|
prose_camp_exit
|
/string/en/
|
camp.stf
|
internal_command_string
|
You are leaving %TO.
|
Notification sent when a player leaves another player's camp.
|
Example
|
camp_exit
|
/string/en/
|
camp.stf
|
internal_command_string
|
You are leaving a campsite.
|
Notification sent when a player is leaving an abandoned campsite.
|
Example
|
camp_enter
|
/string/en/
|
camp.stf
|
internal_command_string
|
You are entering a campsite.
|
Notification sent when a player is entering an abandoned campsite.
|
Example
|
sys_not_in_inv
|
/string/en/
|
camp.stf
|
internal_command_string
|
You can't use the camping kit unless it is in your inventory.
|
Message a player receives if they attempt to use a camp kit while it isn't in their primary inventory, such as if it is in the bank or dropped inside of a player structure.
|
Example
|
sys_deploy
|
/string/en/
|
camp.stf
|
internal_command_string
|
You begin to deploy the camping kit.
|
|
Example
|
sys_not_in_combat
|
/string/en/
|
camp.stf
|
internal_command_string
|
You can't deploy a camp during combat!
|
|
Example
|
sys_combat_abandoned
|
/string/en/
|
camp.stf
|
internal_command_string
|
Your camp has been abandoned since you are in combat.
|
Message sent to the player when an enemy becomes hostile to them.
|
Example
|
sys_nsf_skill
|
/string/en/
|
camp.stf
|
internal_command_string
|
You lack the skill to deploy this camp.
|
Message sent to a player who attempts to deploy a camp and do not have sufficient skill modifier
|
Example
|
sys_cant_camp
|
/string/en/
|
camp.stf
|
internal_command_string
|
You can't deploy a camp in your current state.
|
Message sent to a player who attempts to deploy a camp while either under a state, skill animating, or in a non standing posture position.
|
Example
|
error_building_too_close
|
/string/en/
|
camp.stf
|
internal_command_string
|
You cannot setup camp this close to a building.
|
Message sent if a player attempts to deploy the camp too close to a structure or landmark.
|
Example
|
sys_abandoned_camp
|
/string/en/
|
camp.stf
|
internal_command_string
|
Your camp has been abandoned.
|
Message received if the player leaves the camp for too long of an extended period of time.
|
Example
|
sys_camp_heal
|
/string/en/
|
camp.stf
|
internal_command_string
|
While in the camp, medics and entertainers can heal your wounds.
|
Message received when a player enters an active camp
|
Example
|
error_lair_too_close
|
/string/en/
|
camp.stf
|
internal_command_string
|
You can't deploy a camp this close to a lair!
|
|
Example
|