Difference between revisions of "Addignore (929AD345)"

From SWGANH Wiki
Jump to: navigation, search
(Tags)
(Sample Packets)
 
(4 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 +
{{MissingPacket}}
 
{{PageHeader|Command|Addignore (929AD345)}}
 
{{PageHeader|Command|Addignore (929AD345)}}
 
{| border="0" width="90%" cellpadding=6
 
{| border="0" width="90%" cellpadding=6
Line 58: Line 59:
  
 
</pre>
 
</pre>
 +
 +
<pre>
 +
 +
 +
NGE packet
 +
 +
addIgnore is defined differently in the NGE and the precu "assumption" of opcode 0x929AD345 may be a misnomer.
 +
The correct name for the "addIgnore" network message is ChatOnChangeIgnoreStatus
 +
 +
 +
 +
This is the correct struct:
 +
 +
 +
06 00 #Operand
 +
0F DA E9 70 #Opcode "ChatOnChangeIgnoreStatus "
 +
90 9C 20 51 32 00 00 00 #Character Id
 +
 +
 +
03 00 #String Size
 +
53 57 47 #Swg
 +
 +
 +
0A 00 #String Size
 +
54 65 73 74 43 65 6E 74 65 72 #Galaxy: TestCentre    (this could theoretically be any galaxy)
 +
 +
 +
09 00 #StringSize
 +
2D 70 72 61 65 74 6F 72 2D #Character being Ignored: -praetor-
 +
 +
 +
00 00 00 00
 +
01 00 00 00
 +
00
 +
 +
 +
Note one: Both of these network preceed "ChatOnChangeIgnoreStatus". Both however are part of the same overall list.
 +
 +
ChatOnGetFriendsList
 +
ChatOnGetIgnoreList
 +
 +
Note two: Play09Delta proceeds all other network messsages and updates your characters PLAY baseline.
 +
 +
 +
 +
 +
05 00 #Operand
 +
53 21 86 12 #Deltas Message
 +
AA 9C 20 51 32 00 00 00 # This is the object ID for the "PLAY BASELINE" itself.
 +
59 41 4C 50 09 #Play09
 +
1A 00 00 00 #Data Size below :1a = 26
 +
01 00 08 00 02 00 00 00 05 00 00 00 03 01 00 (no bloody idea, presumable some type of command variables)
 +
09 00 #StringSize
 +
2D 70 72 61 65 74 6F 72 2D #Character "addIgnored" -praetor-

Latest revision as of 15:59, 21 August 2013





Command - Addignore (929AD345)

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.

Struct


Variable Descriptions


Opperand_Count =

Opcode = 929AD345


Tags


C→S This packet originates on the client.

50% This packet has been partially reversed.

CQE This Command is part of the CommandQueueEnqueue.

Command This is a client command.

Sample Packets

----

"929AD345",768,0,0,""
"929AD345",768,0,5,"enrya"


Struct by [email protected]
NGE packet

addIgnore is defined differently in the NGE and the precu "assumption" of opcode 0x929AD345 may be a misnomer. 
The correct name for the "addIgnore" network message is ChatOnChangeIgnoreStatus



This is the correct struct:


06 00 #Operand
0F DA E9 70 #Opcode "ChatOnChangeIgnoreStatus "
90 9C 20 51 32 00 00 00 #Character Id


03 00 #String Size
53 57 47 #Swg


0A 00 #String Size
54 65 73 74 43 65 6E 74 65 72 #Galaxy: TestCentre    (this could theoretically be any galaxy)


09 00 #StringSize
2D 70 72 61 65 74 6F 72 2D #Character being Ignored: -praetor-


00 00 00 00 
01 00 00 00 
00


Note one: Both of these network preceed "ChatOnChangeIgnoreStatus". Both however are part of the same overall list.

ChatOnGetFriendsList 
ChatOnGetIgnoreList

Note two: Play09Delta proceeds all other network messsages and updates your characters PLAY baseline. 




05 00 #Operand
53 21 86 12 #Deltas Message
AA 9C 20 51 32 00 00 00 # This is the object ID for the "PLAY BASELINE" itself. 
59 41 4C 50 09 #Play09
1A 00 00 00 #Data Size below :1a = 26 
01 00 08 00 02 00 00 00 05 00 00 00 03 01 00 (no bloody idea, presumable some type of command variables)
09 00 #StringSize
2D 70 72 61 65 74 6F 72 2D #Character "addIgnored" -praetor-