Difference between revisions of "Two Hand Lunge 1 (Ability)"

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= Ability Breakdown & Details =
 
= Ability Breakdown & Details =
  
This is a single target melee attack that attacks random pools of the target as well as having a chance at causing a posture down effect. Once a posture down effect has been applied to the target, it is immune to posture down effect from one hand lunges for 30 seconds.
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This is a single target melee attack that attacks random pools of the target as well as having a chance at causing a posture down effect. Once a posture down effect has been applied to the target, it is immune to posture down effect from two hand lunges for 30 seconds.
  
 
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Latest revision as of 14:55, 29 August 2007

Ability - Two Hand Lunge 1

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Description

/melee2hlunge1 <target>: This melee attack allows you to slightly extend your range, and it can change the posture of your target.

Command: /melee2hLunge1
CommandQueue Entry: melee2hlunge1 (E83E702F)

Related Tags

0% This document has not been started.

Ability This document relates to Player Abilities.

Brawler This document is related to the Brawler Profession.

Ability Breakdown & Details

This is a single target melee attack that attacks random pools of the target as well as having a chance at causing a posture down effect. Once a posture down effect has been applied to the target, it is immune to posture down effect from two hand lunges for 30 seconds.

Ability Flow

<graphviz> digraph G {

       rankdir = LR;
       node [shape=record, width=.2, height=.2];
       node [width=1];
       node1 [color="#929292", label = "Step 01", style="bold", fontname="arial", fontcolor="#929292", URL="Test101"];
       node2 [color="orange", label = "Step 02", style="bold", fontname="arial", fontcolor="#458CAF", URL="Test102"];
       node3 [color="orange", label = "Step 03", style="bold", fontname="arial", fontcolor="#458CAF", URL="Test101"];
       node1 -> node2:w [color="#929292"];
       node2:w -> node3:e [color="#515FCA", constraint=false];

} </graphviz>

System Messages

SUI Prompt

Combat Chat Spam

ID Path Filename Trigger Player Message1 Player Message2 Other Player's Message

lungestrike_block

/string/en/

cbt_spam.stf

internal_command_string

You use Lunge Strike on %TT for %DI points of damage, but %ST blocks it!

%TU uses Lunge Strike on you for %DI points of damage, but you block it!

%TU uses Lunge Strike on %TT for %DI points of damage, but %ST blocks it!

lungestrike_counter

/string/en/

cbt_spam.stf

internal_command_string

You use Lunge Strike on %TT for %DI points of damage, but %ST counterattacks!

%TU uses Lunge Strike on you for %DI points of damage, but you counterattack!

%TU uses Lunge Strike on %TT for %DI points of damage, but %ST counterattacks!

lungestrike_evade /string/en/ cbt_spam.stf internal_command_string You use Lunge Strike on %TT for %DI points of damage, but %ST evades it. %TU uses Lunge Strike on you for %DI points of damage, but you evade it. %TU uses Lunge Strike on %TT for %DI points of damage, but %ST evades it.
lungestrike_hit /string/en/ cbt_spam.stf internal_command_string You use Lunge Strike on %TT for %DI points of damage! %TU uses Lunge Strike on you for %DI points of damage! %TU uses Lunge Strike on %TT for %DI points of damage!
lungestrike_miss /string/en/ cbt_spam.stf internal_command_string Your Lunge Strike misses %TT. %TU's Lunge Strike misses you. %TU's Lunge Strike misses %TT.

Fly Text

Formula(s)

  • 1 + 1 = 3
  • 2 - 2 + 2 = 3

Source References

Source Source in Context
Prima Guide somelink1 Source1
Source2 [Source2]

Ability HAM Costs

Modifier Value
Health Cost 0
Action Cost 0
Mind Cost 0
Force Cost 0

Ability Multipliers

Modifier Value
Health cost 1.0
Action cost 0.5
Mind cost 0.5
Force cost 0
Damage 1.0
Delay Time 1.5