Difference between revisions of "AcceptTransactionMessage"
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− | + | This is by a client when a player clicks the Accept checkbox. It then gets sent from the server to the other player to show that the first player accepted. | |
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===Tags=== | ===Tags=== | ||
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Latest revision as of 14:26, 10 June 2010
This article or section needs additional data. Please add a sample packet! |
Server Packet - AcceptTransactionMessage (B131CA17)
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Struct
Variable DescriptionsOpperand_Count = 1 Opcode = B131CA17
This is by a client when a player clicks the Accept checkbox. It then gets sent from the server to the other player to show that the first player accepted. |
Tags
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Sample Packet
Insert Sample Packet Here...