Difference between revisions of "ObjectMenuRequest (00000146)"

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(Variable Descriptions)
(Radial Item List)
 
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__NOTOC__
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{{PageHeader|Object Controller|ObjectMenuRequest (00000146)}}
 
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{| border="0" width="90%" cellpadding=6
 
{| border="0" width="90%" cellpadding=6
 
|-
 
|-
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===Struct===
 
===Struct===
 
----
 
----
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{| align="center"
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|-
 +
||
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
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|{{long}}|'''Receiver ID'''
 
|{{long}}|'''Receiver ID'''
 
|-
 
|-
|{{int}}|'''list size'''
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|{{int}}|'''Options Count'''
 
|}
 
|}
{{beginlist|Radial Options|Radial Options}}
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{{beginlist|Radial Options|Options Count}}
 
:{| class="wikitable"
 
:{| class="wikitable"
 
|-
 
|-
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|{{u_string}}|'''Option Text'''
 
|{{u_string}}|'''Option Text'''
 
|}
 
|}
{{endlist|strings}}
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{{endlist|Radial Options}}
  
 
{| class="wikitable"
 
{| class="wikitable"
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|{{byte}}|'''Radial Counter'''
 
|{{byte}}|'''Radial Counter'''
 
|}
 
|}
 
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|}
 
===Variable Descriptions===
 
===Variable Descriptions===
 
----
 
----
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|}
 
|}
  
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===Example Packet===
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05 00  //'OBJECTUPDATE
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46 5E CE 80  //'ObjControllerMessage
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23 00 00 00  //sub-op
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46 01 00 00  //command op
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07 8A D8 CE 13 00 00 00 //character id
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00 00 00 00
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CE A9 03 E3 1E 00 00 00  //object id
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07 8A D8 CE 13 00 00 00  //character id
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01 00  00 00 //list size
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01 //option #
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00 //parent ID
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07  //option ID ("EXAMINE")
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01 //option type
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00 00 00 00 //unicode string length
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03 //radial counter
  
 
===Radial Item List===
 
===Radial Item List===
 +
 +
This comes from the client files. Specifically: datatables/player/radial_menu.iff
 +
 
{|
 
{|
 
| 0 UNKNOWN
 
| 0 UNKNOWN

Latest revision as of 22:40, 13 August 2012

Object Controller - ObjectMenuRequest (00000146)

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Struct


LONG Item ID
LONG Receiver ID
INT Options Count

<Radial Options count=Options Count>

BYTE Option #
BYTE Parent ID
BYTE Option ID
BYTE Option Type
INT Unicode String Length
U_STRING Option Text

<Radial Options/>


BYTE Radial Counter

Variable Descriptions


controllerID = 00000146


  • C->S Radial Request
  • Option #: This is a counter... first option gets 01, second gets 02...etc
  • Parent ID: 0 unless this is a sub-option. Then this is the Option # of the main option
  • Option ID: This is the ID corresponding to the radial item list
  • Option Type: 1 unless the option text isn't listed in the radial item list. In this case the value should be 3
  • Unicode String Length: 0 unless Option Type is 3
  • Option Text: non existant unless Option Type is 3.. then this will be the text of the option to be displayed
  • Radial Counter: counter of radial Packets sent, so the client is able to match the response accordingly

Tags


OCM This header is part of the ObjControllerMessage.

C→S This packet originates on the client.

100% This packet has been completely reversed.


Example Packet

05 00  //'OBJECTUPDATE 
46 5E CE 80   //'ObjControllerMessage
23 00 00 00   //sub-op
46 01 00 00   //command op
07 8A D8 CE 13 00 00 00 //character id
00 00 00 00 
CE A9 03 E3 1E 00 00 00  //object id
07 8A D8 CE 13 00 00 00  //character id
01 00  00 00 //list size
01 //option #
00 //parent ID
07  //option ID ("EXAMINE")
01 //option type
00 00 00 00 //unicode string length
03 //radial counter

Radial Item List

This comes from the client files. Specifically: datatables/player/radial_menu.iff

