Difference between revisions of "Surprise Shot (Ability)"
(New page: {{PageHeader|Ability|Surprise Shot}} {| border="0" width="100%" cellpadding=6 |- |valign=top| == Description == /surpriseshot <target>: This ranged sneak attack must be performed from cove...) |
(→Ability Breakdown & Details) |
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== Related Tags == | == Related Tags == | ||
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+ | ||{{D0%}} | ||
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||{{Ability}} | ||{{Ability}} | ||
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= Ability Breakdown & Details = | = Ability Breakdown & Details = | ||
− | This is a single target ranged attack. | + | This is a single target ranged attack. This attack can only be performed while under the takecover state. Supposedly it was to have a large bonus damage to a player that did not pass the 'alertness' check. This large bonus damage was never realized however so perhaps it is worth considering for improvement. |
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{| border="0" width="100%" cellpadding=6 | {| border="0" width="100%" cellpadding=6 | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- align="center" style="background-color:#ffffcc;" | |- align="center" style="background-color:#ffffcc;" | ||
− | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Player | + | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Player Message1'''||'''Player Message2'''||'''Other Player's Message''' |
− | + | ||
− | Message1'''||'''Player Message2'''||'''Other Player's Message''' | + | |
|- align="center" | |- align="center" | ||
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− | + | surpriseshot_block | |
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/string/en/ | /string/en/ | ||
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internal_command_string | internal_command_string | ||
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− | You use | + | You use Surprise Shot on %TT for %DI points of damage, but %ST blocks it! |
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− | %TU uses | + | %TU uses Surprise Shot on you for %DI points of damage, but you block it! |
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− | %TU uses | + | %TU uses Surprise Shot on %TT for %DI points of damage, but %ST blocks it! |
|- align="center" | |- align="center" | ||
− | || | + | ||surpriseshot_counter |
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/string/en/ | /string/en/ | ||
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internal_command_string | internal_command_string | ||
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− | You use | + | You use Surprise Shot on %TT for %DI points of damage, but %ST counterattacks! |
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− | %TU uses | + | %TU uses Surprise Shot on you for %DI points of damage, but you counterattack! |
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− | %TU uses | + | %TU uses Surprise Shot on %TT for %DI points of damage, but %ST counterattacks! |
|- align="center" | |- align="center" | ||
− | || | + | ||surpriseshot_evade |
||/string/en/ | ||/string/en/ | ||
||cbt_spam.stf | ||cbt_spam.stf | ||
||internal_command_string | ||internal_command_string | ||
− | ||You use | + | ||You use Surprise Shot on %TT for %DI points of damage, but %ST evades it. |
− | ||%TU uses | + | ||%TU uses Surprise Shot on you for %DI points of damage, but you evade it. |
− | ||%TU uses | + | ||%TU uses Surprise Shot on %TT for %DI points of damage, but %ST evades it. |
|- align="center" | |- align="center" | ||
− | || | + | ||surpriseshot_hit |
||/string/en/ | ||/string/en/ | ||
||cbt_spam.stf | ||cbt_spam.stf | ||
||internal_command_string | ||internal_command_string | ||
− | ||You use | + | ||You use Surprise Shot on %TT for %DI points of damage! |
− | ||%TU uses | + | ||%TU uses Surprise Shot on you for %DI points of damage! |
− | ||%TU uses | + | ||%TU uses Surprise Shot on %TT for %DI points of damage! |
|- align="center" | |- align="center" | ||
− | || | + | ||surpriseshot_miss |
||/string/en/ | ||/string/en/ | ||
||cbt_spam.stf | ||cbt_spam.stf | ||
||internal_command_string | ||internal_command_string | ||
− | ||Your | + | ||Your Surprise Shot misses %TT. |
− | ||%TU's | + | ||%TU's Surprise Shot misses you. |
− | ||%TU's | + | ||%TU's Surprise Shot misses %TT. |
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||Action cost||align="center" |0.5 | ||Action cost||align="center" |0.5 | ||
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− | ||Mind cost||align="center" |1. | + | ||Mind cost||align="center" |1.5 |
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||Force cost||align="center" |0 | ||Force cost||align="center" |0 | ||
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− | ||Damage||align="center" | | + | ||Damage||align="center" |3.0 |
|- | |- | ||
− | ||Delay Time||align="center" | | + | ||Delay Time||align="center" |3.0 |
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|} | |} | ||
|} | |} | ||
|} | |} |
Latest revision as of 05:58, 17 September 2007
Ability - Surprise Shot
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Description/surpriseshot <target>: This ranged sneak attack must be performed from cover.
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Related Tags
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Ability Breakdown & Details
This is a single target ranged attack. This attack can only be performed while under the takecover state. Supposedly it was to have a large bonus damage to a player that did not pass the 'alertness' check. This large bonus damage was never realized however so perhaps it is worth considering for improvement.
Ability Flow
System MessagesSUI PromptCombat Chat Spam
Fly TextFormula(s)
Source References
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Ability HAM Costs
Ability Multipliers
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