Difference between revisions of "Two-Hand Mind Hit 1 (Ability)"
(New page: {{PageHeader|Ability|Two-Hand Mind Hit 1}} {| border="0" width="100%" cellpadding=6 |- |valign=top| == Description == /melee2hmindhit1 <target>: This melee attack targets the head in order...) |
(→Related Tags) |
||
(5 intermediate revisions by the same user not shown) | |||
Line 6: | Line 6: | ||
/melee2hmindhit1 <target>: This melee attack targets the head in order to WOUND the target's Mind pool. | /melee2hmindhit1 <target>: This melee attack targets the head in order to WOUND the target's Mind pool. | ||
<br><br>'''Command:''' /melee2hMindHit1 | <br><br>'''Command:''' /melee2hMindHit1 | ||
− | <br>'''CommandQueue Entry:''' '''[[ | + | <br>'''CommandQueue Entry:''' '''[[melee2hmindhit1 (FAEE81FB)]]''' |
|valign=top| | |valign=top| | ||
== Related Tags == | == Related Tags == | ||
{| | {| | ||
+ | |- | ||
+ | ||{{D0%}} | ||
|- | |- | ||
||{{Ability}} | ||{{Ability}} | ||
|- | |- | ||
− | ||{{ProfessionTagOther| | + | ||{{ProfessionTagOther|Swordsman}} |
|- | |- | ||
|} | |} | ||
Line 21: | Line 23: | ||
= Ability Breakdown & Details = | = Ability Breakdown & Details = | ||
− | This is a single target melee attack. | + | This is a single target melee attack. This ability causes a 120 second long bleed to the mind pool, with a total of 6 ticks at 20 seconds invervals per tick. Each tick on the dot is equivilant to 20% of the initial damage done, so if a 1000 point damage hit was incurred, 200 of this would be allocated to the strength (size of each tick) of the bleed effect. |
{| border="0" width="100%" cellpadding=6 | {| border="0" width="100%" cellpadding=6 | ||
Line 59: | Line 61: | ||
|- align="center" | |- align="center" | ||
|| | || | ||
− | + | mindstrike_block | |
|| | || | ||
/string/en/ | /string/en/ | ||
Line 67: | Line 69: | ||
internal_command_string | internal_command_string | ||
|| | || | ||
− | You use | + | You use Mind Strike on %TT for %DI points of damage, but %ST blocks it! |
|| | || | ||
− | %TU uses | + | %TU uses Mind Strike on you for %DI points of damage, but you block it! |
|| | || | ||
− | %TU uses | + | %TU uses Mind Strike on %TT for %DI points of damage, but %ST blocks it! |
|- align="center" | |- align="center" | ||
− | || | + | ||mindstrike_counter |
|| | || | ||
/string/en/ | /string/en/ | ||
Line 83: | Line 85: | ||
internal_command_string | internal_command_string | ||
|| | || | ||
− | You use | + | You use Mind Strike on %TT for %DI points of damage, but %ST counterattacks! |
|| | || | ||
− | %TU uses | + | %TU uses Mind Strike on you for %DI points of damage, but you counterattack! |
|| | || | ||
− | %TU uses | + | %TU uses Mind Strike on %TT for %DI points of damage, but %ST counterattacks! |
|- align="center" | |- align="center" | ||
− | || | + | ||mindstrike_evade |
||/string/en/ | ||/string/en/ | ||
||cbt_spam.stf | ||cbt_spam.stf | ||
||internal_command_string | ||internal_command_string | ||
− | ||You use | + | ||You use Mind Strike on %TT for %DI points of damage, but %ST evades it. |
− | ||%TU uses | + | ||%TU uses Mind Strike on you for %DI points of damage, but you evade it. |
− | ||%TU uses | + | ||%TU uses Mind Strike on %TT for %DI points of damage, but %ST evades it. |
|- align="center" | |- align="center" | ||
− | || | + | ||mindstrike_hit |
||/string/en/ | ||/string/en/ | ||
||cbt_spam.stf | ||cbt_spam.stf | ||
||internal_command_string | ||internal_command_string | ||
− | ||You use | + | ||You use Mind Strike on %TT for %DI points of damage! |
− | ||%TU uses | + | ||%TU uses Mind Strike on you for %DI points of damage! |
− | ||%TU uses | + | ||%TU uses Mind Strike on %TT for %DI points of damage! |
|- align="center" | |- align="center" | ||
− | || | + | ||mindstrike_miss |
||/string/en/ | ||/string/en/ | ||
||cbt_spam.stf | ||cbt_spam.stf | ||
||internal_command_string | ||internal_command_string | ||
− | ||Your | + | ||Your Mind Strike misses %TT. |
− | ||%TU's | + | ||%TU's Mind Strike misses you. |
− | ||%TU's | + | ||%TU's Mind Strike misses %TT. |
|- | |- | ||
Line 178: | Line 180: | ||
||Health cost||align="center" |0.5 | ||Health cost||align="center" |0.5 | ||
|- | |- | ||
− | ||Action cost||align="center" | | + | ||Action cost||align="center" |1.0 |
|- | |- | ||
− | ||Mind cost||align="center" | | + | ||Mind cost||align="center" |0.5 |
|- | |- | ||
||Force cost||align="center" |0 | ||Force cost||align="center" |0 | ||
|- | |- | ||
− | ||Damage||align="center" | | + | ||Damage||align="center" |1.0 |
|- | |- | ||
− | ||Delay Time||align="center" | | + | ||Delay Time||align="center" |2.3 |
|- | |- | ||
|} | |} | ||
|} | |} | ||
|} | |} |
Latest revision as of 14:45, 29 August 2007
Ability - Two-Hand Mind Hit 1
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
Description/melee2hmindhit1 <target>: This melee attack targets the head in order to WOUND the target's Mind pool.
|
Related Tags
|
Ability Breakdown & Details
This is a single target melee attack. This ability causes a 120 second long bleed to the mind pool, with a total of 6 ticks at 20 seconds invervals per tick. Each tick on the dot is equivilant to 20% of the initial damage done, so if a 1000 point damage hit was incurred, 200 of this would be allocated to the strength (size of each tick) of the bleed effect.
Ability Flow
System MessagesSUI PromptCombat Chat Spam
Fly TextFormula(s)
Source References
|
Ability HAM Costs
Ability Multipliers
|