Difference between revisions of "Pet Wound Indicators (Game Messages)"
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||internal_command_string | ||internal_command_string | ||
||Hungry! | ||Hungry! | ||
− | || | + | ||Message sent when the pet has suffered health or action wounds |
− | || | + | ||[[Pet Wounded Health (Example)|Example]] |
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||internal_command_string | ||internal_command_string | ||
||Play! | ||Play! | ||
− | || | + | ||Message sent if the pet has suffered mind wounds. |
− | + | ||[[Pet Wounded Mind (Example)|Example]] | |
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Latest revision as of 21:19, 9 September 2011
This article or section needs proper wiki formatting. |
Game Messages - Message Category
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System Messages
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