Difference between revisions of "Polearm Lunge 1 (Ability)"
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/string/en/ | /string/en/ | ||
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internal_command_string | internal_command_string | ||
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− | You use | + | You use Knee-Cracker on %TT for %DI points of damage, but %ST blocks it! |
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− | %TU uses | + | %TU uses Knee-Cracker on you for %DI points of damage, but you block it! |
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− | %TU uses | + | %TU uses Knee-Cracker on %TT for %DI points of damage, but %ST blocks it! |
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− | || | + | ||kneecracker_counter |
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/string/en/ | /string/en/ | ||
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internal_command_string | internal_command_string | ||
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− | You use | + | You use Knee-Cracker on %TT for %DI points of damage, but %ST counterattacks! |
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− | %TU uses | + | %TU uses Knee-Cracker on you for %DI points of damage, but you counterattack! |
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− | %TU uses | + | %TU uses Knee-Cracker on %TT for %DI points of damage, but %ST counterattacks! |
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− | || | + | ||kneecracker_evade |
||/string/en/ | ||/string/en/ | ||
||cbt_spam.stf | ||cbt_spam.stf | ||
||internal_command_string | ||internal_command_string | ||
− | ||You use | + | ||You use Knee-Cracker on %TT for %DI points of damage, but %ST evades it. |
− | ||%TU uses | + | ||%TU uses Knee-Cracker on you for %DI points of damage, but you evade it. |
− | ||%TU uses | + | ||%TU uses Knee-Cracker on %TT for %DI points of damage, but %ST evades it. |
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− | || | + | ||kneecracker_hit |
||/string/en/ | ||/string/en/ | ||
||cbt_spam.stf | ||cbt_spam.stf | ||
||internal_command_string | ||internal_command_string | ||
− | ||You use | + | ||You use Knee-Cracker on %TT for %DI points of damage! |
− | ||%TU uses | + | ||%TU uses Knee-Cracker on you for %DI points of damage! |
− | ||%TU uses | + | ||%TU uses Knee-Cracker on %TT for %DI points of damage! |
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− | || | + | ||kneecracker_miss |
||/string/en/ | ||/string/en/ | ||
||cbt_spam.stf | ||cbt_spam.stf | ||
||internal_command_string | ||internal_command_string | ||
− | ||Your | + | ||Your Knee-Cracker misses %TT. |
− | ||%TU's | + | ||%TU's Knee-Cracker misses you. |
− | ||%TU's | + | ||%TU's Knee-Cracker misses %TT. |
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||Health cost||align="center" |0.5 | ||Health cost||align="center" |0.5 | ||
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− | ||Action cost||align="center" | | + | ||Action cost||align="center" |1.0 |
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− | ||Mind cost||align="center" | | + | ||Mind cost||align="center" |0.5 |
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||Force cost||align="center" |0 | ||Force cost||align="center" |0 | ||
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− | ||Damage||align="center" | | + | ||Damage||align="center" |1.0 |
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− | ||Delay Time||align="center" |1. | + | ||Delay Time||align="center" |1.5 |
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Latest revision as of 14:54, 29 August 2007
Ability - Polearm Lunge 1
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Description/polearmlunge1 <target>: This polearm attack allows you to slightly extend your range, and it can change the posture of your target.
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Related Tags
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Ability Breakdown & Details
This is a single target melee attack that attacks random pools of the target as well as having a chance at causing a posture down effect. Once a posture down effect has been applied to the target, it is immune to posture down effect from polearmlunge1 for 30 seconds.
Ability Flow
System MessagesSUI PromptCombat Chat Spam
Fly TextFormula(s)
Source References
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Ability HAM Costs
Ability Multipliers
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