Difference between revisions of "Heal All Self 2 (Ability)"
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== Related Tags == | == Related Tags == | ||
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= Ability Breakdown & Details = | = Ability Breakdown & Details = | ||
− | + | Heals 1500 health, action and mind damage on self. This cannot be used on another target. This force cost of this ability increases based on the number of damage healed. | |
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==System Messages== | ==System Messages== | ||
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− | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||''' | + | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''||'''Notes'''||'''Examples''' |
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|- align="center" | |- align="center" | ||
+ | ||no_damage_heal_self | ||
+ | ||/string/en/ | ||
+ | ||jedi_spam.stf | ||
+ | ||internal_command_string | ||
+ | ||You have no damage of that type. | ||
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− | + | ||[[Force Healing 1 (Example)|Example]] | |
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|- align="center" | |- align="center" | ||
− | || | + | ||heal_self |
+ | ||/string/en/ | ||
+ | ||jedi_spam.stf | ||
+ | ||internal_command_string | ||
+ | ||You heal yourself for %DI points of %TO. | ||
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− | + | ||[[Force Healing 5 (Example)|Example]] | |
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|- align="center" | |- align="center" | ||
− | || | + | ||health_damage |
||/string/en/ | ||/string/en/ | ||
− | || | + | ||jedi_spam.stf |
||internal_command_string | ||internal_command_string | ||
− | || | + | ||Health damage |
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− | || | + | ||[[Force Healing 6 (Example)|Example]] |
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|- align="center" | |- align="center" | ||
− | || | + | ||action_damage |
||/string/en/ | ||/string/en/ | ||
− | || | + | ||jedi_spam.stf |
||internal_command_string | ||internal_command_string | ||
− | || | + | ||Action damage |
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− | || | + | ||[[Force Healing 7 (Example)|Example]] |
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|- align="center" | |- align="center" | ||
− | || | + | ||mind_damage |
||/string/en/ | ||/string/en/ | ||
− | || | + | ||jedi_spam.stf |
||internal_command_string | ||internal_command_string | ||
− | || | + | ||Mind damage |
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− | || | + | ||[[Force Healing 8 (Example)|Example]] |
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+ | ==SUI Prompt== | ||
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+ | ==Combat Chat Spam== | ||
==Fly Text== | ==Fly Text== | ||
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||Damage||align="center" |0 | ||Damage||align="center" |0 | ||
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− | ||Delay Time||align="center" | | + | ||Delay Time||align="center" |4 |
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Latest revision as of 06:41, 7 September 2009
Ability - Heal All Self 2
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Description/healAllSelf2: Repairs a large amount of damage to all of your Health, Action, and Mind pools.
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Related Tags
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Ability Breakdown & Details
Heals 1500 health, action and mind damage on self. This cannot be used on another target. This force cost of this ability increases based on the number of damage healed.
Ability Flow
System Messages
SUI PromptCombat Chat SpamFly TextFormula(s)
Source References
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Ability HAM Costs
Ability Multipliers
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