Difference between revisions of "Swordsman (Game Mechanics)"

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||'''[[Counterattack (Skill Modifier)|Counterattack]]'''
 
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||'''[[Defense Vs. Blind (Skill Modifier)|Defense Vs. Blind]]'''
 
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||'''[[Defense Vs. Dizzy (Skill Modifier)|Defense Vs. Dizzy]]'''
 
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||'''[[Defense Vs. Intimidate (Skill Modifier)|Defense Vs. Intimidate]]'''
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||'''[[Defense Vs. Knockdown (Skill Modifier)|Defense Vs. Knockdown]]'''
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||'''[[Defense Vs. Posture Change (Down) (Skill Modifier)|Defense Vs. Posture Change (Down)]]'''
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||'''[[Defense Vs. Stun (Skill Modifier)|Defense Vs. Stun]]'''
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||'''[[Melee Defense (Skill Modifier)|Melee Defense]]'''
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||'''[[Ranged Defense (Skill Modifier)|Ranged Defense]]'''
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||'''[[Two-handed Melee Accuracy (Skill Modifier)|Two-handed Melee Accuracy]]'''
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||'''[[Two-handed melee Center of Being (Skill Modifier)|Two-handed melee Center of Being]]'''
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||'''[[Two-handed Melee Center Of Being Efficacy (Skill Modifier)|Two-handed Melee Center Of Being Efficacy]]'''
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||'''[[Two-handed Melee Speed (Skill Modifier)|Two-handed Melee Speed]]'''
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||'''[[Two-handed Melee Toughness (Skill Modifier)|Two-handed Melee Toughness]]'''
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== Something 2==
 
== Something 2==
 
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|width="100px"|'''Command'''||width="100px"|'''CRC'''||width="250px"|'''Ability Details'''||'''%'''
 
|width="100px"|'''Command'''||width="100px"|'''CRC'''||width="250px"|'''Ability Details'''||'''%'''
 
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||'''[[Melee Damage Mitigation 1 (Ability)]]'''||{{Small0P}}
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||'''[[Melee Damage Mitigation 2 (Ability)]]'''||{{Small0P}}
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||'''[[Melee Damage Mitigation 3 (Ability)]]'''||{{Small0P}}
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|align="left"|'''[[melee2harea1 (8B172B04)|melee2harea1]]'''||'''[[melee2harea1 (8B172B04)|8B172B04]]'''||'''[[Two-Hand Area Attack 1 (Ability)]]'''||{{Small0P}}
 
|align="left"|'''[[melee2harea1 (8B172B04)|melee2harea1]]'''||'''[[melee2harea1 (8B172B04)|8B172B04]]'''||'''[[Two-Hand Area Attack 1 (Ability)]]'''||{{Small0P}}
 
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|- align="center" style="background-color:#F1F1F1;"

Latest revision as of 07:44, 29 August 2007

Game Documentation - Swordsman Mechanics

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


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Related Tags

0% This document has not been started.

Mechanics This document is about game mechanics.

Swordsman This document is related to the Swordsman Profession.

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Skill Modifiers

Counterattack
Defense Vs. Blind
Defense Vs. Dizzy
Defense Vs. Intimidate
Defense Vs. Knockdown
Defense Vs. Posture Change (Down)
Defense Vs. Stun
Melee Defense
Ranged Defense
Two-handed Melee Accuracy
Two-handed melee Center of Being
Two-handed Melee Center Of Being Efficacy
Two-handed Melee Speed
Two-handed Melee Toughness

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Ability List

Command CRC Ability Details %
Melee Damage Mitigation 1 (Ability)
Melee Damage Mitigation 2 (Ability)
Melee Damage Mitigation 3 (Ability)
melee2harea1 8B172B04 Two-Hand Area Attack 1 (Ability)
melee2harea2 86540DDD Two-Hand Area Attack 2 (Ability)
melee2harea3 8295106A Two-Hand Area Attack 3 (Ability)
melee2hheadhit2 14779ACA Two-Hand Head Hit 2 (Ability)
melee2hheadhit3 10B6877D Two-Hand Head Hit 3 (Ability)
melee2hhit2 78756C40 Two-Hand Hit 2 (Ability)
melee2hhit3 7CB471F7 Two-Hand Hit 3 (Ability)
melee2hmindhit1 FAEE81FB Two-Hand Mind Hit 1 (Ability)
melee2hmindhit2 F7ADA722 Two-Hand Mind Hit 2 (Ability)
melee2hspinattack2 8BE6D40B Two-Hand Spin Attack 2 (Ability)
melee2hsweep2 44FE127F Two-Hand Sweep 2 (Ability)