Difference between revisions of "Stop Bleeding (Ability)"
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+ | Removes a Bleeding DoT from target | ||
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− | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||''' | + | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''||'''Notes'''||'''Examples''' |
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− | + | ||staunch_bleeding_other | |
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||/string/en/ | ||/string/en/ | ||
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||internal_command_string | ||internal_command_string | ||
− | || | + | ||%TT looks like their bleeding has decreaed. |
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− | || | + | ||[[Stop Bleeding 1 (Example)|Example]] |
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|- align="center" | |- align="center" | ||
− | + | ||stop_bleeding_other | |
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||/string/en/ | ||/string/en/ | ||
− | || | + | ||jedi_spam.stf |
||internal_command_string | ||internal_command_string | ||
− | || | + | ||%TT is no longer bleeding. |
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− | || | + | ||[[Stop Bleeding 2 (Example)|Example]] |
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+ | ==SUI Prompt== | ||
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==Fly Text== | ==Fly Text== | ||
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||Damage||align="center" |0 | ||Damage||align="center" |0 | ||
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− | ||Delay Time||align="center" | | + | ||Delay Time||align="center" |4 |
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Latest revision as of 10:26, 10 September 2009
Ability - Stop Bleeding
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Description/stopBleeding <player>: Causes the target to stop bleeding, negating that particular damage over time state.
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Related Tags
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Ability Breakdown & Details
Removes a Bleeding DoT from target
Ability Flow
System Messages
SUI PromptCombat Chat SpamFly TextFormula(s)
Source References
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Ability HAM Costs
Ability Multipliers
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