Difference between revisions of "Force Weaken 1 (Ability)"

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(New page: {{PageHeader|Ability|Force Weaken 1}} {| border="0" width="100%" cellpadding=6 |- |valign=top| == Description == /forceWeaken1 <target>: This ability allows a Jedi to debilitate his or her...)
 
(Ability Breakdown & Details)
 
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== Related Tags ==
 
== Related Tags ==
 
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= Ability Breakdown & Details =
 
= Ability Breakdown & Details =
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Weaken 1 works for 1 min 30 seconds, hits all 9 stats, and it reduces the total size of ham attributes on a target by up to 500. The ticks are unhealable as it shrinks your ham. The first 30 seconds of the attack are spent shrinking down the targt's ham over a series of random sized ticks. The last 30 seconds of the attack are spent raising the target's ham pool size back up to its normal level.
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This ability will do 1.5 x damage to a target that is proned or knockedown.
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Force Weaken  1 and 2 are considered Force Power attacks and not as state-inducing attacks. Their accuracy modifiers are only compared against the target’s Force Defenses. Defense Versus and Jedi State Defenses are not factored in, if the attack hits then the state is automatically applied
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No formula has been devised for this but I propose the following:
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ChancetoHit = ( 0.75 x ( forceWeakenAccuracy / 100 ) ) -
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( 0.5 x (defendersForceDefenseMod / 100 ) ) ) )
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This makes it so a master defender has a chance to reduce the accuracy of this attack down to 25%. We could perhaps tweak it to set the defender multiplier to 0.25 if this is too much, although I suppose it would defeat the purpose of having defender if it did not significantly affect the accuracy/damage of force attacks by master level, although there is also the issue with dabblers taking up the defense line and being almost as powerful as a master.
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|- align="center"
 
|- align="center"
 
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saimai_block
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forceweaken1_block
 
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/string/en/
 
/string/en/
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||
 
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internal_command_string
 
internal_command_string
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||You attempt to weaken %TT using the Force, but %ST is able to resist!
You use Sai Mai on %TT for %DI points of damage, but %ST blocks it!
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||%TU attempts to weaken you using the Force, but you are able to resist!
||
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||%TU attempts to weaken %TT using the Force, but %ST is able to resist!
%TU uses Sai Mai on you for %DI points of damage, but you block it!
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||
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%TU uses Sai Mai on %TT for %DI points of damage, but %ST blocks it!
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|- align="center"
 
|- align="center"
  
||saimai_counter
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||forceweaken1_counter
 
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/string/en/
 
/string/en/
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||
 
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internal_command_string
 
internal_command_string
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||You attempt to weaken %TT using the Force, but %ST fights through it and counterattacks!
You use Sai Mai on %TT for %DI points of damage, but %ST counterattacks!
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||%TU attempts to weaken you using the Force, but you fight through it and counterattack!
||
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||%TU attempts to weaken %TT using the force, but %ST fights through it and counterattacks!
%TU uses Sai Mai on you for %DI points of damage, but you counterattack!
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||
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%TU uses Sai Mai on %TT for %DI points of damage, but %ST counterattacks!
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|- align="center"
 
|- align="center"
  
||saimai_evade
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||forceweaken1_evade
 
||/string/en/
 
||/string/en/
 
||cbt_spam.stf
 
||cbt_spam.stf
 
||internal_command_string
 
||internal_command_string
||You use Sai Mai on %TT for %DI points of damage, but %ST evades it.
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||You attempt to weaken %TT using the Force, but %ST is able to evade.
||%TU uses Sai Mai on you for %DI points of damage, but you evade it.
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||%TU attempts to weaken you using the Force, but you are able to evade.
||%TU uses Sai Mai on %TT for %DI points of damage, but %ST evades it.
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||%TU attempts to weaken %TT using the Force, but %ST is able to evade.
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|- align="center"
 
|- align="center"
  
  
||saimai_hit
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||forceweaken1_hit
 
||/string/en/
 
||/string/en/
 
||cbt_spam.stf
 
||cbt_spam.stf
 
||internal_command_string
 
||internal_command_string
||You use Sai Mai on %TT for %DI points of damage!
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||You successfully weaken %TT using the Force!
||%TU uses Sai Mai on you for %DI points of damage!
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||%TU successfully weakens you using the Force!
||%TU uses Sai Mai on %TT for %DI points of damage!
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||%TU successfully weakens %TT using the Force!
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|- align="center"
 
|- align="center"
  
||saimai_miss
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||forceweaken1_miss
 
||/string/en/
 
||/string/en/
 
||cbt_spam.stf
 
||cbt_spam.stf
 
||internal_command_string
 
||internal_command_string
||Your Sai Mai misses %TT.
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||You attempt to weaken %TT using the Force, but lose concentration!
||%TU's Sai Mai misses you.
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||%TU attempts to weaken you using the Force, but loses concentration!
||%TU's Sai Mai misses %TT.
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||%TU attempts to weaken %TT using the Force, but loses concentration!
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|-
 
|-
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||Damage||align="center" |0
 
||Damage||align="center" |0
 
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||Delay Time||align="center" |0
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||Delay Time||align="center" |4
 
