Difference between revisions of "VerifyPlayerNameResponseMessage"
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===Struct=== | ===Struct=== | ||
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− | |{{short}}||''' | + | |{{short}}||'''Op Count''' |
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|{{int}}||'''Opcode''' | |{{int}}||'''Opcode''' | ||
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|{{int}}||'''Null''' | |{{int}}||'''Null''' | ||
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==Sample Packet== | ==Sample Packet== | ||
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− | + | 09 // Op Count | |
+ | FD 98 C4 F4 // VerifyPlayerNameResponseMessage | ||
+ | 01 // Verify Flag | ||
+ | 00 00 00 00 | ||
</pre> | </pre> |
Latest revision as of 12:26, 28 December 2007
Server Packet - VerifyPlayerNameResponseMessage (F4C498FD)
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Struct
Variable DescriptionsOpperand_Count = 9 Opcode = F4C498FD This is used to verify the name of the player that the client is reporting for harassment.
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Sample Packet
09 // Op Count FD 98 C4 F4 // VerifyPlayerNameResponseMessage 01 // Verify Flag 00 00 00 00