Difference between revisions of "Animal Attack (Ability)"
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− | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message''' | + | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''||'''Notes'''||'''Examples''' |
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||You fail to enrage your target. | ||You fail to enrage your target. | ||
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+ | ||[[Animal Attack 1 (Example)|Example]] | ||
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||You successfully enrage your target. | ||You successfully enrage your target. | ||
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+ | ||[[Animal Attack 2 (Example)|Example]] | ||
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+ | ||target_not_creature | ||
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+ | ||error_message.stf | ||
+ | ||internal_command_string | ||
+ | ||The selected action cannot be performed because your target is not a creature. | ||
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+ | ||[[Animal Attack 3 (Example)|Example]] | ||
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Latest revision as of 03:44, 7 September 2009
Ability - Animal Attack
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Description/animalAttack <target>: This ability allows a Jedi to enter the mind of his or her look-at target and cause it to attack the current combat target. Note that this ability will only work on creatures.
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Related Tags
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Ability Breakdown & Details
Animal Attack is an awesome ability. You can use it to turn any creature against your current combat target (the one you're actively engaged with), even if that creature is currently attacking you! Also, it can be used on as many creatures at a time as you want.
Ability Flow
System Messages
SUI PromptCombat Chat SpamFly TextFormula(s)
Source References
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Ability HAM Costs
Ability Multipliers
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