Difference between revisions of "AcceptTransactionMessage"

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m (Protected "AcceptTransactionMessage": Page is complete. [edit=sysop:move=sysop])
(Variable Descriptions)
 
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{{MissingPacket}}
 
{{PageHeader|Server Packet|AcceptTransactionMessage (B131CA17)}}
 
{{PageHeader|Server Packet|AcceptTransactionMessage (B131CA17)}}
 
{| border="0" width="90%" cellpadding=6
 
{| border="0" width="90%" cellpadding=6
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===Struct===
 
===Struct===
 
----
 
----
 
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{| align="center"
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|-
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||
 
{| class="wikitable"
 
{| class="wikitable"
 
|{{short}}||'''Opperand_Count'''
 
|{{short}}||'''Opperand_Count'''
 
|-
 
|-
 
|{{int}}||'''Opcode'''
 
|{{int}}||'''Opcode'''
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|}
 
|}
 
|}
  
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* '''Description''':
 
* '''Description''':
Puts the accepted flag of the transacion
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This is by a client when a player clicks the Accept checkbox. It then gets sent from the server to the other player to show that the first player accepted.
 
|valign=top|
 
|valign=top|
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===Tags===
 
===Tags===
 
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Latest revision as of 14:26, 10 June 2010





Server Packet - AcceptTransactionMessage (B131CA17)

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Struct


SHORT Opperand_Count
INT Opcode

Variable Descriptions


Opperand_Count = 1

Opcode = B131CA17


  • Description:

This is by a client when a player clicks the Accept checkbox. It then gets sent from the server to the other player to show that the first player accepted.

Tags


S→C This packet originates on the server.

100% This packet has been completely reversed.


Sample Packet

Insert Sample Packet Here...