Difference between revisions of "Torso Shot (Ability)"
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== Related Tags == | == Related Tags == | ||
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||{{Ability}} | ||{{Ability}} | ||
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= Ability Breakdown & Details = | = Ability Breakdown & Details = | ||
− | This is a single target ranged attack. | + | This is a single target ranged attack. Torso shot inflicts a 30 second duration fire dot on the target's health pool. The fire dot ticks at 10 second intervals and the damage of each tick is 60% of the initial damage dealt by the weapon to the target. Torso shot's fire dot also produces wounds to the target at each tick. Torso shot cannot be stacked as the highest damage torso shot overwrites the previous one. If a torso shot attack's damage is higher than the previous one then the torso shot fire dot tick is refreshed to reflect the new tick damage. |
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{| border="0" width="100%" cellpadding=6 | {| border="0" width="100%" cellpadding=6 | ||
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− | {| class=" | + | {| class="anhsmalltable" |
|- align="center" style="background-color:#ffffcc;" | |- align="center" style="background-color:#ffffcc;" | ||
− | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Player Message1'''||'''Player Message2'''||'''Other Player's Message''' | + | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Player Message1'''||'''Player Message2'''||'''Other Player's Message'''||'''Notes'''||'''Examples''' |
|- align="center" | |- align="center" | ||
− | | | + | |torsoshot_block |
− | + | |/string/en/ | |
− | | | + | |cbt_spam.stf |
− | /string/en/ | + | |internal_command_string |
− | | | + | |You use Torso Shot on %TT for %DI points of damage, but %ST blocks it! |
− | cbt_spam.stf | + | |%TU uses Torso Shot on you for %DI points of damage, but you block it! |
− | | | + | |%TU uses Torso Shot on %TT for %DI points of damage, but %ST blocks it! |
− | internal_command_string | + | | |
− | | | + | | |
− | You use | + | |
− | | | + | |
− | %TU uses | + | |
− | | | + | |
− | %TU uses | + | |
− | + | ||
|- align="center" | |- align="center" | ||
− | + | |torsoshot_counter | |
− | | | + | |/string/en/ |
− | | | + | |cbt_spam.stf |
− | /string/en/ | + | |internal_command_string |
− | | | + | |You use Torso Shot on %TT for %DI points of damage, but %ST counterattacks! |
− | cbt_spam.stf | + | |%TU uses Torso Shot on you for %DI points of damage, but you counterattack! |
− | | | + | |%TU uses Torso Shot on %TT for %DI points of damage, but %ST counterattacks! |
− | internal_command_string | + | | |
− | | | + | |[[Torsoshot Counter (Example)|Example]] |
− | You use | + | |
− | | | + | |
− | %TU uses | + | |
− | | | + | |
− | %TU uses | + | |
− | + | ||
|- align="center" | |- align="center" | ||
− | + | |torsoshot_evade | |
− | | | + | |/string/en/ |
− | + | |cbt_spam.stf | |
− | + | |internal_command_string | |
− | + | |You use Torso Shot on %TT for %DI points of damage, but %ST evades it. | |
− | + | |%TU uses Torso Shot on you for %DI points of damage, but you evade it. | |
− | + | |%TU uses Torso Shot on %TT for %DI points of damage, but %ST evades it. | |
− | + | | | |
− | + | | | |
|- align="center" | |- align="center" | ||
− | + | |torsoshot_hit | |
− | + | |/string/en/ | |
− | | | + | |cbt_spam.stf |
− | + | |internal_command_string | |
− | + | |You use Torso Shot on %TT for %DI points of damage! | |
− | + | |%TU uses Torso Shot on you for %DI points of damage! | |
− | + | |%TU uses Torso Shot on %TT for %DI points of damage! | |
− | + | | | |
− | + | |[[Torsoshot Hit (Example)|Example]] | |
− | + | ||
|- align="center" | |- align="center" | ||
− | + | |torsoshot_miss | |
− | | | + | |/string/en/ |
− | + | |cbt_spam.stf | |
− | + | |internal_command_string | |
− | + | |Your Torso Shot misses %TT. | |
− | + | |%TU's Torso Shot misses you. | |
− | + | |%TU's Torso Shot misses %TT. | |
− | + | | | |
− | + | | | |
|- | |- | ||
|} | |} | ||
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||Health cost||align="center" |0.5 | ||Health cost||align="center" |0.5 | ||
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− | ||Action cost||align="center" | | + | ||Action cost||align="center" |1.25 |
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− | ||Mind cost||align="center" | | + | ||Mind cost||align="center" |0.5 |
|- | |- | ||
||Force cost||align="center" |0 | ||Force cost||align="center" |0 | ||
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− | ||Damage||align="center" | | + | ||Damage||align="center" |3.0 |
|- | |- | ||
− | ||Delay Time||align="center" | | + | ||Delay Time||align="center" |2.3 |
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|} | |} | ||
|} | |} | ||
|} | |} |
Latest revision as of 19:44, 28 August 2011
Ability - Torso Shot
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Description/torsoshot <target>: This ranged attack douses a target in flames, causing high amounts of damage to the body as well as causing additional fire damage.
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Related Tags
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Ability Breakdown & Details
This is a single target ranged attack. Torso shot inflicts a 30 second duration fire dot on the target's health pool. The fire dot ticks at 10 second intervals and the damage of each tick is 60% of the initial damage dealt by the weapon to the target. Torso shot's fire dot also produces wounds to the target at each tick. Torso shot cannot be stacked as the highest damage torso shot overwrites the previous one. If a torso shot attack's damage is higher than the previous one then the torso shot fire dot tick is refreshed to reflect the new tick damage.
Ability Flow
System MessagesSUI PromptCombat Chat Spam
Fly TextFormula(s)
Source References
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Ability HAM Costs
Ability Multipliers
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