Difference between revisions of "Swordsman (Game Mechanics)"
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+ | |} | ||
+ | |||
+ | {| border="0" width="100%" cellpadding=6 | ||
+ | |- | ||
+ | |valign=top| | ||
+ | == Something == | ||
+ | |||
|} | |} | ||
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|- | |- | ||
|valign=top| | |valign=top| | ||
+ | == Something == | ||
+ | something goes here | ||
+ | |valign=top| | ||
+ | == Skill Modifiers == | ||
+ | {|align="center" | ||
+ | |- | ||
+ | ||'''[[Counterattack (Skill Modifier)|Counterattack]]''' | ||
+ | |- | ||
+ | ||'''[[Defense Vs. Blind (Skill Modifier)|Defense Vs. Blind]]''' | ||
+ | |- | ||
+ | ||'''[[Defense Vs. Dizzy (Skill Modifier)|Defense Vs. Dizzy]]''' | ||
+ | |- | ||
+ | ||'''[[Defense Vs. Intimidate (Skill Modifier)|Defense Vs. Intimidate]]''' | ||
+ | |- | ||
+ | ||'''[[Defense Vs. Knockdown (Skill Modifier)|Defense Vs. Knockdown]]''' | ||
+ | |- | ||
+ | ||'''[[Defense Vs. Posture Change (Down) (Skill Modifier)|Defense Vs. Posture Change (Down)]]''' | ||
+ | |- | ||
+ | ||'''[[Defense Vs. Stun (Skill Modifier)|Defense Vs. Stun]]''' | ||
+ | |- | ||
+ | ||'''[[Melee Defense (Skill Modifier)|Melee Defense]]''' | ||
+ | |- | ||
+ | ||'''[[Ranged Defense (Skill Modifier)|Ranged Defense]]''' | ||
+ | |- | ||
+ | ||'''[[Two-handed Melee Accuracy (Skill Modifier)|Two-handed Melee Accuracy]]''' | ||
+ | |- | ||
+ | ||'''[[Two-handed melee Center of Being (Skill Modifier)|Two-handed melee Center of Being]]''' | ||
+ | |- | ||
+ | ||'''[[Two-handed Melee Center Of Being Efficacy (Skill Modifier)|Two-handed Melee Center Of Being Efficacy]]''' | ||
+ | |- | ||
+ | ||'''[[Two-handed Melee Speed (Skill Modifier)|Two-handed Melee Speed]]''' | ||
+ | |- | ||
+ | ||'''[[Two-handed Melee Toughness (Skill Modifier)|Two-handed Melee Toughness]]''' | ||
+ | |||
+ | |} | ||
+ | |} | ||
+ | |||
+ | {| border="0" width="100%" cellpadding=6 | ||
+ | |- | ||
+ | |valign=top| | ||
+ | |||
== Something 2== | == Something 2== | ||
something goes here | something goes here | ||
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|width="100px"|'''Command'''||width="100px"|'''CRC'''||width="250px"|'''Ability Details'''||'''%''' | |width="100px"|'''Command'''||width="100px"|'''CRC'''||width="250px"|'''Ability Details'''||'''%''' | ||
|- align="center" | |- align="center" | ||
+ | |||
+ | |||
+ | |align="left"| | ||
+ | || | ||
+ | ||'''[[Melee Damage Mitigation 1 (Ability)]]'''||{{Small0P}} | ||
+ | |- align="center" | ||
+ | |||
+ | |align="left"| | ||
+ | || | ||
+ | ||'''[[Melee Damage Mitigation 2 (Ability)]]'''||{{Small0P}} | ||
+ | |- align="center" | ||
+ | |||
+ | |align="left"| | ||
+ | || | ||
+ | ||'''[[Melee Damage Mitigation 3 (Ability)]]'''||{{Small0P}} | ||
+ | |- align="center" | ||
+ | |||
+ | |||
+ | |||
|align="left"|'''[[melee2harea1 (8B172B04)|melee2harea1]]'''||'''[[melee2harea1 (8B172B04)|8B172B04]]'''||'''[[Two-Hand Area Attack 1 (Ability)]]'''||{{Small0P}} | |align="left"|'''[[melee2harea1 (8B172B04)|melee2harea1]]'''||'''[[melee2harea1 (8B172B04)|8B172B04]]'''||'''[[Two-Hand Area Attack 1 (Ability)]]'''||{{Small0P}} | ||
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" |
Latest revision as of 07:44, 29 August 2007
Game Documentation - Swordsman Mechanics
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