Difference between revisions of "Combat Medic (Profession)"
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* Cannot loot mob if killed by poison only [http://swg.allakhazam.com/db/guides.html?guide=180] | * Cannot loot mob if killed by poison only [http://swg.allakhazam.com/db/guides.html?guide=180] | ||
+ | * Resource experimentation changes in patch 4 [http://wiki2.swganh.org/index.php/Publish_4_Notes:_13_November_03#Professions] |
Latest revision as of 16:27, 29 May 2010
Profession - Combat Medic
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Skill Tree |
Related Tags
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Profession Overview
Combat Medic is a hybrid profession that branches off from Scout and Medic. Combat Medic abilities are designed around crafting and using various ranged poisons, diseases and heals.
Combat Medic Features
- Combat Medic Crafting
- Medic Crafting
- Medical Rating
- Apply Disease
- Apply Poison
- Ranged Stimpack
- Area Stimpack
- Heal Mind
- Place Hospital
Experience
There are 2 types of experience types available to the Combat Medic profession, Medical and Medine Crafting.
Medical
- Healing player target Health & Action pools (Self Healing isn't counted)
- Apply Disease
- Apply Poison
Medicine Crafting
- Crafting medical objects
Getting Started
You can find a Combat Medic trainer in one of the following locations:
CorelliaCoronet (-71, -4450)
Talus |
NabooKaadara (5080, 6655)
TatooineMos Eisley (3533, -4753) |
RoriNarmle (-5108, -2221)
LokNym's Stronghold (583, 5100)
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Skill Modifiers
- Combat Medic Effectiveness
- Combat Medicine Assembly
- Combat Medicine Experimentation
- Combat Medicine Use
- Healing Range
- Ranged Injury Treatment Speed
Abilities
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Schematics Granted
Single Target Diseases
Single Target Poisons |
Area Poisons
Area Diseases
Ranged Stims
Area Stims |
Components |
Community Information
Combat Medic Forum:
http://swgforums.swganh.org/index.php?f=110
Trainer Locations:
Former Correspondents:
Useful Information: