Difference between revisions of "Unarmed Combo 2 (Ability)"
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+ | {{PageHeader|Ability|Unarmed Combo 2}} | ||
+ | {| border="0" width="100%" cellpadding=6 | ||
+ | |- | ||
+ | |valign=top| | ||
+ | == Description == | ||
+ | /unarmedcombo2 <target>: This unarmed attack can hit the head, body, and legs of a target simultaneously, potentially damaging Health, Action, and Mind pools simultaneously. | ||
+ | <br><br>'''Command:''' /unarmedCombo2 | ||
+ | <br>'''CommandQueue Entry:''' '''[[unarmedcombo2 (8A06051D)]]''' | ||
+ | |valign=top| | ||
+ | == Related Tags == | ||
+ | {| | ||
+ | |- | ||
+ | ||{{D0%}} | ||
+ | |- | ||
+ | ||{{Ability}} | ||
+ | |- | ||
+ | ||{{ProfessionTagOther|Teras Kasi}} | ||
+ | |- | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | = Ability Breakdown & Details = | ||
+ | |||
+ | This is a single target melee attack. This ability is a scatter effect. It Selects three Random Pools, hits those and applies the damage evenly between the three Pools. Since the Pools are picked randomly, it can hit three different Pools or hit the same Pool three times. | ||
+ | |||
+ | |||
+ | {| border="0" width="100%" cellpadding=6 | ||
+ | |- | ||
+ | |valign=top| | ||
+ | |||
+ | ==Ability Flow== | ||
+ | {| align="center" | ||
+ | |- | ||
+ | || | ||
+ | <graphviz> | ||
+ | digraph G | ||
+ | { | ||
+ | rankdir = LR; | ||
+ | node [shape=record, width=.2, height=.2]; | ||
+ | node [width=1]; | ||
+ | node1 [color="#929292", label = "Step 01", style="bold", fontname="arial", | ||
+ | |||
+ | fontcolor="#929292", URL="Test101"]; | ||
+ | node2 [color="orange", label = "Step 02", style="bold", fontname="arial", | ||
+ | |||
+ | fontcolor="#458CAF", URL="Test102"]; | ||
+ | node3 [color="orange", label = "Step 03", style="bold", fontname="arial", | ||
+ | |||
+ | fontcolor="#458CAF", URL="Test101"]; | ||
+ | node1 -> node2:w [color="#929292"]; | ||
+ | node2:w -> node3:e [color="#515FCA", constraint=false]; | ||
+ | } | ||
+ | </graphviz> | ||
+ | |} | ||
+ | ==System Messages== | ||
+ | |||
+ | ==SUI Prompt== | ||
+ | |||
+ | ==Combat Chat Spam== | ||
+ | |||
+ | {| align="center" | ||
+ | |- | ||
+ | || | ||
+ | {| class="wikitable" | ||
+ | |- align="center" style="background-color:#ffffcc;" | ||
+ | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Player Message1'''||'''Player Message2'''||'''Other Player's Message''' | ||
+ | |- align="center" | ||
+ | || | ||
+ | deathweave_block | ||
+ | || | ||
+ | /string/en/ | ||
+ | || | ||
+ | cbt_spam.stf | ||
+ | || | ||
+ | internal_command_string | ||
+ | || | ||
+ | You use Forraderi Death Weave on %TT for %DI points of damage, but %ST blocks it! | ||
+ | || | ||
+ | %TU uses Forraderi Death Weave on you for %DI points of damage, but you block it! | ||
+ | || | ||
+ | %TU uses Forraderi Death Weave on %TT for %DI points of damage, but %ST blocks it! | ||
+ | |||
+ | |- align="center" | ||
+ | |||
+ | ||deathweave_counter | ||
+ | || | ||
+ | /string/en/ | ||
+ | || | ||
+ | cbt_spam.stf | ||
+ | || | ||
+ | internal_command_string | ||
+ | || | ||
+ | You use Forraderi Death Weave on %TT for %DI points of damage, but %ST counterattacks! | ||
+ | || | ||
+ | %TU uses Forraderi Death Weave on you for %DI points of damage, but you counterattack! | ||
+ | || | ||
+ | %TU uses Forraderi Death Weave on %TT for %DI points of damage, but %ST counterattacks! | ||
+ | |||
+ | |- align="center" | ||
+ | |||
+ | ||deathweave_evade | ||
+ | ||/string/en/ | ||
+ | ||cbt_spam.stf | ||
+ | ||internal_command_string | ||
+ | ||You use Forraderi Death Weave on %TT for %DI points of damage, but %ST evades it. | ||
+ | ||%TU uses Forraderi Death Weave on you for %DI points of damage, but you evade it. | ||
+ | ||%TU uses Forraderi Death Weave on %TT for %DI points of damage, but %ST evades it. | ||
+ | |||
+ | |- align="center" | ||
+ | |||
+ | |||
+ | ||deathweave_hit | ||
+ | ||/string/en/ | ||
+ | ||cbt_spam.stf | ||
+ | ||internal_command_string | ||
+ | ||You use Forraderi Death Weave on %TT for %DI points of damage! | ||
+ | ||%TU uses Forraderi Death Weave on you for %DI points of damage! | ||
+ | ||%TU uses Forraderi Death Weave on %TT for %DI points of damage! | ||
+ | |||
+ | |- align="center" | ||
+ | |||
+ | ||deathweave_miss | ||
+ | ||/string/en/ | ||
+ | ||cbt_spam.stf | ||
+ | ||internal_command_string | ||
+ | ||Your Forraderi Death Weave misses %TT. | ||
+ | ||%TU's Forraderi Death Weave misses you. | ||
+ | ||%TU's Forraderi Death Weave misses %TT. | ||
+ | |||
+ | |- | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | ==Fly Text== | ||
+ | |||
+ | ==Formula(s)== | ||
+ | |||
+ | * '''1 + 1 = 3''' | ||
+ | |||
+ | * '''2 - 2 + 2 = 3''' | ||
+ | |||
+ | ==Source References== | ||
+ | |||
+ | {| align="center" | ||
+ | |- | ||
+ | || | ||
+ | {| class="wikitable" | ||
+ | |- align="center" style="background-color:#ffffcc;" | ||
+ | |width="150px"|'''Source'''||width="450px"|'''Source in Context''' | ||
+ | |- align="center" | ||
+ | ||[[OneHandLunge1_Source1|Prima Guide]]||[[somelink1 Source1]] | ||
+ | |||
+ | |- | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | |valign="top"| | ||
+ | |||
+ | == Ability HAM Costs == | ||
+ | {| align="center" | ||
+ | |- | ||
+ | || | ||
+ | {| class="wikitable" | ||
+ | |- align="center" style="background-color:#ffffcc;" | ||
+ | |width="100px"|'''Modifier'''||'''Value''' | ||
+ | |- | ||
+ | ||Health Cost||align="center" |18 | ||
+ | |- | ||
+ | ||Action Cost||align="center" |27 | ||
+ | |- | ||
+ | ||Mind Cost||align="center" |18 | ||
+ | |- | ||
+ | ||Force Cost||align="center" |0 | ||
+ | |- | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | == Ability Multipliers == | ||
+ | {| align="center" | ||
+ | |- | ||
+ | || | ||
+ | {| class="wikitable" | ||
+ | |- align="center" style="background-color:#ffffcc;" | ||
+ | |width="100px"|'''Modifier'''||'''Value''' | ||
+ | |- | ||
+ | ||Health cost||align="center" |2.0 | ||
+ | |- | ||
+ | ||Action cost||align="center" |2.0 | ||
+ | |- | ||
+ | ||Mind cost||align="center" |2.0 | ||
+ | |- | ||
+ | ||Force cost||align="center" |0 | ||
+ | |- | ||
+ | ||Damage||align="center" |2.5 | ||
+ | |- | ||
+ | ||Delay Time||align="center" |4.0 | ||
+ | |- | ||
+ | |} | ||
+ | |} | ||
+ | |} |
Latest revision as of 05:45, 18 September 2007
Ability - Unarmed Combo 2
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Description/unarmedcombo2 <target>: This unarmed attack can hit the head, body, and legs of a target simultaneously, potentially damaging Health, Action, and Mind pools simultaneously.
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Related Tags
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Ability Breakdown & Details
This is a single target melee attack. This ability is a scatter effect. It Selects three Random Pools, hits those and applies the damage evenly between the three Pools. Since the Pools are picked randomly, it can hit three different Pools or hit the same Pool three times.
Ability Flow
System MessagesSUI PromptCombat Chat Spam
Fly TextFormula(s)
Source References
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Ability HAM Costs
Ability Multipliers
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