Difference between revisions of "Creature Harvesting (Skill Modifier)"

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= Skill Mod Details =
 
= Skill Mod Details =
 
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When a creature is harvested inside a cave, the yield is always 1 unit.  The Scout experience earned is still calculated using the correct formula for that creature as if it were not inside a cave. [10]
  
 
This modifier controls the yield size of creature resources when using the harvestcorpse command. The modifier is affected by foods and grouping bonuses.
 
This modifier controls the yield size of creature resources when using the harvestcorpse command. The modifier is affected by foods and grouping bonuses.
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== Formulas ==
 
== Formulas ==
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 +
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Needs a formula
 +
 +
1. account for skill modifier <br>
 +
2. account for group and ranger bonus<br>
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3. account for food modifier<br>
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4. account for droid harvesting modifier<br>
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5. account for resource density<br>
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6. account for creature factor
  
 
== Sources ==
 
== Sources ==
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|- align="center"
 
|- align="center"
  
||[[Creature Harvesting 9 (Source)|Source 9]]||[[Creature Harvesting Context 9 (Source)|Source 9]]
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||[[Creature Harvesting 9 (Source)|Source 9]]||[[http://soe.lithium.com/board/message?board.id=droid_engineer&message.id=104265#M104265 Source 9]]
  
 
|- align="center"
 
|- align="center"

Latest revision as of 13:09, 30 January 2011

Skill Modifier - Creature Harvesting

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Description

A higher number increases the amount of resources you will harvest from a creature.

Related Tags

0% This document has not been started.

Skill Modifier This document is relates to a Skill Modifier.

Enhanced Reflexes This document is related to the Enhanced Reflexes Profession.

Scout This document is related to the Scout Profession.

Ranger This document is related to the Ranger Profession.

Skill Mod Details

When a creature is harvested inside a cave, the yield is always 1 unit. The Scout experience earned is still calculated using the correct formula for that creature as if it were not inside a cave. [10]

This modifier controls the yield size of creature resources when using the harvestcorpse command. The modifier is affected by foods and grouping bonuses.


Formulas

Needs a formula

1. account for skill modifier
2. account for group and ranger bonus
3. account for food modifier
4. account for droid harvesting modifier
5. account for resource density
6. account for creature factor

Sources

Source Source in Context
Source 1 [Source 1]
Source 1 [Source 2]
Source 3 [Source 3]
Source 4 [Source 4]
Source 5 Source 5
Source 6 [|Source 6]
Source 7 [Source 7]
Source 8 [Source 8]
Source 9 [Source 9]
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