Difference between revisions of "Swordsman (Game Mechanics)"
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+ | {| border="0" width="100%" cellpadding=6 | ||
+ | |- | ||
+ | |valign=top| | ||
+ | == Something == | ||
+ | |||
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+ | == Something == | ||
+ | something goes here | ||
+ | |valign=top| | ||
+ | == Skill Modifiers == | ||
+ | {|align="center" | ||
+ | |- | ||
+ | ||'''[[Counterattack (Skill Modifier)|Counterattack]]''' | ||
+ | |- | ||
+ | ||'''[[Defense Vs. Blind (Skill Modifier)|Defense Vs. Blind]]''' | ||
+ | |- | ||
+ | ||'''[[Defense Vs. Dizzy (Skill Modifier)|Defense Vs. Dizzy]]''' | ||
+ | |- | ||
+ | ||'''[[Defense Vs. Intimidate (Skill Modifier)|Defense Vs. Intimidate]]''' | ||
+ | |- | ||
+ | ||'''[[Defense Vs. Knockdown (Skill Modifier)|Defense Vs. Knockdown]]''' | ||
+ | |- | ||
+ | ||'''[[Defense Vs. Posture Change (Down) (Skill Modifier)|Defense Vs. Posture Change (Down)]]''' | ||
+ | |- | ||
+ | ||'''[[Defense Vs. Stun (Skill Modifier)|Defense Vs. Stun]]''' | ||
+ | |- | ||
+ | ||'''[[Melee Defense (Skill Modifier)|Melee Defense]]''' | ||
+ | |- | ||
+ | ||'''[[Ranged Defense (Skill Modifier)|Ranged Defense]]''' | ||
+ | |- | ||
+ | ||'''[[Two-handed Melee Accuracy (Skill Modifier)|Two-handed Melee Accuracy]]''' | ||
+ | |- | ||
+ | ||'''[[Two-handed melee Center of Being (Skill Modifier)|Two-handed melee Center of Being]]''' | ||
+ | |- | ||
+ | ||'''[[Two-handed Melee Center Of Being Efficacy (Skill Modifier)|Two-handed Melee Center Of Being Efficacy]]''' | ||
+ | |- | ||
+ | ||'''[[Two-handed Melee Speed (Skill Modifier)|Two-handed Melee Speed]]''' | ||
+ | |- | ||
+ | ||'''[[Two-handed Melee Toughness (Skill Modifier)|Two-handed Melee Toughness]]''' | ||
+ | |||
+ | |} | ||
+ | |} | ||
+ | |||
+ | {| border="0" width="100%" cellpadding=6 | ||
+ | |- | ||
+ | |valign=top| | ||
+ | |||
== Something 2== | == Something 2== | ||
something goes here | something goes here | ||
|valign=top| | |valign=top| | ||
== Ability List == | == Ability List == | ||
+ | {| align="center" | ||
+ | |- | ||
+ | || | ||
+ | {| class="wikitable" | ||
+ | |- align="center" style="background-color:#ffffcc;" | ||
+ | |width="100px"|'''Command'''||width="100px"|'''CRC'''||width="250px"|'''Ability Details'''||'''%''' | ||
+ | |- align="center" | ||
+ | |||
+ | |||
+ | |align="left"| | ||
+ | || | ||
+ | ||'''[[Melee Damage Mitigation 1 (Ability)]]'''||{{Small0P}} | ||
+ | |- align="center" | ||
+ | |||
+ | |align="left"| | ||
+ | || | ||
+ | ||'''[[Melee Damage Mitigation 2 (Ability)]]'''||{{Small0P}} | ||
+ | |- align="center" | ||
+ | |||
+ | |align="left"| | ||
+ | || | ||
+ | ||'''[[Melee Damage Mitigation 3 (Ability)]]'''||{{Small0P}} | ||
