Difference between revisions of "Weaponsmith (Profession)"
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3. [[Assembly Mechanics (Game Mechanics)|Assembly Mechanics]]<br> | 3. [[Assembly Mechanics (Game Mechanics)|Assembly Mechanics]]<br> | ||
4. [[Experimentation Mechanics (Game Mechanics)|Experimentation Mechanics]]<br> | 4. [[Experimentation Mechanics (Game Mechanics)|Experimentation Mechanics]]<br> | ||
+ | 5. [[Weapon Appearances (Game Mechanics)|Weapon Appearances]]<br> | ||
+ | 6. [[Weapon Component Variations (Game Mechanics)|Weapon Component Variations]]<br> | ||
Note on bow casters: Any wookiee can craft a bow caster so long as they have components required and specialized station/tool. They only get 1 experimentation point to use on the item as they are not a weaponsmith. However if they obtain weaponsmith, then weaponsmith experimentation points can be used to experiment on the item as bow casters are considered weapons and as such generate weapon crafting experience as well as using weapon crafting assembly/experimentation mods. For practical use, the bow caster is considered a rifle, however only wookies get a certification to use it. | Note on bow casters: Any wookiee can craft a bow caster so long as they have components required and specialized station/tool. They only get 1 experimentation point to use on the item as they are not a weaponsmith. However if they obtain weaponsmith, then weaponsmith experimentation points can be used to experiment on the item as bow casters are considered weapons and as such generate weapon crafting experience as well as using weapon crafting assembly/experimentation mods. For practical use, the bow caster is considered a rifle, however only wookies get a certification to use it. | ||
== Getting Started == | == Getting Started == | ||
− | You can find a Weaponsmith trainer in one of the following locations: | + | You can find a [[Weaponsmith_Trainer_(Trainer)|Weaponsmith trainer]] in one of the following locations: |
{| border="0" width="100%" cellpadding=3 | {| border="0" width="100%" cellpadding=3 | ||
|- | |- | ||
|valign=top| | |valign=top| | ||
+ | |||
==[[Corellia (Planet)|Corellia]]== | ==[[Corellia (Planet)|Corellia]]== | ||
[[Bela Vistal (City)|Bela Vistal]] (6862, -5416)<br> | [[Bela Vistal (City)|Bela Vistal]] (6862, -5416)<br> | ||
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* [[Tangle Pistol (Schematic)|Tangle Pistol]]<br> | * [[Tangle Pistol (Schematic)|Tangle Pistol]]<br> | ||
* [[Beam Rifle (Schematic)|Beam Rifle]]<br> | * [[Beam Rifle (Schematic)|Beam Rifle]]<br> | ||
+ | * [[Enhanced E11 Carbine (Schematic)|Enhanced E11 Carbine]]<br> | ||
* [[DLT20 Rifle (Schematic)|DLT20 Rifle]]<br> | * [[DLT20 Rifle (Schematic)|DLT20 Rifle]]<br> | ||
* [[DLT20a Rifle (Schematic)|DLT20a Rifle]]<br> | * [[DLT20a Rifle (Schematic)|DLT20a Rifle]]<br> | ||
Line 196: | Line 200: | ||
* [[T21 Rifle (Schematic)|T21 Rifle]]<br> | * [[T21 Rifle (Schematic)|T21 Rifle]]<br> | ||
* [[Tusken Rifle (Schematic)|Tusken Rifle]]<br> | * [[Tusken Rifle (Schematic)|Tusken Rifle]]<br> | ||
+ | * [[Featherweight FWG5 Pistol (Schematic)|Featherweight FWG5 Pistol]]<br> | ||
+ | * [[Geonosian Sonic Blaster (Schematic)|Geonosian Sonic Blaster]]<br> | ||
+ | * [[DE-10_Pistol_(Schematic)|DE-10 Pistol]]<br> | ||
+ | * [[Modified_Republic_Blaster_(Schematic)|Modified Republic Blaster]]<br> | ||
== Heavy Weapons == | == Heavy Weapons == | ||
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* [[Two-handed Curved Sword (Schematic)|Two-handed Curved Sword]]<br> | * [[Two-handed Curved Sword (Schematic)|Two-handed Curved Sword]]<br> | ||
* [[Vibro Knuckler (Schematic)|Vibro Knuckler]]<br> | * [[Vibro Knuckler (Schematic)|Vibro Knuckler]]<br> | ||
+ | * [[Nightsister Energy Lance (Schematic)|Nightsister Energy Lance]]<br> | ||
== Munitions == | == Munitions == |
Latest revision as of 15:28, 4 July 2011
Profession - Weaponsmith
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Skill Tree |
Related Tags
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Profession Overview
Weaponsmith is one of the elite professions that branches off from Artisan. Weaponsmith abilities are designed around crafting weapons and components that will be used by players during combat. The abilities include crafting several different types of weapons, weapon components and powerups.
This profession requires 63 skill points to master.
Experience requirements to master:
- General Crafting: 21,000 (granted by crafting various items)
- Weaponsmith Crafting: 896,000 (granted by crafting various armorsmith items)
AP Experience: 0
Game Mechanics
1. Weaponsmith
2. Weapon Crafting
3. Assembly Mechanics
4. Experimentation Mechanics
5. Weapon Appearances
6. Weapon Component Variations
Note on bow casters: Any wookiee can craft a bow caster so long as they have components required and specialized station/tool. They only get 1 experimentation point to use on the item as they are not a weaponsmith. However if they obtain weaponsmith, then weaponsmith experimentation points can be used to experiment on the item as bow casters are considered weapons and as such generate weapon crafting experience as well as using weapon crafting assembly/experimentation mods. For practical use, the bow caster is considered a rifle, however only wookies get a certification to use it.
Getting Started
You can find a Weaponsmith trainer in one of the following locations:
CorelliaBela Vistal (6862, -5416)
Talus |
NabooDee'ja Peak (4733, -1267)
TatooineBestine (-1259, -3507) |
RoriNarmle (-5013, -2426)
|
Skill Modifiers
Abilities
N/A
Schematics Granted
Community Information
Weaponsmith Forum:
http://swgforums.swganh.org/index.php?f=125
Looted and Crafted Component Stats:
From the old Weaponsmith Forum [1]
Trainer Locations:
- Allakhazam [2]
Former Correspondents:
- SeaRaptor [3]