Difference between revisions of "Food and Skill Buff Effects (Game Messages)"

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{|
 
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||{{D25%}}
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||{{Game Messages}}
 
||{{Game Messages}}
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== '''Food''' ==
 
  
  
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||You consume %TT.
 
||You consume %TT.
 
||Notes
 
||Notes
||Examples
+
||[[Food Effect 1 (Example)|Example]]
  
  
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||%DI damage was mitigated by defensive buffs!
 
||%DI damage was mitigated by defensive buffs!
 
||Prompt Number
 
||Prompt Number
||
+
||[[Food Effect 2 (Example)|Example]]
  
  
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|- align="center"
 
||nofood
 
||/string/en/npc_reaction/
 
||flytext.stf
 
||internal_command_string
 
||You don't have any food to give!
 
||Prompt Number
 
||
 
 
|- align="center"
 
||nothungry
 
||/string/en/npc_reaction/
 
||flytext.stf
 
||internal_command_string
 
||Your pet isn't hungry.
 
||Prompt Number
 
||
 
 
|- align="center"
 
||yum
 
||/string/en/npc_reaction/
 
||flytext.stf
 
||internal_command_string
 
||Yummy!
 
||Prompt Number
 
||
 
|}
 
|}
 
 
== '''Skill Enhancer Stims'''==
 
 
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
|width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''||'''Notes'''||'''Examples'''
 
 
|- align="center"
 
||already_have
 
||/string/en/
 
||skill_buff_n.stf
 
||internal_command_string
 
||You already have that skill modifier active.
 
||Prompt Number
 
||
 
 
 
 
|- align="center"
 
||dead_eye_active
 
||/string/en/
 
||combat_effects.stf
 
||internal_command_string
 
||The chemical infusion immediately begins to heighten your awareness, agility, and visual acuity.
 
||Prompt Number
 
||
 
 
 
|- align="center"
 
||dead_eye_already
 
||/string/en/
 
||combat_effects.stf
 
||internal_command_string
 
||You are already under the effects of Dead Eye.
 
||Prompt Number
 
||
 
 
 
 
|- align="center"
 
||dead_eye_wait
 
||/string/en/
 
||combat_effects.stf
 
||internal_command_string
 
||You took Dead Eye too recently.  An overdose could cause neurological damage.
 
||Prompt Number
 
||
 
 
|- align="center"
 
||dupe_skill_mod
 
||/string/en/
 
||combat_effects.stf
 
||internal_command_string
 
||You cannot buff %TO because it is already increased by a different effect.
 
||Prompt Number
 
||
 
|}
 
|}
 
 
 
 
 
'''Skill Enhancer Buff Labels'''
 
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
|width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''||'''Notes'''||'''Examples'''
 
 
 
 
 
|- align="center"
 
||base
 
||/string/en/
 
||skill_buff_n.stf
 
||internal_command_string
 
||Basic Skill Enhancer
 
||Prompt Number
 
||
 
 
 
|- align="center"
 
||carbine_accuracy
 
||/string/en/
 
||skill_buff_n.stf
 
||internal_command_string
 
||Carpi Radialis Aligner
 
||Prompt Number
 
||
 
 
|- align="center"
 
||carbine_speed
 
||/string/en/
 
||skill_buff_n.stf
 
||internal_command_string
 
||Carpi Ulnaris Flexor
 
||Prompt Number
 
||
 
 
|- align="center"
 
||heavy_weapon_accuracy
 
||/string/en/
 
||skill_buff_n.stf
 
||internal_command_string
 
||Observation Supplement
 
||Prompt Number
 
||
 
 
|- align="center"
 
||heavy_weapon_speed
 
||/string/en/
 
||skill_buff_n.stf
 
||internal_command_string
 
||Deltoid Expansion Synthetic
 
||Prompt Number
 
||
 
 
|- align="center"
 
||mask_scent
 
||/string/en/
 
||skill_buff_n.stf
 
||internal_command_string
 
||Aroma Screen
 
||Prompt Number
 
||
 
 
|- align="center"
 
||melee_accuracy
 
||/string/en/
 
||skill_buff_n.stf
 
||internal_command_string
 
||Accuracy Vapor
 
||Prompt Number
 
||
 
 
|- align="center"
 
||melee_defense
 
||/string/en/
 
||skill_buff_n.stf
 
||internal_command_string
 
||Dermal Thickener
 
||Prompt Number
 
||
 
 
|- align="center"
 
||onehandmelee_accuracy
 
||/string/en/
 
||skill_buff_n.stf
 
||internal_command_string
 
||Tricep Stretching Chemical
 
||Prompt Number
 
||
 
 
|- align="center"
 
||onehandmelee_speed
 
||/string/en/
 
||skill_buff_n.stf
 
||internal_command_string
 
||Flexible Tendon Bolsterer
 
||Prompt Number
 
||
 
 
|- align="center"
 
||pistol_accuracy
 
||/string/en/
 
||skill_buff_n.stf
 
||internal_command_string
 
||Enhanced View Cone
 
||Prompt Number
 
||
 
 
|- align="center"
 
