Difference between revisions of "TANO06"

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(BaseLine Struct)
(Tags)
 
(13 intermediate revisions by 3 users not shown)
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__NOTOC__
+
{{PageHeader|Baseline|TANO06}}
 
{|align="center"
 
{|align="center"
 
|-  
 
|-  
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<pre>
 
<pre>
SHORT: ObjOpperandCount (7)
+
SHORT: ObjectOpperandCount
float:         Schematic Complexity (!!!!!)
+
INT: ServerID
ASTRING: ?
+
INT: DefenderList
INT:           ???
+
INT: UpdateCounter
ASTRING        ?
+
{
 
+
LONG: DefenderID
 +
}
 
</pre>
 
</pre>
  
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<pre>
 
<pre>
 +
SHORT: UpdateCount
 +
SHORT: UpdateType
 +
{
 +
  00:
 +
    INT: ServerID
 +
  01:
 +
    INT: DefenderListSize
 +
    INT: UpdateCounter
 +
    {
 +
      BYTE: SubType
 +
      {
 +
        00:(remove)
 +
          SHORT: DefenderObjIndex
 +
        01:(add)
 +
          SHORT: DefenderObjIndex
 +
          LONG: DefenderID
 +
        02:(change)
 +
          SHORT: DefenderObjIndex
 +
          LONG: DefenderID
 +
        03:(resetall)
 +
          SHORT: NewListSize
 +
          {
 +
            LONG: DefenderID
 +
          }
 +
        04:(clearall)
 +
      }
 +
    }
 
</pre>
 
</pre>
 +
 
|valign=top|
 
|valign=top|
  
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----
 
----
  
Obj_OperandCount =  
+
ObjOpperandCount = 2
 
----
 
----
 +
'''DefenderList''':
 +
:A list of ObjectIDs that this object is defending against in combat. (Being able to destroy enemy harvesters/factories would be cool !)
  
 
===Tags===
 
===Tags===
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{| align="center"
 
{| align="center"
 
|-  
 
|-  
||{{50%}}
+
||{{100%}}
 
|-
 
|-
 
||{{ServerPacket}}
 
||{{ServerPacket}}
 
|-
 
|-
 
|}
 
|}
 
===To Do===
 
----
 
 
 
|}
 
|}
  
 +
===Sample Packet===
 
----
 
----
 +
 +
<pre>
 +
05 00
 +
0C 5F A7 68            // BaselinesMessage
 +
1D 92 14 6D 02 00 00 00 // ID
 +
4F 4E 41 54 06          // ONAT 6
 +
02 00 42 00
 +
00 00 00 00
 +
00 00 00 00
 +
00 00 0E
 +
</pre>

Latest revision as of 10:39, 12 September 2011

Baseline - TANO06

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TANO Packet Type QuickNav
TANO03 - TANO06 - TANO07


BaseLine Struct


SHORT:			ObjectOpperandCount
INT:			ServerID
INT:			DefenderList
INT:			UpdateCounter
{
 LONG:			DefenderID
}

Deltas Struct


SHORT:			UpdateCount
SHORT:			UpdateType
{
  00:
    INT:		ServerID
  01:
    INT:		DefenderListSize
    INT:		UpdateCounter
    {
      BYTE:		SubType
      {
        00:(remove)
          SHORT:	DefenderObjIndex
        01:(add)
          SHORT:	DefenderObjIndex
          LONG:		DefenderID
        02:(change)
          SHORT:	DefenderObjIndex
          LONG:		DefenderID
        03:(resetall)
          SHORT:	NewListSize
          {
            LONG:	DefenderID
          }
        04:(clearall)
      }
    }

Variable Descriptions


ObjOpperandCount = 2


DefenderList:

A list of ObjectIDs that this object is defending against in combat. (Being able to destroy enemy harvesters/factories would be cool !)

Tags


100% This packet has been completely reversed.

S→C This packet originates on the server.

Sample Packet


05 00 
0C 5F A7 68             // BaselinesMessage
1D 92 14 6D 02 00 00 00 // ID
4F 4E 41 54 06          // ONAT 6
02 00 42 00 
00 00 00 00
00 00 00 00 
00 00 0E