Difference between revisions of "ChatInstantMessageToCharacter"

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==Notes==
 
==Notes==
  
The ChatInstantMessageToCharacter is sent by the sender of an instant message to the server. The server determines if the recipient is valid and then responds to the sender with ChatOnSendInstantMessage and the receiver with ChatInstantMessageToClient.
+
The ChatInstantMessageToCharacter is sent by the sender of an instant message to the server. The server determines if the recipient is valid and then responds to the sender with [[ChatOnSendInstantMessage]] and the receiver with [[ChatInstantMessageToClient]].
  
 
==Sample Packet==
 
==Sample Packet==

Latest revision as of 16:49, 26 February 2012

Client Packet - ChatInstantMessageToCharacter (84BB21F7)

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Struct


SHORT Op Count
INT Opcode
A_STRING Game ID
A_STRING Galaxy Name
A_STRING Player name
U_STRING Message
INT ??
INT Sequence

Variable Descriptions


Opperand_Count = 5

Opcode = 84BB21F7


Tags


C→S This packet originates on the client.

75% This packet has been partially reversed.

Notes

The ChatInstantMessageToCharacter is sent by the sender of an instant message to the server. The server determines if the recipient is valid and then responds to the sender with ChatOnSendInstantMessage and the receiver with ChatInstantMessageToClient.

Sample Packet