Difference between revisions of "Teras Kasi Artist (Game Mechanics)"
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|} | |} | ||
+ | |} | ||
+ | |||
+ | {| border="0" width="100%" cellpadding=6 | ||
+ | |- | ||
+ | |valign=top| | ||
+ | == Something == | ||
+ | |||
|} | |} | ||
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|- | |- | ||
|valign=top| | |valign=top| | ||
+ | == Something == | ||
+ | something goes here | ||
+ | |valign=top| | ||
+ | == Skill Modifiers == | ||
+ | {|align="center" | ||
+ | |- | ||
+ | ||'''[[Combat Equilibrium (Skill Modifier)|Combat Equilibrium]]''' | ||
+ | |- | ||
+ | ||'''[[Defense Vs. Blind (Skill Modifier)|Defense Vs. Blind]]''' | ||
+ | |- | ||
+ | ||'''[[Defense Vs. Dizzy (Skill Modifier)|Defense Vs. Dizzy]]''' | ||
+ | |- | ||
+ | ||'''[[Defense Vs. Knockdown (Skill Modifier)|Defense Vs. Knockdown]]''' | ||
+ | |- | ||
+ | ||'''[[Defense Vs. Posture Change (Down) (Skill Modifier)|Defense Vs. Posture Change (Down)]]''' | ||
+ | |- | ||
+ | ||'''[[Defense Vs. Stun (Skill Modifier)|Defense Vs. Stun]]''' | ||
+ | |- | ||
+ | ||'''[[Defensive Acuity (Skill Modifier)|Defensive Acuity]]''' | ||
+ | |- | ||
+ | ||'''[[Meditate (Skill Modifier)|Meditate]]''' | ||
+ | |- | ||
+ | ||'''[[Melee Defense (Skill Modifier)|Melee Defense]]''' | ||
+ | |- | ||
+ | ||'''[[Ranged Defense (Skill Modifier)|Ranged Defense]]''' | ||
+ | |- | ||
+ | ||'''[[Unarmed Accuracy (Skill Modifier)|Unarmed Accuracy]]''' | ||
+ | |- | ||
+ | ||'''[[Unarmed Center Of Being Duration (Skill Modifier)|Unarmed Center Of Being Duration]]''' | ||
+ | |- | ||
+ | ||'''[[Unarmed Center Of Being Efficacy (Skill Modifier)|Unarmed Center Of Being Efficacy]]''' | ||
+ | |- | ||
+ | ||'''[[Unarmed Damage (Skill Modifier)|Unarmed Damage]]''' | ||
+ | |- | ||
+ | ||'''[[Unarmed Speed (Skill Modifier)|Unarmed Speed]]''' | ||
+ | |- | ||
+ | ||'''[[Unarmed Toughness (Skill Modifier)|Unarmed Toughness]]''' | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | {| border="0" width="100%" cellpadding=6 | ||
+ | |- | ||
+ | |valign=top| | ||
+ | |||
== Something 2== | == Something 2== | ||
something goes here | something goes here | ||
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|- | |- | ||
|| | || | ||
− | {| class=" | + | {| class="anhsmalltable" |
|- align="center" style="background-color:#ffffcc;" | |- align="center" style="background-color:#ffffcc;" | ||
|width="100px"|'''Command'''||width="100px"|'''CRC'''||width="250px"|'''Ability Details'''||'''%''' | |width="100px"|'''Command'''||width="100px"|'''CRC'''||width="250px"|'''Ability Details'''||'''%''' | ||
|- align="center" | |- align="center" | ||
− | | | + | ||'''[[forceofwill (2EF7EE38)|forceofwill]]'''||'''[[forceofwill (2EF7EE38)|2EF7EE38]]'''||'''[[Force of Will (Ability)]]'''||{{Small0P}} |
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
− | | | + | ||'''[[meditate (124629F2)|meditate]]'''||'''[[meditate (124629F2)|124629F2]]'''||'''[[Meditate (Ability)]]'''||{{Small0P}} |
+ | |- align="center" | ||