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Latest revision as of 08:07, 23 September 2007

Ability - Force Weaken 1

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Description

/forceWeaken1 <target>: This ability allows a Jedi to debilitate his or her opponent, making the target more vulnerable to attack.

Command: /forceWeaken1
CommandQueue Entry: forceweaken1 (A8BDB9D8)

Related Tags

0% This document has not been started.

Ability This document relates to Player Abilities.

Force Powers This document is related to the Force Powers Profession.

Ability Breakdown & Details

Weaken 1 works for 1 min 30 seconds, hits all 9 stats, and it reduces the total size of ham attributes on a target by up to 500. The ticks are unhealable as it shrinks your ham. The first 30 seconds of the attack are spent shrinking down the targt's ham over a series of random sized ticks. The last 30 seconds of the attack are spent raising the target's ham pool size back up to its normal level.

This ability will do 1.5 x damage to a target that is proned or knockedown.


Force Weaken 1 and 2 are considered Force Power attacks and not as state-inducing attacks. Their accuracy modifiers are only compared against the target’s Force Defenses. Defense Versus and Jedi State Defenses are not factored in, if the attack hits then the state is automatically applied


No formula has been devised for this but I propose the following:

ChancetoHit = ( 0.75 x ( forceWeakenAccuracy / 100 ) ) -

( 0.5 x (defendersForceDefenseMod / 100 ) ) ) )

This makes it so a master defender has a chance to reduce the accuracy of this attack down to 25%. We could perhaps tweak it to set the defender multiplier to 0.25 if this is too much, although I suppose it would defeat the purpose of having defender if it did not significantly affect the accuracy/damage of force attacks by master level, although there is also the issue with dabblers taking up the defense line and being almost as powerful as a master.



Ability Flow

<graphviz> digraph G {

       rankdir = LR;
       node [shape=record, width=.2, height=.2];
       node [width=1];
       node1 [color="#929292", label = "Step 01", style="bold", fontname="arial", 

fontcolor="#929292", URL="Test101"];

       node2 [color="orange", label = "Step 02", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test102"];

       node3 [color="orange", label = "Step 03", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test101"];

       node1 -> node2:w [color="#929292"];
       node2:w -> node3:e [color="#515FCA", constraint=false];

} </graphviz>

System Messages

SUI Prompt

Combat Chat Spam

ID Path Filename Trigger Player Message1 Player Message2 Other

Player's Message

forceweaken1_block

/string/en/

cbt_spam.stf

internal_command_string

You attempt to weaken %TT using the Force, but %ST is able to resist! %TU attempts to weaken you using the Force, but you are able to resist! %TU attempts to weaken %TT using the Force, but %ST is able to resist!



forceweaken1_counter

/string/en/

cbt_spam.stf

internal_command_string

You attempt to weaken %TT using the Force, but %ST fights through it and counterattacks! %TU attempts to weaken you using the Force, but you fight through it and counterattack! %TU attempts to weaken %TT using the force, but %ST fights through it and counterattacks!



forceweaken1_evade /string/en/ cbt_spam.stf internal_command_string You attempt to weaken %TT using the Force, but %ST is able to evade. %TU attempts to weaken you using the Force, but you are able to evade. %TU attempts to weaken %TT using the Force, but %ST is able to evade.


forceweaken1_hit /string/en/ cbt_spam.stf internal_command_string You successfully weaken %TT using the Force! %TU successfully weakens you using the Force! %TU successfully weakens %TT using the Force!



forceweaken1_miss /string/en/ cbt_spam.stf internal_command_string You attempt to weaken %TT using the Force, but lose concentration! %TU attempts to weaken you using the Force, but loses concentration! %TU attempts to weaken %TT using the Force, but loses concentration!



Fly Text

Formula(s)

  • 1 + 1 = 3
  • 2 - 2 + 2 = 3

Source References

Source Source in Context
Prima Guide somelink1 Source1

Ability HAM Costs

Modifier Value
Health Cost 0
Action Cost 0
Mind Cost 0
Force Cost 400

Ability Multipliers

Modifier Value
Health cost 0
Action cost 0
Mind cost 0
Force cost 0
Damage 0
Delay Time 4