0 UNKNOWN 1 COMBAT_TARGET 2 COMBAT_UNTARGET 3 COMBAT_ATTACK
4 COMBAT_PEACE 5 COMBAT_DUEL 6 COMBAT_DEATH_BLOW 7 EXAMINE
8 TRADE_START 9 TRADE_ACCEPT 10 ITEM_PICKUP 11 ITEM_EQUIP
12 ITEM_UNEQUIP 13 ITEM_DROP 14 ITEM_DESTROY 15 ITEM_TOKEN
16 ITEM_OPEN 17 ITEM_OPEN_NEW_WINDOW 18 ITEM_ACTIVATE 19 ITEM_DEACTIVATE
20 ITEM_USE 21 ITEM_USE_SELF 22 ITEM_USE_OTHER 23 ITEM_SIT
24 ITEM_MAIL 25 CONVERSE_START 26 CONVERSE_RESPOND 27 CONVERSE_RESPONSE
28 CONVERSE_STOP 29 CRAFT_OPTIONS 30 CRAFT_START 31 CRAFT_HOPPER_INPUT
32 CRAFT_HOPPER_OUTPUT 33 MISSION_TERMINAL_LIST 34 MISSION_DETAILS 35 LOOT
36 LOOT_ALL 37 GROUP_INVITE 38 GROUP_JOIN 39 GROUP_LEAVE
40 GROUP_KICK 41 GROUP_DISBAND 42 GROUP_DECLINE 43 EXTRACT_OBJECT
44 PET_CALL 45 TERMINAL_AUCTION_USE 46 CREATURE_FOLLOW 47 CREATURE_STOP_FOLLOW
48 SPLIT 49 IMAGEDESIGN 50 SET_NAME 51 ITEM_ROTATE
52 ITEM_ROTATE_RIGHT 53 ITEM_ROTATE_LEFT 54 ITEM_MOVE 55 ITEM_MOVE_FORWARD
56 ITEM_MOVE_BACK 57 ITEM_MOVE_UP 58 ITEM_MOVE_DOWN 59 PET_STORE
60 VEHICLE_GENERATE 61 VEHICLE_STORE 62 MISSION_ABORT 63 MISSION_END_DUTY
64 SHIP_MANAGE_COMPONENTS 65 WAYPOINT_AUTOPILOT 66 PROGRAM_DROID 67 SERVER_DIVIDER
68 SERVER_MENU1 69 SERVER_MENU2 70 SERVER_MENU3 71 SERVER_MENU4
72 SERVER_MENU5 73 SERVER_MENU6 74 SERVER_MENU7 75 SERVER_MENU8
76 SERVER_MENU9 77 SERVER_MENU10 78 SERVER_HARVESTER_MANAGE 79 SERVER_HOUSE_MANAGE
80 SERVER_FACTION_HALL_MANAGE 81 SERVER_HUE 82 SERVER_OBSERVE 83 SERVER_STOP_OBSERVING
84 SERVER_TRAVEL_OPTIONS 85 SERVER_BAZAAR_OPTIONS 86 SERVER_SHIPPING_OPTIONS 87 SERVER_HEAL_WOUND
88 SERVER_HEAL_WOUND_HEALTH 89 SERVER_HEAL_WOUND_ACTION 90 SERVER_HEAL_WOUND_STRENGTH 91 SERVER_HEAL_WOUND_CONSTITUTION
92 SERVER_HEAL_WOUND_QUICKNESS 93 SERVER_HEAL_WOUND_STAMINA 94 SERVER_HEAL_DAMAGE 95 SERVER_HEAL_STATE
96 SERVER_HEAL_STATE_STUNNED 97 SERVER_HEAL_STATE_BLINDED 98 SERVER_HEAL_STATE_DIZZY 99 SERVER_HEAL_STATE_INTIMIDATED
100 SERVER_HEAL_ENHANCE 101 SERVER_HEAL_ENHANCE_HEALTH 102 SERVER_HEAL_ENHANCE_ACTION 103 SERVER_HEAL_ENHANCE_STRENGTH
104 SERVER_HEAL_ENHANCE_CONSTITUTION 105 SERVER_HEAL_ENHANCE_QUICKNESS 106 SERVER_HEAL_ENHANCE_STAMINA 107 SERVER_HEAL_FIRSTAID
108 SERVER_HEAL_CURE_POISON 109 SERVER_HEAL_CURE_DISEASE 110 SERVER_HEAL_APPLY_POISON 111 SERVER_HEAL_APPLY_DISEASE
112 SERVER_HARVEST_CORPSE 113 SERVER_PERFORMANCE_LISTEN 114 SERVER_PERFORMANCE_WATCH 115 SERVER_PERFORMANCE_LISTEN_STOP
116 SERVER_PERFORMANCE_WATCH_STOP 117 SERVER_TERMINAL_PERMISSIONS 118 SERVER_TERMINAL_MANAGEMENT 119 SERVER_TERMINAL_PERMISSIONS_ENTER
120 SERVER_TERMINAL_PERMISSIONS_BANNED 121 SERVER_TERMINAL_PERMISSIONS_ADMIN 122 SERVER_TERMINAL_PERMISSIONS_VENDOR 123 SERVER_TERMINAL_PERMISSIONS_HOPPER