+ | || || ||'''[[Melee Damage Mitigation 1 (Ability)]]'''||{{Small0P}} | ||
+ | |- align="center" | ||
+ | || || ||'''[[Melee Damage Mitigation 2 (Ability)]]'''||{{Small0P}} | ||
+ | |- align="center" | ||
+ | || || ||'''[[Melee Damage Mitigation 3 (Ability)]]'''||{{Small0P}} | ||
|- align="center" | |- align="center" | ||
− | | | + | ||'''[[powerboost (8C2221CB)|powerboost]]'''||'''[[powerboost (8C2221CB)|8C2221CB]]'''||'''[[Power Boost (Ability)]]'''||{{Small0P}} |
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
− | | | + | ||'''[[unarmedbodyhit1 (57ECDE87)|unarmedbodyhit1]]'''||'''[[unarmedbodyhit1 (57ECDE87)|57ECDE87]]'''||'''[[Unarmed Body Hit 1 (Ability)]]'''||{{Small0P}} |
|- align="center" | |- align="center" | ||
− | | | + | ||'''[[unarmedcombo1 (874523C4)|unarmedcombo]]'''||'''[[unarmedcombo1 (874523C4)|874523C4]]'''||'''[[Unarmed Combo 1 (Ability)]]'''||{{Small0P}} |
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
− | | | + | ||'''[[unarmedcombo2 (8A06051D)|unarmedcombo2]]'''||'''[[unarmedcombo2 (8A06051D)|8A06051D]]'''||'''[[Unarmed Combo 2 (Ability)]]'''||{{Small0P}} |
|- align="center" | |- align="center" | ||
− | | | + | ||'''[[unarmeddizzy1 (792D1600)|unarmeddizzy1]]'''||'''[[unarmeddizzy1 (792D1600)|792D1600]]'''||'''[[Unarmed Dizzy 1 (Ability)]]'''||{{Small0P}} |
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
− | | | + | ||'''[[unarmedheadhit1 (05FEC475)|unarmedheadhit1]]'''||'''[[unarmedheadhit1 (05FEC475)|05FEC475]]'''||'''[[Unarmed Head Hit 1 (Ability)]]'''||{{Small0P}} |
|- align="center" | |- align="center" | ||
− | | | + | ||'''[[unarmedhit2 (3C67C604)|unarmedhit2]]'''||'''[[unarmedhit2 (3C67C604)|3C67C604]]'''||'''[[Unarmed Hit 2 (Ability)]]'''||{{Small0P}} |
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
− | | | + | ||'''[[unarmedhit3 (38A6DBB3)|unarmedhit3]]'''||'''[[unarmedhit3 (38A6DBB3)|38A6DBB3]]'''||'''[[Unarmed Hit 3 (Ability)]]'''||{{Small0P}} |
|- align="center" | |- align="center" | ||
− | | | + | ||'''[[unarmedknockdown1 (26B9DB1B)|unarmedknockdown1]]'''||'''[[unarmedknockdown1 (26B9DB1B)|26B9DB1B]]'''||'''[[Unarmed Knockdown 1 (Ability)]]'''||{{Small0P}} |
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
− | | | + | ||'''[[unarmedknockdown2 (2BFAFDC2)|unarmedknockdown2]]'''||'''[[unarmedknockdown2 (2BFAFDC2)|2BFAFDC2]]'''||'''[[Unarmed Knockdown 2 (Ability)]]'''||{{Small0P}} |
|- align="center" | |- align="center" | ||
− | | | + | ||'''[[unarmedleghit1 (638B5475)|unarmedleghit1]]'''||'''[[unarmedleghit1 (638B5475)|638B5475]]'''||'''[[Unarmed Leg Hit 1 (Ability)]]'''||{{Small0P}} |
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
− | | | + | ||'''[[unarmedspinattack2 (D6075389)|unarmedspinattack2]]'''||'''[[unarmedspinattack2 (D6075389)|D6075389]]'''||'''[[Unarmed Spin Attack 2 (Ability)]]'''||{{Small0P}} |
|} | |} | ||
|} | |} | ||
|} | |} |
Latest revision as of 21:08, 10 March 2008
Game Documentation - Teras Kasi Artist Mechanics
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