||pistol_speed
 
||/string/en/
 
||skill_buff_n.stf
 
||internal_command_string
 
||Phalange Intensification Injection
 
||Prompt Number
 
||
 
 
 
|- align="center"
 
||polearm_accuracy
 
||/string/en/
 
||skill_buff_n.stf
 
||internal_command_string
 
||Bicep Advancement Shot
 
||Prompt Number
 
||
 
 
|- align="center"
 
||polearm_speed
 
||/string/en/
 
||skill_buff_n.stf
 
||internal_command_string
 
||Sinew Expander
 
||Prompt Number
 
||
 
 
|- align="center"
 
||ranged_accuracy
 
||/string/en/
 
||skill_buff_n.stf
 
||internal_command_string
 
||Magnified Sight Increaser
 
||Prompt Number
 
||
 
 
|- align="center"
 
||ranged_defense
 
||/string/en/
 
||skill_buff_n.stf
 
||internal_command_string
 
||Synthesized Muscle Stimulant
 
||Prompt Number
 
||
 
 
|- align="center"
 
||rifle_accuracy
 
||/string/en/
 
||skill_buff_n.stf
 
||internal_command_string
 
||Pinpoint Vision Amplification
 
||Prompt Number
 
||
 
 
|- align="center"
 
||rifle_speed
 
||/string/en/
 
||skill_buff_n.stf
 
||internal_command_string
 
||Metacarpal Facilitation Booster
 
||Prompt Number
 
||
 
 
|- align="center"
 
||thrown_accuracy
 
||/string/en/
 
||skill_buff_n.stf
 
||internal_command_string
 
||Keen-Eye Solution
 
||Prompt Number
 
||
 
 
|- align="center"
 
||thrown_speed
 
||/string/en/
 
||skill_buff_n.stf
 
||internal_command_string
 
||Brachii Intensifier Compound
 
||Prompt Number
 
||
 
 
|- align="center"
 
||twohandmelee_accuracy
 
||/string/en/
 
||skill_buff_n.stf
 
||internal_command_string
 
||Ligament Extension Formula
 
||Prompt Number
 
||
 
 
|- align="center"
 
||twohandmelee_speed
 
||/string/en/
 
||skill_buff_n.stf
 
||internal_command_string
 
||Tensile Muscle Supplement
 
||Prompt Number
 
||
 
 
|- align="center"
 
||unarmed_accuracy
 
||/string/en/
 
||skill_buff_n.stf
 
||internal_command_string
 
||Perception Focus Augmentation
 
||Prompt Number
 
||
 
 
|- align="center"
 
||unarmed_speed
 
||/string/en/
 
||skill_buff_n.stf
 
||internal_command_string
 
||Muscle Flexibility Enhancer
 
||Prompt Number
 
||
 
  
 
|}
 
|}
 
|}
 
|}

Latest revision as of 12:04, 20 August 2011

Game Messages - Message Category

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Description

Food and Skill Buff Effects (Game Messages)

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Game Messages This document refers to internal SWG Messages.

System Messages

ID Path Filename Trigger Message Notes Examples
prose_consume_item /string/en/ base_player.stf internal_command_string You consume %TT. Notes Example


full_drink /string/en/ error_message.stf internal_command_string You are too full to drink that. Prompt Number


full_food /string/en/ error_message.stf internal_command_string You are too full to eat that. Prompt Number


pets_only /string/en/ error_message.stf internal_command_string That food is only suitable for pets. Prompt Number


race_restriction /string/en/ error_message.stf internal_command_string That food isn't edible by your species. Prompt Number



stomach_unknown /string/en/ error_message.stf internal_command_string Something just tried to query a stomach that does not exist. Please contact a GM. Prompt Number



target_full_drink /string/en/ error_message.stf internal_command_string Your target cannot drink another drop! Prompt Number


target_full_food /string/en/ error_message.stf internal_command_string Your target is already stuffed and cannot eat anymore! Prompt Number



already_affected /string/en/ combat_effects.stf internal_command_string You are already under the influence of that food. Eating more won't enhance the effect. Prompt Number


dupe_skill_mod /string/en/ combat_effects.stf internal_command_string You cannot buff %TO because it is already increased by a different effect. Prompt Number


feel_hungry /string/en/ combat_effects.stf internal_command_string You feel hungrier. Prompt Number


food_mind_heal /string/en/ combat_effects.stf internal_command_string You feel refreshed.  %DI points of mind damage have been healed. Prompt Number


incap_recovery /string/en/ combat_effects.stf internal_command_string Incapacitation recovery time reduced by %DI%. Prompt Number


instant_wookiee_roar /string/en/ combat_effects.stf internal_command_string You unleash a ferocious roar! Prompt Number


mitigate_damage /string/en/ combat_effects.stf internal_command_string %DI damage was mitigated by defensive buffs! Prompt Number Example


no_additional_effect /string/en/ combat_effects.stf internal_command_string The food has no additional effect on you. Prompt Number


skill_mod_buffed /string/en/ combat_effects.stf internal_command_string Your skill in %TO has improved. Prompt Number