Difference between revisions of "Creature To-Hit Bonus (Skill Modifier)"
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− | This skill modifier adds a direct value added to the accuracy while using a ranged weapon to attack a creature. This bonus only applies to creatures and also only while using a ranged weapon. | + | This skill modifier adds a direct value added to the accuracy while using a ranged weapon to attack a creature. This bonus only applies to creatures and also only while using a ranged weapon to shoot a normal shot (bonus doesnt apply to specials). |
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== Sources == | == Sources == | ||
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+ | |width="150px"|'''Source'''||width="450px"|'''Source in Context''' | ||
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+ | ||[[Creature To-Hit Bonus 1 (Source)|Source 1]]||[[Creature To-Hit Bonus Context 1 (Source)|Source1]] | ||
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+ | ||[[Creature To-Hit Bonus 2 (Source)|Source 1]]||[[Creature To-Hit Bonus Context 2 (Source)|Source1]] | ||
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Latest revision as of 22:57, 1 September 2009
Skill Modifier - Creature To-Hit Bonus
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DescriptionIncreases your ranged attack to make it more likely you will hit a creature. |
Related Tags
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Skill Mod Details
This skill modifier adds a direct value added to the accuracy while using a ranged weapon to attack a creature. This bonus only applies to creatures and also only while using a ranged weapon to shoot a normal shot (bonus doesnt apply to specials).
Formulas
Sources
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