Difference between revisions of "Persuasion (Skill Modifier)"
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(New page: {{PageHeader|Skill Modifier|Persuasion}} {| border="0" width="100%" cellpadding=6 |- |valign=top| == Description == This skill mod allows you to use a minor Jedi mind trick, getting you be...) |
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− | + | Lowers cost of skill training, higher % pass of scans, any faction npc's will aid you if anything is aggroed. This means that Rebel and Imperial troopers (whom dont normally aid non aligned players) will assist the player if something is attacking them. Training costs are reduced at a rate of 1% for every point of persuasion up to a total of 20% reduction in training fees. | |
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== Sources == | == Sources == | ||
+ | |||
+ | |||
+ | {| align="center" | ||
+ | |- | ||
+ | || | ||
+ | {| class="wikitable" | ||
+ | |- align="center" style="background-color:#ffffcc;" | ||
+ | |width="150px"|'''Source'''||width="150px"|'''Source in Context''' | ||
+ | |- align="center" | ||
+ | ||[[Persuasion 1 (Source)|Source 1]]||[[http://swgforums.swganh.org/viewtopic.php?search_id=492350415&t=220964 Source 1]] | ||
+ | |- align="center" | ||
+ | ||[[Persuasion 2 (Source)|Source 2]]||[[http://swgforums.swganh.org/viewtopic.php?search_id=492350415&t=220272 Source 2]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 3 (Source)|Source 3]]||[[Ability_Name Context 3 (Source)|Source 3]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 4 (Source)|Source 4]]||[[Ability_Name Context 4 (Source)|Source 4]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 5 (Source)|Source 5]]||[[Ability_Name Context 5 (Source)|Source 5]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 6 (Source)|Source 6]]||[[Ability_Name Context 6 (Source)|Source 6]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 7 (Source)|Source 7]]||[[Ability_Name Context 7 (Source)|Source 7]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 8 (Source)|Source 8]]||[[Ability_Name Context 8 (Source)|Source 8]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 9 (Source)|Source 9]]||[[Ability_Name Context 9 (Source)|Source 9]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 10 (Source)|Source 10]]||[[Ability_Name Context 10 (Source)|Source 10]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 11 (Source)|Source 11]]||[[Ability_Name Context 11 (Source)|Source 11]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 12 (Source)|Source 12]]||[[Ability_Name Context 12 (Source)|Source 12]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 13 (Source)|Source 13]]||[[Ability_Name Context 13 (Source)|Source 13]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 14 (Source)|Source 14]]||[[Ability_Name Context 14 (Source)|Source 14]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 15 (Source)|Source 15]]||[[Ability_Name Context 15 (Source)|Source 15]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 16 (Source)|Source 16]]||[[Ability_Name Context 16 (Source)|Source 16]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 17 (Source)|Source 17]]||[[Ability_Name Context 17 (Source)|Source 17]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 18 (Source)|Source 18]]||[[Ability_Name Context 18 (Source)|Source 18]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 19 (Source)|Source 19]]||[[Ability_Name Context 19 (Source)|Source 19]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 20 (Source)|Source 20]]||[[Ability_Name Context 20 (Source)|Source 20]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 21 (Source)|Source 21]]||[[Ability_Name Context 21 (Source)|Source 21]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 22 (Source)|Source 22]]||[[Ability_Name Context 22 (Source)|Source 22]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 23 (Source)|Source 23]]||[[Ability_Name Context 23 (Source)|Source 23]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 24 (Source)|Source 24]]||[[Ability_Name Context 24 (Source)|Source 24]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 25 (Source)|Source 25]]||[[Ability_Name Context 25 (Source)|Source 25]] | ||
+ | |- align="center" | ||
+ | |||
+ | |||
+ | |} | ||
+ | |} |
Latest revision as of 14:47, 21 September 2007
Skill Modifier - Persuasion
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DescriptionThis skill mod allows you to use a minor Jedi mind trick, getting you better prices for some goods, like skill training from skill trainers. |
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Skill Mod Details
Lowers cost of skill training, higher % pass of scans, any faction npc's will aid you if anything is aggroed. This means that Rebel and Imperial troopers (whom dont normally aid non aligned players) will assist the player if something is attacking them. Training costs are reduced at a rate of 1% for every point of persuasion up to a total of 20% reduction in training fees.