124 SERVER_TERMINAL_MANAGEMENT_STATUS 125 SERVER_TERMINAL_MANAGEMENT_PRIVACY 126 SERVER_TERMINAL_MANAGEMENT_TRANSFER 127 SERVER_TERMINAL_MANAGEMENT_RESIDENCE
128 SERVER_TERMINAL_MANAGEMENT_DESTROY 129 SERVER_TERMINAL_MANAGEMENT_PAY 130 SERVER_TERMINAL_CREATE_VENDOR 131 SERVER_GIVE_VENDOR_MAINTENANCE
132 SERVER_ITEM_OPTIONS 133 SERVER_SURVEY_TOOL_RANGE 134 SERVER_SURVEY_TOOL_RESOLUTION 135 SERVER_SURVEY_TOOL_CLASS
136 SERVER_PROBE_DROID_TRACK_TARGET 137 SERVER_PROBE_DROID_FIND_TARGET 138 SERVER_PROBE_DROID_ACTIVATE 139 SERVER_PROBE_DROID_BUY
140 SERVER_TEACH 141 PET_COMMAND 142 PET_FOLLOW 143 PET_STAY
144 PET_GUARD 145 PET_FRIEND 146 PET_ATTACK 147 PET_PATROL
148 PET_GET_PATROL_POINT 149 PET_CLEAR_PATROL_POINTS 150 PET_ASSUME_FORMATION_1 151 PET_ASSUME_FORMATION_2
152 PET_TRANSFER 153 PET_RELEASE 154 PET_TRICK_1 155 PET_TRICK_2
156 PET_TRICK_3 157 PET_TRICK_4 158 PET_GROUP 159 PET_TAME
160 PET_FEED 161 PET_SPECIAL_ATTACK_ONE 162 PET_SPECIAL_ATTACK_TWO 163 PET_RANGED_ATTACK
164 DICE_ROLL 165 DICE_TWO_FACE 166 DICE_THREE_FACE 167 DICE_FOUR_FACE
168 DICE_FIVE_FACE 169 DICE_SIX_FACE 170 DICE_SEVEN_FACE 171 DICE_EIGHT_FACE
172 DICE_COUNT_ONE 173 DICE_COUNT_TWO 174 DICE_COUNT_THREE 175 DICE_COUNT_FOUR
176 CREATE_BALLOT 177 VOTE 178 BOMBING_RUN 179 SELF_DESTRUCT
180 THIRTY_SEC 181 FIFTEEN_SEC 182 SERVER_CAMP_DISBAND 183 SERVER_CAMP_ASSUME_OWNERSHIP
184 SERVER_PROBE_DROID_PROGRAM 185 SERVER_GUILD_CREATE 186 SERVER_GUILD_INFO 187 SERVER_GUILD_MEMBERS
188 SERVER_GUILD_SPONSORED 189 SERVER_GUILD_ENEMIES 190 SERVER_GUILD_SPONSOR 191 SERVER_GUILD_DISBAND
192 SERVER_GUILD_NAMECHANGE 193 SERVER_GUILD_GUILD_MANAGEMENT 194 SERVER_GUILD_MEMBER_MANAGEMENT 195 SERVER_MANF_HOPPER_INPUT
196 SERVER_MANF_HOPPER_OUTPUT 197 SERVER_MANF_STATION_SCHEMATIC 198 ELEVATOR_UP 199 ELEVATOR_DOWN
200 SERVER_PET_OPEN 201 SERVER_PET_DPAD 202 SERVER_MED_TOOL_DIAGNOSE 203 SERVER_MED_TOOL_TENDWOUND
204 SERVER_MED_TOOL_TENDDAMAGE 205 SERVER_PET_MOUNT 206 SERVER_PET_DISMOUNT 207 SERVER_PET_TRAIN_MOUNT
208 SERVER_VEHICLE_ENTER 209 SERVER_VEHICLE_EXIT 210 OPEN_NAVICOMP_DPAD 211 INIT_NAVICOMP_DPAD
212 CITY_STATUS 213 CITY_CITIZENS 214 CITY_STRUCTURES 215 CITY_TREASURY
216 CITY_MANAGEMENT 217 CITY_NAME 218 CITY_MILITIA 219 CITY_TAXES
220 CITY_TREASURY_DEPOSIT 221 CITY_TREASURY_WITHDRAW 222 CITY_REGISTER 223 CITY_RANK
224 CITY_ADMIN_1 225 CITY_ADMIN_2 226 CITY_ADMIN_3 227 CITY_ADMIN_4
228 CITY_ADMIN_5 229 CITY_ADMIN_6 230 MEMORY_CHIP_PROGRAM 231 MEMORY_CHIP_TRANSFER
232 MEMORY_CHIP_ANALYZE 233 EQUIP_DROID_ON_SHIP