Difference between revisions of "Animal Scare (Ability)"

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(New page: {{PageHeader|Ability|Animal Scare}} {| border="0" width="100%" cellpadding=6 |- |valign=top| == Description == /animalScare <target>: This ability allows a Jedi to enter the mind of the ta...)
 
(System Messages)
 
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== Related Tags ==
 
== Related Tags ==
 
{|
 
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||{{D25%}}
 
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||{{Ability}}
 
||{{Ability}}
 
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||{{ProfessionTagOther|Lightsaber}}
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= Ability Breakdown & Details =
 
= Ability Breakdown & Details =
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This will cause a target to immediately take flight from the jedi.
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Animal scare makes the targeted creature run 100 meters off in the opposite direction , and you can peace it at that distance.
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==System Messages==
 
==System Messages==
  
==SUI Prompt==
 
 
==Combat Chat Spam==
 
  
 
{| align="center"
 
{| align="center"
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{| class="wikitable"
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
|- align="center" style="background-color:#ffffcc;"
|width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Player Message1'''||'''Player Message2'''||'''Other
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|width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''||'''Notes'''||'''Examples'''
 
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Player's Message'''
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||animal_scare_fail
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||/string/en/
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||jedi_spam.stf
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||internal_command_string
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||You fail to scare your target.
 
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saimai_block
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||[[Animal Scare 1 (Example)|Example]]
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/string/en/
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cbt_spam.stf
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internal_command_string
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You use Sai Mai on %TT for %DI points of damage, but %ST blocks it!
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%TU uses Sai Mai on you for %DI points of damage, but you block it!
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%TU uses Sai Mai on %TT for %DI points of damage, but %ST blocks it!
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|- align="center"
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|-
  
||saimai_counter
 
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/string/en/
 
||
 
cbt_spam.stf
 
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internal_command_string
 
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You use Sai Mai on %TT for %DI points of damage, but %ST counterattacks!
 
||
 
%TU uses Sai Mai on you for %DI points of damage, but you counterattack!
 
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%TU uses Sai Mai on %TT for %DI points of damage, but %ST counterattacks!
 
  
|- align="center"
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||animal_scare_success
 
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||saimai_evade
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||/string/en/
 
||/string/en/
||cbt_spam.stf
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||jedi_spam.stf
 
||internal_command_string
 
||internal_command_string
||You use Sai Mai on %TT for %DI points of damage, but %ST evades it.
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||You successfully scare your target.
||%TU uses Sai Mai on you for %DI points of damage, but you evade it.
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||
||%TU uses Sai Mai on %TT for %DI points of damage, but %ST evades it.
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||[[Animal Scare 2 (Example)|Example]]
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|- align="center"
 
|- align="center"
 
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||target_not_creature
 
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||saimai_hit
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||/string/en/
 
||/string/en/
||cbt_spam.stf
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||error_message.stf
 
||internal_command_string
 
||internal_command_string
||You use Sai Mai on %TT for %DI points of damage!
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||The selected action cannot be performed because your target is not a creature.
||%TU uses Sai Mai on you for %DI points of damage!
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||
||%TU uses Sai Mai on %TT for %DI points of damage!
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||[[Animal Scare 3 (Example)|Example]]
  
|- align="center"
 
  
||saimai_miss
 
||/string/en/
 
||cbt_spam.stf
 
||internal_command_string
 
||Your Sai Mai misses %TT.
 
||%TU's Sai Mai misses you.
 
||%TU's Sai Mai misses %TT.
 
 
|-
 
 
|}
 
|}
 
|}
 
|}
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==SUI Prompt==
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==Combat Chat Spam==
  
 
==Fly Text==
 
==Fly Text==
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||Damage||align="center" |0
 
||Damage||align="center" |0
 
|-
 
|-
||Delay Time||align="center" |0
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||Delay Time||align="center" |4
 
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Latest revision as of 03:46, 7 September 2009

Ability - Animal Scare

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Description

/animalScare <target>: This ability allows a Jedi to enter the mind of the target and fill it with unease, scaring the target away. Note that this ability will only work on creatures.

Command: /animalScare
CommandQueue Entry: animalscare (E001C174)

Related Tags

25% This document has been partially completed.

Ability This document relates to Player Abilities.

Force Powers This document is related to the Force Powers Profession.

Ability Breakdown & Details

This will cause a target to immediately take flight from the jedi.

Animal scare makes the targeted creature run 100 meters off in the opposite direction , and you can peace it at that distance.



Ability Flow

<graphviz> digraph G {

       rankdir = LR;
       node [shape=record, width=.2, height=.2];
       node [width=1];
       node1 [color="#929292", label = "Step 01", style="bold", fontname="arial", 

fontcolor="#929292", URL="Test101"];

       node2 [color="orange", label = "Step 02", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test102"];

       node3 [color="orange", label = "Step 03", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test101"];

       node1 -> node2:w [color="#929292"];
       node2:w -> node3:e [color="#515FCA", constraint=false];

} </graphviz>

System Messages

ID Path Filename Trigger Message Notes Examples
animal_scare_fail /string/en/ jedi_spam.stf internal_command_string You fail to scare your target. Example
animal_scare_success /string/en/ jedi_spam.stf internal_command_string You successfully scare your target. Example


target_not_creature /string/en/ error_message.stf internal_command_string The selected action cannot be performed because your target is not a creature. Example


SUI Prompt

Combat Chat Spam

Fly Text

Formula(s)

  • 1 + 1 = 3
  • 2 - 2 + 2 = 3

Source References

Source Source in Context
Prima Guide somelink1 Source1

Ability HAM Costs

Modifier Value
Health Cost 0
Action Cost 0
Mind Cost 0
Force Cost 200

Ability Multipliers

Modifier Value
Health cost 0
Action cost 0
Mind cost 0
Force cost 0
Damage 0
Delay Time 4