Difference between revisions of "R.I.S. Armor Segment (Schematic)"
From SWGANH Wiki
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==Details== | ==Details== | ||
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{{CraftingSpec | {{CraftingSpec | ||
− | |R.I.S. Armor Segment | + | |R.I.S. Armor Segment|A segment of R.I.S. armor.|30|Clothing and Armor Crafting Tool and Clothing and Armor Crafting Station|1|40|42|Armor Crafting|Armor|Armor Component|Master Armorsmith |
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− | |30 | + | |
− | |Clothing and Armor Crafting Tool and Clothing and Armor Crafting Station | + | |
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− | |40 | + | |
− | |Armor Crafting | + | |
− | |Armor}} | + | |
== Schematic == | == Schematic == | ||
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{|align="center" | {|align="center" | ||
|- | |- | ||
− | ||{{ | + | ||{{D75%}} |
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||{{ProfessionTagOther|Armorsmith}} | ||{{ProfessionTagOther|Armorsmith}} | ||
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{{ExperimentalProps | {{ExperimentalProps | ||
|ExpProperty01 = Experimental Durability | |ExpProperty01 = Experimental Durability | ||
− | |ExpSubProperty01 = Armor Action | + | |ExpSubProperty01 = Armor Action Encumbrance |
|attribute01a = Malleability | |attribute01a = Malleability | ||
|value01a = 50% | |value01a = 50% | ||
|attribute01b = Overall Quality | |attribute01b = Overall Quality | ||
|value01b = 50% | |value01b = 50% | ||
− | |ExpSubProperty02 = Armor Health | + | |ExpSubProperty02 = Armor Health Encumbrance |
|attribute02a = Malleability | |attribute02a = Malleability | ||
|value02a = 50% | |value02a = 50% | ||
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|attribute03b = Unit Toughness | |attribute03b = Unit Toughness | ||
|value03b = 50% | |value03b = 50% | ||
− | |ExpSubProperty04 = Armor Mind | + | |ExpSubProperty04 = Armor Mind Encumbrance |
|attribute04a = Malleability | |attribute04a = Malleability | ||
|value04a = 50% | |value04a = 50% | ||
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== Schematic Image 1 (Ingredients) == | == Schematic Image 1 (Ingredients) == | ||
+ | Note: Post 2003, the new armor ingredient slots for armors where changed to be consistent with requiring 1 synthetic cloth and 1 reinforced fiber panel. | ||
+ | 1. Auxiliary Coverage<br> | ||
+ | 2. Body<br> | ||
+ | 3. Inner Liner<br> | ||
+ | 4. Hardware and Attachments<br> | ||
+ | 5. Bindings and Reinforcement<br> | ||
+ | 6. Padding<br> | ||
+ | 7. Armor<br> | ||
+ | 8. Load-bearing Harness<br> | ||
+ | 9. Reinforcement<br> | ||
− | Note: Post 2003, armor and armor component items changed | + | Note: Post 2003, armor and armor component items changed experimentation properties. The new layout of the experimental properties is shown above. |
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− | experimentation properties. The new layout of the experimental | + | |
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− | properties is | + | |
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{| align="center" | {| align="center" | ||
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{| align="center" | {| align="center" | ||
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− | ||[[Image: | + | ||[[Image:RISSegmentSchem.jpg|200px]] |
|} | |} | ||
|valign=top| | |valign=top| | ||
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| SourcePage02 = RIS Armor Source 2 | | SourcePage02 = RIS Armor Source 2 | ||
| OriginalPageLink02 = http://swgcraft.net/forum/showthread.php?p=68911 | | OriginalPageLink02 = http://swgcraft.net/forum/showthread.php?p=68911 | ||
− | | SourcePage03 = | + | | SourcePage03 = 3 |
− | | OriginalPageLink03 = | + | | OriginalPageLink03 = http://web.archive.org/web/20060725090511/http://swg.allakhazam.com/db/abilities.html?swgability=5723 |
| SourcePage04 = | | SourcePage04 = | ||
| OriginalPageLink04 = | | OriginalPageLink04 = |
Latest revision as of 17:47, 9 July 2010
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Schematic - R.I.S. Armor Segment
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Experimental Properties
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