+ | |- align="center" | ||
+ | |||
+ | |||
+ | |align="left"|'''[[melee2harea1 (8B172B04)|melee2harea1]]'''||'''[[melee2harea1 (8B172B04)|8B172B04]]'''||'''[[Two-Hand Area Attack 1 (Ability)]]'''||{{Small0P}} | ||
+ | |- align="center" style="background-color:#F1F1F1;" | ||
+ | |align="left"|'''[[melee2harea2 (86540DDD)|melee2harea2]]'''||'''[[melee2harea2 (86540DDD)|86540DDD]]'''||'''[[Two-Hand Area Attack 2 (Ability)]]'''||{{Small0P}} | ||
+ | |- align="center" | ||
+ | |align="left"|'''[[melee2harea3 (8295106A)|melee2harea3]]'''||'''[[melee2harea3 (8295106A)|8295106A]]'''||'''[[Two-Hand Area Attack 3 (Ability)]]'''||{{Small0P}} | ||
+ | |- align="center" style="background-color:#F1F1F1;" | ||
+ | |align="left"|'''[[melee2hheadhit2 (14779ACA)|melee2hheadhit2]]'''||'''[[melee2hheadhit2 (14779ACA)|14779ACA]]'''||'''[[Two-Hand Head Hit 2 (Ability)]]'''||{{Small0P}} | ||
+ | |- align="center" | ||
+ | |align="left"|'''[[melee2hheadhit3 (10B6877D)|melee2hheadhit3]]'''||'''[[melee2hheadhit3 (10B6877D)|10B6877D]]'''||'''[[Two-Hand Head Hit 3 (Ability)]]'''||{{Small0P}} | ||
+ | |- align="center" style="background-color:#F1F1F1;" | ||
+ | |align="left"|'''[[melee2hhit2 (78756C40)|melee2hhit2]]'''||'''[[melee2hhit2 (78756C40)|78756C40]]'''||'''[[Two-Hand Hit 2 (Ability)]]'''||{{Small0P}} | ||
+ | |- align="center" | ||
+ | |align="left"|'''[[melee2hhit3 (7CB471F7)|melee2hhit3]]'''||'''[[melee2hhit3 (7CB471F7)|7CB471F7]]'''||'''[[Two-Hand Hit 3 (Ability)]]'''||{{Small0P}} | ||
+ | |- align="center" style="background-color:#F1F1F1;" | ||
+ | |align="left"|'''[[melee2hmindhit1 (FAEE81FB)|melee2hmindhit1]]'''||'''[[melee2hmindhit1 (FAEE81FB)|FAEE81FB]]'''||'''[[Two-Hand Mind Hit 1 (Ability)]]'''||{{Small0P}} | ||
+ | |- align="center" | ||
+ | |align="left"|'''[[melee2hmindhit2 (F7ADA722)|melee2hmindhit2]]'''||'''[[melee2hmindhit2 (F7ADA722)|F7ADA722]]'''||'''[[Two-Hand Mind Hit 2 (Ability)]]'''||{{Small0P}} | ||
+ | |- align="center" style="background-color:#F1F1F1;" | ||
+ | |align="left"|'''[[melee2hspinattack2 (8BE6D40B)|melee2hspinattack2]]'''||'''[[melee2hspinattack2 (8BE6D40B)|8BE6D40B]]'''||'''[[Two-Hand Spin Attack 2 (Ability)]]'''||{{Small0P}} | ||
+ | |- align="center" | ||
+ | |align="left"|'''[[melee2hsweep2 (44FE127F)|melee2hsweep2]]'''||'''[[melee2hsweep2 (44FE127F)|44FE127F]]'''||'''[[Two-Hand Sweep 2 (Ability)]]'''||{{Small0P}} | ||
+ | |} | ||
+ | |} | ||
|} | |} |
Latest revision as of 07:44, 29 August 2007
Game Documentation - Swordsman Mechanics
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Related Tags
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Ability List
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